First post to the forums here.. I saw this project and immediately got interested in helping out. I'm still looking at what can be done, and am referencing the first post for areas that need work. Below are some comments and questions regarding this project:
Generated World appropriate Name Tags
I've been looking at the issue presented with not using 'real world' references, such as 'Northern' or 'Komodo' or the like. I'm wondering what the possibility is with the upcoming expansion that we could have species that reference the world gen file and dig up things like "The Smooth Spires of Pride" and generate the "Pride Cardinal", or the "Swamps of Regret" and create the "Crocodiles of Regret". Neither are spectacular examples, but I think you get the idea. These would allow us to have the critters named in a way that references the world in which they exist. Additionally names would be referenced by Biome, so the names would only be applied to those from the appropriate Biome. Part of the basis of this idea is the sheer amount of information generated during the world gen process.
@Fieari re: Komodo Dragons
Might I suggest "Ora Lizard" or "Ora Dragon" for the Komodo dragon? Kinda combining the best of both worlds, and the first one conveniently leaves out Dragon as well.
Vermin and Grubs/Maggots/etc
One possible justification has occurred to me regarding including things like larval stages. Can vermin eat your food? If so, can we alter them to eat other stuff? If so then having maggots in your food supply, moth larvae in your silk bins, and termites in your lumber pile could all be reasons to include these kinds of critters. (I realize Termites step away from the grub concept, but I had to include them conceptually)
"Footkerchief: I think we should at least start writing prefstrings for each animal soon.
(Unsure who this was, failed to note it)I'm still not sure what we should do about prefstrings. As many as possible should probably go in taxon-level creature variations ("creature templates"), so that if we want [PREFSTRING:rough skin] for sharks, we can just put that in the shark template instead of adding it to each individual shark. What do other people think about this approach?"
Well, there's an argument to be made for liking a particular beetle for it's 'color of shell', kinda like enjoying a particular parrot for it's 'color of plumage'. I just wish there was a way to tie a dwarf's preference in color to their selection of favorite animal. (Like's Blue Macaws for their blue plumage. He likes Blue, Dwarven Ale, and Purring Maggot meat when he can get it.)
I read through the entire thread (both of them) before posting here. I'm sorry if I referenced something that's already been addressed; There was a lot of information to assimilate.