The issue is that if there isn't any there the whole train of orders is cancelled. When you're dealing with intrasystem traffic, it's best to either use mass drivers or just do periodic pickups. Unless you want to design and build underpowered freighters that take a long time to get to and from places.
Which your civilians will be only too happy to purchase, by the way.
Speaking of underpowered freighters i present the Zond Class Lunar lander:
Zond Lander class Shuttle 7,550 tons 228 Crew 129.5 BP TCS 151 TH 8 EM 0
52 km/s Armour 1-34 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Life 0.5 Years MSP 11 AFR 456% IFR 6.3% 1YR 22 5YR 333 Max Repair 5 MSP
Cargo 5000
Conventional Engine E10 (
Power 1 Fuel Use 100% Signature 1 Armour 0 Exp 5%
Fuel Capacity 50,000 Litres Range 11.7 billion km (2604 days at full power)
This design is classed as a Military Vessel for maintenance purposes
What is this monstrosity? Seriously WTF man?
Well I'm RPing a 1950's soviet conventional start, Sputnik has detected minerals on the other planets and we've only just learned of Trans Newtonian science, This lander is our first attempt to get manned space travel going, it will be used to drop my geology team onto the moon, and to painstakingly start a colony.
Eventually i'll build a civilian shipyard and research real engines, but considering it's only 1956 this seems appropiate.
Edited because i forgot the fuel.