This overengineered rust bucket...
Transcendence class Jump Cruiser (P) 80,000 tons 2,193 Crew 18,985.1 BP TCS 1,600 TH 6,048 EM 0
7560 km/s JR 6-50 Armour 8-165 Shields 0-0 HTK 493 Sensors 16/0/0/0 DCR 136 PPV 89.31
Maint Life 2.43 Years MSP 18,740 AFR 405% IFR 5.6% 1YR 4,378 5YR 65,668 Max Repair 3719.2 MSP
Magazine 3,174
Captain Control Rating 5 BRG AUX ENG CIC FLG
Intended Deployment Time: 12 months Morale Check Required
MJD-80k/10 S10.4k/SQ6/JR50 Max Ship Size 80000 tons Distance 50k km Squadron Size 6
M-MPD 2016x1.4/0.5 S4.5k/C387m/F779.22/TH50 (6) Power 12096.0 Fuel Use 38.65% Signature 1008.000 Explosion 14%
Fuel Capacity 10,504,000 Litres Range 61.1 billion km (93 days at full power)
GC3/6/10k X4/S1766/TS20k/A3 (1x12) Range 10,000km TS: 20000 km/s Power 0-0 RM 10,000 km ROF 5
BFCx2/4 S200/R128k/TS20k/EH50 (1) Max Range: 128,000 km TS: 20,000 km/s 92 84 77 69 61 53 45 38 30 22
S1x3/1 Launcher S50/ROF10 (6) Missile Size: 1 Rate of Fire 10
S6x5/1 Launcher S300/ROF15 (4) Missile Size: 6.00 Rate of Fire 15
S6x5/0.6 Launcher S180/ROF75 (4) Missile Size: 6.00 Rate of Fire 75
ASM MFCx21/11 S15/RS2k/R32m/EH50 (1) Range 32.1m km Resolution 40
AMM MFCx21/11 S35/R1.5m/EH50 (2) Range 14.3m km Resolution 1
AMM-1/1 S40k/R1.1m/H100@10k (726) Speed: 40,200 km/s End: 0.5m Range: 1.1m km WH: 1 Size: 1 TH: 335/201/100
ASM-6/1 W16/S20k/R17m/H26@10k (408) Speed: 20,000 km/s End: 14.4m Range: 17.3m km WH: 16 Size: 6 TH: 86/52/26
AMSx21/11 S550/R3m/EH50 (1) GPS 231 Range 28.4m km MCR 3.1m km Resolution 1
ASSx21/11 S125/RS2k/R46m/EH50 (1) GPS 2100 Range 46.4m km Resolution 40
TS100-16 (1) Sensitivity 16 Detect Sig Strength 1000: 31.6m km
ECCM-1 (1) ECM 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Good enough for magneto-plasma era ('cept for old ion missiles) I hope, but my god is it massive. It's always something: too big for the jump drive, speed or range is too low, maintenance life is too low, maintenance supply is not enough for worst-case scenario, armor not suitable for protecting a ship of its size/value, etc.
Got a bit of feature creep there with the command modules, but at this size it deserves them. Had to throw in some thermal reduction just to cut down on the detection range. Would very much like to throw in maybe a laser or laser turret, plus space for shields, but I fear it would just get even bigger. As it stands, engines + fuel + jump drive constitute about 60% of the ship. Making it smaller is... I'm not sure if it's feasible.
But I wanted a cruiser--a jump cruiser--and this is what I managed to come up with today. 'Tis not armed enough to be a jump battlecruiser, and will probably require a recreational cruise ship alongside it if I can't design a fast-enough tanker. Really wanted two years deployment time.
All in all, about 34k tons of minerals, and 28k in wealth.
And probably obsolete in ten years.