OK, I start to document player dwemers. Wait a bit, you will all end there (check the "population" in the
"Overview" section in the OP, the first post should be the most informative).
KagrenakMayor/Clerk/Treasurer
Image: Kagrenak's personalityYagrum BagarnFounder miner/Crafter
Image: Yagrum's personalityOnionFounder miner/Engraver
Image: Onion's personalityDermMason/Mechanic/Traps&mechanisms engineer
Image: Derm's personalityLinkaMaster Carpenter/Woodcutter
Image: Linka's personalityKannaChief Farmer/Chief cook/Supply advisor
Image: Kanna's personalityImage: Kanna's indoor and outdoor farmsMetalmilSiege engineer/operator
Image: Metalmil's personalityKhameroSoldier/probable sheriff
Image: Khamero's personalityImage: Khamero before his first fightAlso dare to suggest projects and general development of the fortress. So far I had to come up with everything by myself.
Kanna expanded her farms outside so now we grow Sunberries.
Derm has made a retracrable drawbridge with a pit under it and a set of traps
Yagrum Bagarn... He is too busy with his fancy crafts. So far we were able to buy whole caravans thanks to his masterwork obsidian toy soldiers, puzzleboxes and bracelets.
Linka has become a master carpenter and she's got an apprentice under her with a new wave. They cut the trees together and he teaches the new carpenter how to make masterwork beds.
Onion smothed everything he could get, he's now legendary at that.
I want some immigrant metalsmiths to start our own metal devices...