This is meant to be a challenge for experienced players. A straight vanilla 'Play Now!' profile is designed to give you everything you need to get going. If that's not challenging enough, then why not simply embark with a single pick and leave it to the player to make the rest? That should be enough for a true DF Master.
We've had this argument before (not you and I of course, but DFMC players) about Play Now! versus custom embark profiles. For reasons I can't remember it always came down to custom embark profiles, most likely from moderator discretion.
While Play Now! does give you a good mix of things to start a fort with, it doesn't provide anything custom tailored to the map at hand. For example, using Play Now! prevents you from embarking with ore and coal to forge a few weapons and a few pieces of leather to stitch armor right off the bat, and it doesn't let you take a hundred pieces of wood for a desert or glacier map. (These were more important concerns in 40d, since I guess there's wood on every map in the new version.) There are other considerations that the Play Now! embark isn't perfectly suited to, as well. (Like training useful workers, though again, this seems to be less of a problem than it used to for how highly skilled migrants come.)
Custom embark profiles are more advantageous, but nobody is ever happy with them. Usually they're much more workable than anybody gives them credit for.
Though blah blah a true DF master can make do with whatever he's given blah blah blah and wouldn't whine about it blah blah blah blah blah.
In short, Martin's a good enough DF player that he probably won't include anything extraneous in the embark for future contests.