About sea creatures: if there were too many, wouldn't they eat each other and keep the population down?
They don't eat each other yet. Unfortunately, sea and lake creatures may be a problem. It may behoove us to turn off breeding for them at the moment, or greatly slow it down. What is the consensus on this?
Is the concern that seaside fortresses will get population booms in the water? All of our
r-selected species will have fudged numbers anyway -- DF doesn't model their life cycle at all yet. Greatly slowing it down is fine with me.
I just threw together a table for the lemurs. How does it look? http://dwarffortresswiki.net/index.php/User_talk:Lancensis/Mammals#Strepsirrhini_.28lemurs_and_lorises.29
Ah, yeah, this is what I was talking about when I said "The main thing I want to avoid in any such approach is having our own data storage format that requires manual translation into raw entries." The prefstring is the only column there that could be automatically converted to raws. If we have tables like that throughout the wiki, then it'll be as if we have to update two sets of raws, not one, and it won't be clear which one is authoritative, or what changes need to be transferred.
Also, EOL seems like a really annoying site -- if people want to link that as their info source, okay, but I hope nobody starts replacing wikipedia links with EOL links just on principle.
We probably need to store the raws directly in the wiki, which means a table with four-ish columns: name, info link, raws text (in some kind of show/hide box), and completion status. Any notes about the creature can be put into the raws text, where they'll remain as comments alongside the actual tags. Gorobay, you mentioned
MediaWiki templates -- that'll probably be necessary, do you have any experience with those?
I guess I should remind everyone that it's essentially premature to enter data for indiv. lemurs before the lemurs' template is ready. There's a substantial risk that we'll have to just throw out premature raws because correcting them would take more work than making them from scratch. So only work on that if you're absolutely unwilling to work on more pressing needs, like making templates or expanding the list itself (which is still very far from complete).We should probably put up a link to the discussion I had about this with Tarn. You can hear it here:
http://www.bay12games.com/media/Creature%20Tags.mp3
Would you mind putting this up on the first post, Foot?
That talk refers to the raws of the following dwarf. It may be useful to add this as well:
Alright, I'll throw those in, and the cougar link as well. Later those links will be part of a full set of guidelines for making creature raws, like the current "How do I add a creature to the list?" thing.
Great! It's also great that Toady helped to make it faster. I don't think I can help you with that, the more people, the more chaos, but if I have to make graphics with some sort of organized chart, give a sign. I know I can start making genuine creatures, but I still don't know about the sizes of templates.
Hmm... it's not really feasible to put sprites on the wiki as individual 16x16 images. It'd just be a pain and someone would have to reassemble them into sprite sheets later. I guess my recommendation would be to just start making sprite sheets -- maybe one sheet per wiki page, roughly? You can post them in this thread to keep us updated, of course.