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Author Topic: [40d13] Similar to 001058  (Read 655 times)

Coaldiamond

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[40d13] Similar to 001058
« on: January 19, 2010, 08:37:00 am »

This is a report of a cavern floor changing from a white Alunite tile to a grey Gabrro tile.

In my current fortress, this happened whern I constructed a floor on top of a muddied smooth Alunite cavern floor. Later, I deconstructed the tile and re-smoothed the natural cavern floor. My goal was to remove the mud and get my clean white floor back.

But I noticed that the affected cavern floor had become a Gabbro floor instead of the original Alunite floor, chaning from white to grey. To me, this sounded similar to bug 001508

Save can be made available at DFFD upon request.
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smjjames

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Re: [40d13] Similar to 001058
« Reply #1 on: January 19, 2010, 10:37:07 am »

Its a known 'bug' which can also be used as an exploit. However, there are certainly cases where you don't want to have the floor material change, like from magnetite to flint.
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KenboCalrissian

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Re: [40d13] Similar to 001058
« Reply #2 on: January 20, 2010, 01:34:58 am »

Does the floor material change to something random, or to something nearby?
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I've never tried it and there's a good chance it could make them freak out.
Do it.
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CobaltKobold

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Re: [40d13] Similar to 001058
« Reply #3 on: January 20, 2010, 01:43:02 am »

It reverts to the layer stone.
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Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
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