Now, correct me if I'm wrong, but doesn't industry need minerals on the planet it's on in order to build anything? Meaning you either mine them there, send them by mass drivers, or ship them in on freighters.
Also, how can you see what jump points have gates on them?
Yes you need minerals. Jump gates show up as a square around the jump point.
Steve
annual amount required can be found in the mining tab, by the way.
The minerals thing wasn't actually a question. It was only phrased as one on the slight offchance the code was fucked and it didn't matter where the minerals were. And now that I see it I don't know how the fuck I missed the square around the jump points. :|
Now, the game is fucking brilliant, but it's also sort of like GalCiv2 all grown up and working at the IRS. It's also extremely unintuitive; while the interfaces may be rather clear about what they do, there is so much information presented at once that unless you know where to look in a given situation, it's easy to get lost in all of it.
Now, the creator's attitude, on the other hand, is a whole other matter. Getting all pissy because some random people on the interlols are pissed off by the terrible design practices and general lack of guidance available? (What the fuck is he running anyways? An antiquated rig with several giant monitors?) Far worse things can be said about how he's acting here than about the problems with his software. Well, except for the people who got their os fucked up by it overwriting dlls. I'd imagine they can say quite a lot in each category.
I suppose when all's said and done it's still an amazing game, but, and I'm sure you're still reading this, lighten the fuck up man, and improve the fucking interface. If you can't see ways to improve it yourself, ask other people, if you can't be bothered to code it up yourself, surely there's someone you can pass it off to, even if you're absurdly paranoid about releasing it as open source like
some people. It's playable, if you're smart and devote a few hours to learning it, which most people won't. Clearly you get something from releasing it, surely you'd be happier if you had a larger audience?