Third, and this is more of an opinion question than anything, but when designing ships, what weight do you typically shoot for, in regards to class names? Such as cruisers, battleships, and so on. Because I've got 3kT point defense frigates, 6kT area defense destroyers, 10kT beam cruisers, and 35kT beam battleships. I realize it doesn't really make a difference what class name you assign to a ship, but I'd still like to see what might be considered "standard" weight/class assignments. I'm thinking mine may be a bit too lightweight...
Also, the reason I prefer beams to missiles is because for any ship that flings missiles at me, I've usually got more than enough point defense and shielding to exhaust their stores before they can do too much damageand also i cant design missiles to save my life.
Mine are even lighter then yours.
My biggest combat capable ships usually end up at around 15000 tons, 20000 tons tops.
I don't like playing with huge ships because I feel like I'm wasting officers if I do.
Smaller military ships often consist of only a few beam weapons, battlecruiser and larger come in missile or beam variants.
The cheap engine variants also come as minelayer and satellite dispenser versions.
My usual sizes and the names for them: (Copypasta from the Aurora forums)
Military ships:
Fighters: 1 - 500 tons
"Vessel": 501 - 2000 tons (Scout Vessel, Survey Vessel and so on. No combat ships usually have this size)
Corvette: 2001 - 4000 tons (build with fuel efficient or civilian engines as in-system patrol ships)
Frigate: 2001 - 4000 tons ("proper" military ship)
Light Cruiser: 4001 - 7000 tons (build with fuel efficient or civilian engines as in-system patrol ships)
Heavy Cruiser: 4001 - 7000 tons ("proper" military ship)
Battlecruiser: 7001 - 10000 tons
Battleship: 10001 - infinity
Orbital Stations:
Satellite: 0 - 500 tons (military)
Plattform: 501 - 4000 tons (military)
Fortress: 4001 - 8000 tons (military)
Container: 15000 - 30000 tons (armored civilian cargo boxes, to be transported with tugs)
Station/Habitat: "a lot of" tons (massive single-purpose terraform stations or habitats)
Deep space structures: (build from various parts to form stupidly large superstructures)
Light Module: 501 - 4000 tons (military part, often point defense or sensors)
Heavy Module: 4001 - 8000 tons (military part, mostly anti-ship firepower or hangar space)
Core Module: 50000 tons - 150000 (civilian support part)