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Author Topic: Winner's small games thread  (Read 7224 times)

winner

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Re: sand dunes *updated*
« Reply #45 on: January 15, 2010, 09:56:33 pm »

I'm going to have to ask one of my teachers.  What compiler are you using?
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The great game of Warlocks!

Outcast Orange

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Re: sand dunes *updated*
« Reply #46 on: January 15, 2010, 10:09:36 pm »

I remove the 48 to get mine working.

When I run that last chunk, I get a completely black console,
 with a very rapidly flickering cursor in the bottom left.
Not really worth hosting an image of.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

winner

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Re: sand dunes *updated*
« Reply #47 on: January 15, 2010, 10:33:14 pm »

I remove the 48 to get mine working.

When I run that last chunk, I get a completely black console,
 with a very rapidly flickering cursor in the bottom left.
Not really worth hosting an image of.
sorry, I edited it without checking. (I made it overwrite everything it wrote, with a space)

wait.. bottom left?
Spoiler (click to show/hide)
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The great game of Warlocks!

Hippoman

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Re: sand dunes *updated*
« Reply #48 on: January 15, 2010, 10:47:58 pm »

I remove the 48 to get mine working.

When I run that last chunk, I get a completely black console,
 with a very rapidly flickering cursor in the bottom left.
Not really worth hosting an image of.
sorry, I edited it without checking. (I made it overwrite everything it wrote, with a space)

wait.. bottom left?
Spoiler (click to show/hide)
That code works.
Doesn't do much though.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
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winner

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Re: sand dunes *updated*
« Reply #49 on: January 15, 2010, 11:33:40 pm »

I will try adding all the fancy bits in piece by piece.

this one slows it down and adds keyboard functionality. (q or Q to quit)
Spoiler (click to show/hide)

This one adds movement and wall adding.(wasd and SPACE)

Spoiler (click to show/hide)
« Last Edit: January 15, 2010, 11:59:21 pm by winner »
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Outcast Orange

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Re: sand dunes *updated*
« Reply #50 on: January 16, 2010, 12:19:02 am »

Okay, the first one works. I got this:
Spoiler (click to show/hide)

The second one doesn't. I got this:
Spoiler (click to show/hide)

I don't think attempting the third one will yield anything new,
 unless you disagree.

Anyways, from what I COULD see,
 this looks pretty neat.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

winner

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Re: sand dunes *updated*
« Reply #51 on: January 16, 2010, 12:30:30 am »

now that we have a before and after, we can remove features one by one until we find the problem.  Because I don't know what is causing it so I really want to find out.
Before you do anything else I'd like you to press 'q' in the version that works.

In this one the character no longer displays but everything else remains

Spoiler (click to show/hide)

In this one I commented out  the code that interprets your keystrokes.

Spoiler (click to show/hide)

« Last Edit: January 16, 2010, 01:39:22 am by winner »
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The great game of Warlocks!

Outcast Orange

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Re: sand dunes *updated*
« Reply #52 on: January 16, 2010, 03:11:33 am »

Ouch.

It seems all 3 versions yield the same result.
An unresponsive game,
 with a ton of question marks.

I've tried 'q', 'Q', and 'CAPS + q'.
Nothing does anything.

I'm very intrigued by this experiment.
Learning is one of my goals.

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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

winner

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Re: sand dunes *updated*
« Reply #53 on: January 16, 2010, 11:06:35 am »

does this line seem interesting to you?
(line 93)
inchar = char(getch());

This version should run, I would like you to try it with and without that line commented out.
Spoiler (click to show/hide)
« Last Edit: January 16, 2010, 11:08:10 am by winner »
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The great game of Warlocks!

Outcast Orange

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Re: sand dunes *updated*
« Reply #54 on: January 16, 2010, 01:06:38 pm »

Hmm...

O.o

Similar results:

The first one got me the question-mark riddled screen.
The second one yields the very same results.

I'm fairly certain getch() isn't the issue,
 as I've used it before in stuff.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

winner

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Re: sand dunes *updated*
« Reply #55 on: January 16, 2010, 02:09:39 pm »

it is strange that the latest one didn't work.  Maybe it dislikes that a function is named "input"
Spoiler (click to show/hide)

and then try this one
Spoiler (click to show/hide)
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winner

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Re: sand dunes *updated*
« Reply #56 on: January 16, 2010, 03:41:22 pm »

ANTS
a simple program that is about ants digging through soil
Spoiler (click to show/hide)
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The great game of Warlocks!

Outcast Orange

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Re: sand dunes *updated*
« Reply #57 on: January 16, 2010, 07:39:31 pm »

I'll try all three when I get the chance.
Please be patient.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream

winner

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Re: sand dunes *updated*
« Reply #58 on: January 17, 2010, 02:33:19 am »

I'll try all three when I get the chance.
Please be patient.
You are doing me a favor, I can wait as long as you want.
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Outcast Orange

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Re: sand dunes *updated*
« Reply #59 on: January 17, 2010, 04:00:25 am »

Does "as long as you want" mean "until tomorrow" ?

Here's the synopsis doctor:

Product 1 is a no go.
Same issue as before with lots of QQ's.

Product 2 is identical.
How very odd.

Lemme give the ants a try:

:(
It sounded neat too.
I see tons and tons of pound signs, and a single asterisk in the center.
No motion, no response.
(Though I assume this one has no control scheme)

We need to figure this out.
I want dibs on future projects of winner.
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[7:53:55 PM] Armok, why did you demand that I don't eat you?
[7:54:34 PM] [Armok]: woooooo

Burried Houses - Platform Explorer Demo H - Cloud Scream
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