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Author Topic: Post Your Stonesense Screenshots  (Read 209736 times)

Kassil

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Re: Post Your Stonesense Screenshots
« Reply #255 on: April 01, 2011, 06:04:08 am »

This thread is Epic.
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Wheelbarrows with wheels are inferior to the true wheelbarrow.
you mean elves with loads of stone loaded onto their backs while walking on their hands with dwarves holding their legs to guide them?

belannaer

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Re: Post Your Stonesense Screenshots
« Reply #256 on: April 06, 2011, 04:52:01 pm »

Corner tower and some of the walls from my new mountainside fortress. Wish we could take full fort screenshots :/

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CapnUrist

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Re: Post Your Stonesense Screenshots
« Reply #257 on: April 06, 2011, 08:28:02 pm »

Corner tower and some of the walls from my new mountainside fortress. Wish we could take full fort screenshots :/

If you read the readme that has all the controls, you'd see a full embark screenshot is made with Ctrl + F5.
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"My doctor says I have a malformed public duty gland and a natural deficiency in moral fiber [...] and that I am therefore excused from saving Universes."

Rose

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Re: Post Your Stonesense Screenshots
« Reply #258 on: April 06, 2011, 08:30:58 pm »

Wish we could take full fort screenshots :/

allright, allright, jeeze.

If you read the readme that has all the controls, you'd see a full embark screenshot is made with Ctrl + F5.

Actually, that was disabled in version 2.3
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Caldfir

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Re: Post Your Stonesense Screenshots
« Reply #259 on: April 08, 2011, 11:50:40 am »

Actually, that was disabled in version 2.3

Well, as I recall, it takes the shot, but the map is only partially printed (probably a conflict with an optimization thing). 

edit: I already posted those - I am dumb

By the way, is there any way to disable display of green grass tiles under the cave moss/cave ramps?
« Last Edit: April 08, 2011, 11:55:09 am by Caldfir »
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Rose

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Re: Post Your Stonesense Screenshots
« Reply #260 on: April 08, 2011, 11:53:33 am »

there is a way, yes, though, ideally, they would be the same color of the cave moss and shrooms.

are you using custom grass?
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Caldfir

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Re: Post Your Stonesense Screenshots
« Reply #261 on: April 08, 2011, 11:56:36 am »

Hmm... I'll re-download stonesense again.  I made some tile modifications that might be doing something goofy (not the grass, but ground tiles).  Less silly looking screens incoming. 
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Rose

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Re: Post Your Stonesense Screenshots
« Reply #262 on: April 08, 2011, 12:11:52 pm »

there's essentially two ways grass can be shown: as a ground tile, and as a grass object. if you have grass objects, it's probably a good idea to disable the ground tiles for grass.
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Caldfir

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Re: Post Your Stonesense Screenshots
« Reply #263 on: April 08, 2011, 02:42:24 pm »

There we are:
Spoiler (click to show/hide)
and here's an attempt at getting mud under grass while keeping grassy-ramps:
Spoiler (click to show/hide)

I seem to have done something to make saplings vanish... oh well, they weren't looking very good in the underground anyway. 
« Last Edit: April 09, 2011, 12:14:49 pm by Caldfir »
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Caldfir

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Re: Post Your Stonesense Screenshots
« Reply #264 on: April 12, 2011, 10:36:27 am »

I shall continue to overwhelm this thread:


A gnomish diplomat fleeing from a goblin ambush. 


The military standing watch outside the main entrance.


Forgotten beast appears! (giant wasp with a clear exoskeleton - eew)


A close call for the caravan - lost a dwarf that day!
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psychologicalshock

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Re: Post Your Stonesense Screenshots
« Reply #265 on: April 12, 2011, 10:57:56 am »

How do you guys get that blue fog effect over everything?
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zephyr_hound

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Re: Post Your Stonesense Screenshots
« Reply #266 on: April 13, 2011, 05:05:58 am »

It's not so impressive as a lot of the things people have done but it's my first 3D megaproject so I'm quite proud of it. Even if he looks like a legoman in this program LOL (never used it before)

The Cloudhatchet Colossus

Spoiler (click to show/hide)

Stands astride my entrance (Aboveground tundra fort), any visitors have to walk beneath him. I am using the mineral-poor settings so he is mainly made of green glass, chalk and gabbro. Although we did scrape up enough iron to make his helm and pauldrons. Noble quarters are/will be inside.

I would like to show the rest of the fort but that full screenshot option doesn't seem to work work (where is it supposed to save the image?)
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Kogut

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Re: Post Your Stonesense Screenshots
« Reply #267 on: April 13, 2011, 05:09:48 am »

Nice penguin.
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MarcAFK

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Re: Post Your Stonesense Screenshots
« Reply #268 on: April 13, 2011, 05:12:38 am »

LMAO, clearly not a penguin, but i still think a dwarf needs more beard and maybe a large axe or barrel of ale... badly done it'll just look like Kong though
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They're nearly as bad as badgers. Build a couple of anti-buzzard SAM sites marksdwarf towers and your fortress will look like Baghdad in 2003 from all the aerial bolt spam. You waste a lot of ammo and everything is covered in unslightly exploded buzzard bits and broken bolts.

buckets

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Re: Post Your Stonesense Screenshots
« Reply #269 on: April 13, 2011, 07:49:56 pm »

It's not so impressive as a lot of the things people have done but it's my first 3D megaproject so I'm quite proud of it. Even if he looks like a legoman in this program LOL (never used it before)

The Cloudhatchet Colossus

*image*

Stands astride my entrance (Aboveground tundra fort), any visitors have to walk beneath him. I am using the mineral-poor settings so he is mainly made of green glass, chalk and gabbro. Although we did scrape up enough iron to make his helm and pauldrons. Noble quarters are/will be inside.

I would like to show the rest of the fort but that full screenshot option doesn't seem to work work (where is it supposed to save the image?)

Dude that's awesome, I love how it's so stylised. It looks like something that's actualy carved from a single huge block. Very much something a dwarf would create.
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