Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 19 20 [21] 22 23 ... 26

Author Topic: Bellsounder Bastard Mod: The End Which Never Ends.  (Read 38948 times)

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #300 on: January 28, 2010, 08:51:52 am »

Redirected Webby to Webby. This is so confusing.
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #301 on: January 28, 2010, 08:59:35 am »

Pandarsenic. We don't need Redirecters.

And I copied ExKirby to Mr.Person, but that doesn't matter.
Logged

CobaltKobold

  • Bay Watcher
  • ☼HOOD☼ ☼ROBE☼ ☼DAGGER☼ [TAIL]
    • View Profile
Re: Bellsounder Bastard Mod: Night 5 - Too quiet
« Reply #302 on: January 28, 2010, 09:36:59 am »

Logged
Neither whole, nor broken. Interpreting this post is left as an exercise for the reader.
OCEANCLIFF seeding, high z-var(40d)
Tilesets

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #303 on: January 28, 2010, 11:45:40 am »

Well, last day ended prematurely, so I was unsure of the plan.  I decided to guard RedWarrior0, as he seems the most important for any ideas we have, and he's also roleconfirmed.

Ok.  Guys, I think I have worked this out.  Look at the four days for which bells have rang - day one, day four, day five and day six.  Look at what they all have in common.
Quote
Survivors

Pandarsenic
Zai
inteuniso
Vector
Leafsnail
Webadict
ExKirby
RedWarrior0
Mr.Person
On all four of these days, we've ALL been alive.  Therefore, I believe this is how a bell is rung - when everyone is alive at the start of the day, a bell goes off.  Therefore the scum WANTS us alive.  They might need to sacrifice people (such as myself N1 and Pandar N2) to do this, but it seems their main aim is to keep us all alive.  Since we're running out of time, I believe we need to try killing ALL of us off.  If they want us alive to win, I believe we need to be dead in order for them to lose.  This may explain the lack of win condition in our role pms.

Here is my proposal.  Vector and inteuniso are scum.  They've been given the safeclaims Doctor and Anti-Doctor - claims that fit into the others nicely but which are hard to verify.  We have to eliminate the two of them today, and have the rest of us die tonight.  Here is my proposal:

Day 6:
RedWarrior0 dayvigs Vector (or inteuniso)
Inteuniso (or Vector) hammers RedWarrior0
Zai poisons Mr.Person

Night 7:
ExKirby doublekills Zai and Mr.Person
Leafsnail guards Mr.Person
Mr.Person CPRs webadict
Webadict copies Mr.Person to Pandarsenic
Pandarsenic... uh... actually, he isn't needed for this plan.  This worries me.  May require further examination.

Results:
Vector is dayvigged
Inteuniso is SS'd
RedWarrior0 is lynched
Mr.Person is poisoned
Leafsnail takes a bullet from ExKirby
ExKirby is vengekilled by Leafsnail
Webadict is zapped in the heart
Pandarsenic is zapped in the heart
Zai is doublekilled
Logged

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #304 on: January 28, 2010, 11:49:24 am »

^ Plan stealer.
Logged

Mr.Person

  • Bay Watcher
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #305 on: January 28, 2010, 12:18:10 pm »

I killed Vector.

Come on, guys. I thought it would be blithingly obvious after night 4 that if we do nothing during they night, a bell rings. Yes, let's kill everyone, or at the very least kill as many people as possible tonight.
Logged
Youtube video of the year, all years.
Hmm...I've never been a big fan of CCGs - I mean, I did and still do collect Pokemon cards, but I never got heavily into the battling and trading thing.

By definition that makes you a fan since you still buy them.

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #306 on: January 28, 2010, 12:26:23 pm »

It's if there's no deaths during any Phase, we lose a bell.
Logged

Vector

  • Bay Watcher
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #307 on: January 28, 2010, 02:19:14 pm »

ARGHBLARGHLE.

Look, let's think about this critically.  Who has never tried to kill people?  Zai and RedWarrior0.  We wasted all of yesterday waiting for RedWarrior0 to come kill me, and he never came.  They never actioned, even though they have extremely good roles to shut down scum.  They just sat around, occasionally posting, screwing about, doing nothing.

THEY are the scumteam, and THEY are the ones we need to worry about.  They defected.  They haven't done anything.

SO.  Can we think of a plan that doesn't involve using their powers (and with luck, that of Inteuniso, given that he still seems scummish)?  They keep defecting, which means that they're obviously scum.
Logged
"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #308 on: January 28, 2010, 04:20:34 pm »

True, true. How about we kill you and RedWarrior0 tonight. We need to keep ExKirby alive though, so that he can doublekill.

Who do we all trust?

I trust ExKirby. I'm sure he'll kill.
Logged

Vector

  • Bay Watcher
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #309 on: January 28, 2010, 04:44:16 pm »

Okay, that's fine by me.  Just makes sure that the remaining people can kill everyone off effectively.


In that case, how about we lynch Zai?
Logged
"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

Leafsnail

  • Bay Watcher
  • A single snail can make a world go extinct.
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #310 on: January 28, 2010, 04:46:52 pm »

Wait, Vector, I don't understand what you're proposing.  Shouldn't you get Zai to hammer RedWarrior0 if you want them both death?
Logged

Vector

  • Bay Watcher
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #311 on: January 28, 2010, 04:48:49 pm »

Wait, Vector, I don't understand what you're proposing.  Shouldn't you get Zai to hammer RedWarrior0 if you want them both death?

No.  Because they're scum, and we can't get them to do anything.

As such, I propose that we off Zai, then proceed to kill RedWarrior0 and someone else (potentially everyone) in the night.


I also propose that we get extensions until ExKirby's computer is fixed, which should theoretically be tomorrow.
Logged
"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

ExKirby

  • Bay Watcher
  • A Jump On The Daily Comic Bandwagon.
    • View Profile
    • ExKirby's Generic Randomness
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #312 on: January 28, 2010, 04:53:27 pm »

I trust Leaf's plan. In a Mafia this insane, I'm good for anything.

Oh, and Vector, I can't promise anything, but I'll tell everyone ASAP.
Logged
Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

inteuniso

  • Bay Watcher
  • Functionalized carbon is the source.
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #313 on: January 28, 2010, 05:02:47 pm »

There's a problem with your theory Leafsnail. I died and roleflipped doctor.

Anyways, your idea is the best way to go. Everyone should die tonight, and that should get it. Or at least buy us time to deal with this challenge.
Logged
Lol scratch that I'm building a marijuana factory.

inteuniso

  • Bay Watcher
  • Functionalized carbon is the source.
    • View Profile
Re: Bellsounder Bastard Mod: Day 6 - One left...
« Reply #314 on: January 28, 2010, 05:03:39 pm »

Oh, I forgot to mention, I protected Pandar last night.
Logged
Lol scratch that I'm building a marijuana factory.
Pages: 1 ... 19 20 [21] 22 23 ... 26