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Author Topic: Paranormal Mafia - Round 13 - Game over  (Read 43984 times)

forsaken1111

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Re: Paranormal Mafia - Round 13 - Signups 9/12
« Reply #30 on: January 23, 2010, 03:10:42 pm »

In so long as people don't come all against me after the game just because 1) I claimed due to my inability that, with only one NK, I could make it 2) My PC crashed.

Scum!
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RedWarrior0

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Re: Paranormal Mafia - Round 13 - Signups 9/12
« Reply #31 on: January 23, 2010, 04:45:16 pm »

Watching. I'd love to see a Paranormal Bastard Mafia.
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forsaken1111

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Re: Paranormal Mafia - Round 13 - Signups 9/12
« Reply #32 on: January 25, 2010, 06:40:30 pm »

So....
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Mephansteras

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #33 on: January 25, 2010, 06:54:31 pm »

Still missing roles from:
 Org
 Neruz
 webadict
 Leafsnail
 Kashyyk

I will give people until 5pm Tomorrow to get me their roles. At which point I'm just going to pick randomly.

New players may still join up until that point (or until I start the game, if I get all the roles sooner)
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

webadict

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #34 on: January 25, 2010, 07:34:47 pm »

Wait what?!?
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Org

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #35 on: January 25, 2010, 07:41:38 pm »

We send in roles IIRC.
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Mephansteras

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #36 on: January 25, 2010, 07:58:01 pm »

Good. Now I'm just missing roles from Kashyyk and Neruz.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Neruz

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #37 on: January 25, 2010, 08:43:09 pm »

O hay i totally didn't realise that. 1 sec.

Kashyyk

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #38 on: January 26, 2010, 03:42:04 pm »

Sent, didn't realised we needed to do this.  ;)
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Mephansteras

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #39 on: January 26, 2010, 03:58:35 pm »

All right. I now have everything so I'll start setting up the sides.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

forsaken1111

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Re: Paranormal Mafia - Round 13 - Signups 10/12
« Reply #40 on: January 26, 2010, 04:51:56 pm »

Way to not read the rules. :P
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ToonyMan

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Re: Paranormal Mafia - Round 13 - Set-up in Progress
« Reply #41 on: January 26, 2010, 05:03:14 pm »

Yeah Kashyyk.

WHAT WERE YOU THINKING.
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Org

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Re: Paranormal Mafia - Round 13 - Set-up in Progress
« Reply #42 on: January 26, 2010, 05:21:42 pm »

I say we lynch Kash before Lylo.
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Jim Groovester

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Re: Paranormal Mafia - Round 13 - Set-up in Progress
« Reply #43 on: January 26, 2010, 05:30:44 pm »

So, how many of you put Exterminator Alien at the top of your list?
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Mephansteras

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Re: Paranormal Mafia - Round 13 - Set-up in Progress
« Reply #44 on: January 26, 2010, 05:58:56 pm »


You each awaken in a small, nondescript room. After a bit you're startled by a voice from the ceiling.

"There are ten of you here. Three of you have been replaced by Doppelgangers. If you wish to escape, you must follow our directions exactly."

"First direction: Head out the door to your room and follow the arrows in the hallway until you reach a circular room. Stay there until further instructions are given"

Having nothing else to do, you follow the instructions. You see a few other people in the halls, each going the same way as you. None of them know what is going on.

Eventually, there are ten of you in a large circular room. The room is bare, except for low chairs and a single table. On the table is a revolver.You look around nervously. Something is very wrong here.

"Your task is to find these three doppelgangers and eliminate them. The gun on the table has exactly one bullet. You must vote on who you think is most likely to be the doppelganger, and then shoot them. After which you will return to your rooms for the night. We will repeat this procedure each day until all of the doppelgangers are dead. Or all of the humans."

Their is a clamor as people loudly protest this unfair treatment. The voice chimes in one last time.

"Failure to follow this procedure will result in your immediate execution."

Looking around, you feel a chill in your spine.




Day 1 has started. It will go until ~5pm Pacific Thursday
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One
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