I just wanted to post this here design to see what everyone thought of it.
Minuteman class Fast Attack Craft 800 tons 18 Crew 457 BP TCS 16 TH 224 EM 120
14000 km/s Armour 4-7 Shields 4-300 Sensors 1/1/0/0 Damage Control Rating 0 PPV 7
Maint Life 1.17 Years MSP 36 AFR 51% IFR 0.7% 1YR 27 5YR 403 Max Repair 225 MSP
Intended Deployment Time: 0.5 months Spare Berths 0
x1.75EP 0.2FC 224 EP Inertial Fusion Drive (1) Power 224 Fuel Use 77.78% Signature 224 Exp 17%
Fuel Capacity 25 000 Litres Range 7.2 billion km (5 days at full power)
Theta R300/192 Shields (1) Total Fuel Cost 8 Litres per hour (192 per day)
13D 10sROF 130kkm 8PPS SPI 22cm C8 Infrared Laser (1) Range 130 000km TS: 14000 km/s Power 13-8 RM 1 ROF 10 13 6 4 3 2 2 1 1 1 1
50% 150kkm 10kkm/s Fire Control S01.2 150-10000 (1) Max Range: 300 000 km TS: 10000 km/s 97 93 90 87 83 80 77 73 70 67
8P Solid-core Anti-matter Power Plant (1) Total Power Output 8 Armour 0 Exp 5%
227kkm-14mkkm Active Search Sensor MR14-R40 (1) GPS 384 Range 14.6m km Resolution 40
This design is classed as a Military Vessel for maintenance purposes
If I may add, it's purposefully small. I wanted a ship bigger than a fighter, yet small enough to not need a bridge, mostly just for flavor/RP.
Now, what stands out to me is that I should probably use two 4 Power reactors rather than one big one so that if one goes, the thing can still shoot (albeit a reduced ROF), but I wasn't quite sure how much damage reactors dealt to the ship when they explode.
That much fuel = intentional.
MSP < Max Repair, but these things'll basically just be sitting in groups on populated asteroid bases as a sort of protection, so they'll just be sitting in maintenance facilities until needed.
Anyways, thoughts?