Okay, I've got my new campaign nearly set. Scenario:
5 million people. Sol is gone. 5 construction factories, 1 lab, 25 automines, 5 maintenance facilities. The new colony is rich in minerals, and the system is full of potential colony sites. Tech is largely conventional, barring a few improvements in C&P. The colony's sole spaceworthy asset is this:
Apollo class Assault Ship 85,550 tons 2153 Crew 142378 BP TCS 1711 TH 400 EM 9000
23378 km/s Armour 42-172 Shields 300-300 Sensors 600/1/5/5 Damage Control Rating 210 PPV 258.48
Maint Life 4.09 Years MSP 187241 AFR 325% IFR 4.5% 1YR 17889 5YR 268332 Max Repair 10000 MSP
Intended Deployment Time: 120 months Spare Berths 0
Cryogenic Berths 200
Photonic Drive (8) Power 5000 Fuel Use 5% Signature 50 Exp 10%
Fuel Capacity 20,000,000 Litres Range 841.6 billion km (416 days at full power)
Aegis Shields (20) Total Fuel Cost 300 Litres per hour (7,200 per day)
Quad PD Laser Turret (8x4) Range 360,000km TS: 25000 km/s Power 12-100 RM 12 ROF 5 3 3 3 3 3 3 3 3 3 3
Particle Cannon (2) Range 1,200,000km TS: 25000 km/s Power 125-25 ROF 25 50 50 50 50 50 50 50 50 50 50
Primary Beam (4) Range 1,400,000km TS: 25000 km/s Power 24-25 RM 144 ROF 5 1 1 1 1 1 1 1 1 1 1
Plasma Lance (2) Range 1,400,000km TS: 25000 km/s Power 168-25 RM 1 ROF 35 168 84 56 42 33 28 24 21 18 16
Weapons CIC (1) Max Range: 1,400,000 km TS: 25000 km/s 99 99 98 97 96 96 95 94 94 93
PD FC (2) Max Range: 700,000 km TS: 25000 km/s 99 97 96 94 93 91 90 89 87 86
Point Disturbance Reactor (5) Total Power Output 1000 Armour 0 Exp 5%
Wide Range Scanner MR4320-R16 (1) GPS 23040 Range 4,320.0m km Resolution 16
Deep Scan Sensor 1080-R1 (1) GPS 1440 Range 1,080.0m km Resolution 1
Thermal Sensor TH8-600 (1) Sensitivity 600 Detect Sig Strength 1000: 600m km
Phased Gravitational Sensors (1) 5 Survey Points Per Hour
Phased Geological Sensors (1) 5 Survey Points Per Hour
ECCM-10 (1) ECM 100
On the one hand, this newly unearthed alien relic should be able to fend off small groups of hostiles. On the other hand, the colony possesses none of the infrastructure necessary to refuel, repair, or maintain the
Apollo. Of course, as usual I'm playing with maintenance off while still acting as if it weren't, so I won't see total failure of the ship just from keeping it in a parking orbit. Precursors and Swarm are on, no NPR at start, 1500% NPR difficulty, 75% chance of NPR spawn. It's just a shame that we can't build giant robots.