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Author Topic: The WikiFirmament:PROTO UP  (Read 12435 times)

Poltifar

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Re: The WikiFirmament:PROTO UP
« Reply #180 on: February 03, 2010, 03:12:20 pm »

Huh, you asked me ingame? Sorry, i really didnt see that... when was it?

And yes, i did exactly that: Made an object and put all my rooms inside it. Sure, you have to put the rooms themselves inside, but any other object doesnt have to be put manually inside, just being in the rooms is enough. So once the basic building process is done, adding new objects to the area is easy. As for being a massive process, i think that in the end its more or less the same thing as having an object check all the objects inside its list.

As for the actual code, its on my grimoire ingame. Here it is:

Code: [Select]
@args #448:"heartbeat" this none this
@program #448:heartbeat
this:tick();
for totick in ($object_utils:all_contents(this))
  if ($object_utils:has_verb(totick, "tick"))
    totick:tick();
  endif
endfor
.

@args #448:"tick" this none this
@program #448:tick
if (this.active != 0)
  fork (this.tick_speed)
    this:heartbeat();
  endfork
  randomaction = random(200);
  if (randomaction == 1)
    this.location:announce_all("The runes on the grimoire glow faintly.");
  endif
  if (randomaction == 2)
    this.location:announce_all("Faint whispers echo around.");
  endif
endif
.

There is some non-functional, decorational stuff in the grimoire's tick() that you can ignore, and it assumes that there is a active property on it set to 1 for it to be functional, and a tick_speed property for tick length in seconds (currently 5 for my area)
« Last Edit: February 03, 2010, 03:14:27 pm by Poltifar »
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<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Bluerobin

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Re: The WikiFirmament:PROTO UP
« Reply #181 on: February 03, 2010, 05:33:11 pm »

Hmm I asked around 11 this morning (6 1/2 hrs ago) and again around 3 I think as well as once on the global chat.

That's another thing: for people who don't know, Tahin set up a global chat that you can see/talk through anywhere in game. To join it, type "chat-on" and do "chat <message>" to talk in the channel (instead of "say <message>").
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

sproingie

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Re: The WikiFirmament:PROTO UP
« Reply #182 on: February 03, 2010, 06:55:38 pm »

It's @chat-on actually.  Need the @.  It's also in the news, so 'help news'.
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Toady is the man who Peter Molyneux wishes he was

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dragon pus was like creamy gold. Infect and collect!

Tahin

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Re: The WikiFirmament:PROTO UP
« Reply #183 on: February 03, 2010, 08:55:34 pm »

And 'c' works instead of 'chat', now.
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Bluerobin

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Re: The WikiFirmament:PROTO UP
« Reply #184 on: February 03, 2010, 08:59:22 pm »

I knew something was wrong... it looked weird without the @ but I couldn't figure out why. Good to hear the abbreviation's up too. I know there was talk of a chat history/log/thing; is that still on the to-do list?
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The moment the lever was pulled, somebody's pet kitten stepped onto the bridge. I read somewhere that if a cat falls more than 11 stories, it instinctively flares its legs out to increase air resistance. This slows it down enough to stick the landing with relatively minor injuries. In Dwarf Fortress, apparently, cats don't do that.

Tahin

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Re: The WikiFirmament:PROTO UP
« Reply #185 on: February 03, 2010, 09:02:17 pm »

@chat-history/@c-history/@chistory works.

Edit: Seriously, I wrote a helpfile, even. 'help chat'
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AussieGuy

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Re: The WikiFirmament:PROTO UP
« Reply #186 on: February 04, 2010, 12:51:07 am »

Has anyone pressed the big red button in the rotunda yet? (don't press it)

Also is it possible to have a space where users can build freely? 'cause right now I just keep getting this msg when i try to build:

Exit to Walkway (#631) via {"north"} created with id #622.  However, I couldn't add #622 as a legal exit from Forum.  Get its owner, Wizzard to add it for you.
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Dakk

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Re: The WikiFirmament:PROTO UP
« Reply #187 on: February 04, 2010, 12:56:52 am »

You can't dig directly from the rotunda or any places linked to it. Try to create a room thats not linked to anything, teleport to it, and build from there, then just add an object on the rotunda to teleport people to your place.
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AussieGuy

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Re: The WikiFirmament:PROTO UP
« Reply #188 on: February 04, 2010, 01:07:50 am »

Okay, thanks
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PTTG??

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Re: The WikiFirmament:PROTO UP
« Reply #189 on: February 04, 2010, 01:37:14 am »

If you're online now, I'll zip over as a wizard and make a connection for you from the offices room or something.
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Poltifar

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Re: The WikiFirmament:PROTO UP
« Reply #190 on: February 04, 2010, 01:49:26 am »

That's another thing: for people who don't know, Tahin set up a global chat that you can see/talk through anywhere in game. To join it, type "chat-on" and do "chat <message>" to talk in the channel (instead of "say <message>").

I didnt know about global chat... now i do.
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Quote
<@Poltifar> yeah i've played life for almost 23 years
<@Poltifar> i specced myself into a corner, i should just reroll
<@Akroma> eh
<@Akroma> just play the minigames until your subscription runs out

Tahin

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Re: The WikiFirmament:PROTO UP
« Reply #191 on: February 04, 2010, 03:34:49 am »

If you're online now, I'll zip over as a wizard and make a connection for you from the offices room or something.

It'll be a moot point as soon as I get this digging system finished. You'll be able to create and link up grids of rooms using wizard-permed verbs.
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Dakk

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Re: The WikiFirmament:PROTO UP
« Reply #192 on: February 05, 2010, 12:52:41 pm »

Bump for awesomeness.

Anyway, I'm having sort of a hard time of what kind of new digging system you people wanna implement. Something that automaticaly creates an exit to the room you dug from or something?
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Code: [Select]
    ︠     ︡
 ノ          ﺍ
ლ(ಠ益ಠლ)  ┻━┻

Table flipping, singed style.

Tahin

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Re: The WikiFirmament:PROTO UP
« Reply #193 on: February 05, 2010, 03:13:38 pm »

Log in sometime when I'm on and I'll show you. Pretty much this, which is about half-done at the moment.
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sproingie

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Re: The WikiFirmament:PROTO UP
« Reply #194 on: February 05, 2010, 03:51:22 pm »

Now that I've been hanging out there for a while and working out the rust, I sort of get it...  It's going to be pretty interesting to see the wiki concept of public editing applied to a MOO, which is characterized by open programmability, yes, but jealously guarded permissions.  Are you aiming for public areas where anyone can edit descriptions and alter the topography, or is it more about people keeping their stuff their own and making it easier to link it together when they agree to?
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Toady is the man who Peter Molyneux wishes he was

Quote from: ToadyOne
dragon pus was like creamy gold. Infect and collect!
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