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Author Topic: Post Your Stonesense Screenshots  (Read 209738 times)

Osmosis Jones

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Re: Post Your Stonesense Screenshots
« Reply #240 on: March 07, 2011, 09:53:50 am »

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The Marx generator will produce Engels-waves which should allow the inherently unstable isotope of Leninium to undergo a rapid Stalinisation in mere trockoseconds.

therahedwig

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Re: Post Your Stonesense Screenshots
« Reply #241 on: March 07, 2011, 12:13:38 pm »

Alright kids, quiz time:

How many different animals are in this picture?

Spoiler (click to show/hide)
There's only animations for the chickens, mostly because I'm already having trouble making the creatures pop out.
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Stonesense Grim Dark 0.2 Alternate detailed and darker tiles for stonesense. Now with all ores!

Dante

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Re: Post Your Stonesense Screenshots
« Reply #242 on: March 07, 2011, 03:18:42 pm »

There's a baby rabbit in there, But I probly made it too small. will replace it later.

There's only animations for the chickens, mostly because I'm already having trouble making the creatures pop out.

Found the rabbit, and it's almost too adorable to live.

Rushmik

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Re: Post Your Stonesense Screenshots
« Reply #243 on: March 09, 2011, 07:32:03 pm »

Spoiler (click to show/hide)

Reveredwall in the making
[shameless promotion] You can follow its progression here! [/shameless promotion]
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Caldfir

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Re: Post Your Stonesense Screenshots
« Reply #244 on: March 15, 2011, 03:37:51 pm »

Here's a shot of the workers putting the last blocks in the wall surrounding the mountain peak.  Talonplagues (the fort) is on an aquifer so getting all these quartzite blocks was a pain.

Also showcased is my (finally) updated custom sprite sheet.

Spoiler (click to show/hide)
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where is up?

Caldfir

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Re: Post Your Stonesense Screenshots
« Reply #245 on: March 29, 2011, 12:08:47 am »

Man, nobody's around to ogle my cool stuff... OK so the longhouse was shamelessly ripped off, but that's obvious, and it's too cool not to use!
Spoiler (click to show/hide)
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Spoiler (click to show/hide)
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where is up?

Rushmik

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Re: Post Your Stonesense Screenshots
« Reply #246 on: March 29, 2011, 01:28:55 am »

I do like your houses. ;D And this thread. It needs to be resuscitated.

This is my most recent fort:

Spoiler (click to show/hide)
The above ground forifications, including a beastly wall, snatcher-trap hall (and a system to divert attackers to a longer trap hall, not pictured), a pasture, statue garden and two useless buildings.

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Workshops and storage, or part of it. It looked a lot cleaner before I punctured the caverns and the spores got everywhere. I'm planning to pave it all in gold or something equally as dwarfy (not magma.)

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The "other" level, with a dining hall, memorial hall (corpse dump), naked-goblin-fighting-arena, hospital and more storage.

And don't mock their names. I only name useful dwarves, and it's just their profession + orr (for a male) or err (for a female).
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belannaer

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Re: Post Your Stonesense Screenshots
« Reply #247 on: March 30, 2011, 07:08:30 am »

Inspired by the new release and new stonesense stuff I fired up a new fort. So a large pic ahead. Also with my own dwarves which are still unfinished.

Spoiler (click to show/hide)
« Last Edit: March 30, 2011, 07:20:41 am by belannaer »
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Mechlin

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Re: Post Your Stonesense Screenshots
« Reply #248 on: March 30, 2011, 09:05:16 am »

You guys are simply awesome. My boring, flat but heavily defended fortresses look... well, they look like total crap compared to these images.
I'm deleting all the mods, downloading Stonesense and starting a new vanilla megaproject. Minimegaproject actually but still - law of physics, beware!  :D
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Rose

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Re: Post Your Stonesense Screenshots
« Reply #249 on: March 30, 2011, 09:10:36 am »

nonono, you're doing it wrong.

keep the mods, and make sprites for the new creatures.
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Rushmik

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Re: Post Your Stonesense Screenshots
« Reply #250 on: March 30, 2011, 09:35:21 am »

PROTIP: Each z-level of height indoors = 37% more excellence.
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belannaer

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Re: Post Your Stonesense Screenshots
« Reply #251 on: March 30, 2011, 01:32:31 pm »

Had to remake this kind of farm building because of new pasture epicness . I had already similar earlier in this topic in one of my old forts.

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Minnakht

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Re: Post Your Stonesense Screenshots
« Reply #252 on: March 30, 2011, 01:58:20 pm »

Eh, I can't seem to think so large... and so above-ground. All I have are simple large rectangular rooms, a single staircase down into the fort until a cavern, and the same staircase is also the spine of a single thin tower I will place barracks in. And then my marksdwarves will shoot at stuff outside, like goblins trying to traverse inside...

If I get Stonesense to work on 31.24, I'll post a screenshot.
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Giant badgers are cruel saddistic balls of fur and hate. Did anyone know they could paint a wall with a single dwarven baby?.... You know what, I made the Giant badgers sound like sane DF players.
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xordae

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Re: Post Your Stonesense Screenshots
« Reply #253 on: March 30, 2011, 02:21:04 pm »

I love the rooftops and houses and ramps and all that stuff.

My embark doesn't have that much variety in the landscape unfortunately. It's all flat and it never thaws.

Spoiler (click to show/hide)
« Last Edit: April 11, 2011, 04:47:02 am by xordae »
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TerryDactyl

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Re: Post Your Stonesense Screenshots
« Reply #254 on: March 31, 2011, 12:52:31 am »

When I saw your screenshots, I was stunned. I've taken a big step back from my typically sprawling fortified castle and gone a simpler route.

Spoiler (click to show/hide)
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