IIRC from the last time I did it, while in SM mode, set your default race to 'Precursors', go to the ships window, select the troublemaker, delete it, and then set your default race back to human. Could be wrong, though, as it has been a while.
Independence class Light Carrier 38,200 tons 2182 Crew 8890.02 BP TCS 764 TH 4625 EM 3000
6053 km/s Armour 8-101 Shields 100-300 Sensors 840/1/0/0 Damage Control Rating 35 PPV 43.2
Maint Life 1.23 Years MSP 4785 AFR 2161% IFR 30% 1YR 3293 5YR 49396 Max Repair 1440 MSP
Hangar Deck Capacity 7000 tons Magazine 3080
Magnetic Confinement Fusion Drive E3 (37) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 1,300,000 Litres Range 204.2 billion km (390 days at full power)
Xi R300/15 Shields (20) Total Fuel Cost 300 Litres per day
Single Gauss Cannon R5-100 Turret (6x5) Range 50,000km TS: 20000 km/s Power 0-0 RM 5 ROF 5 1 1 1 1 1 0 0 0 0 0
CIWS-320 (2x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
Fire Control S01.5 30-24000 (1) Max Range: 60,000 km TS: 24000 km/s 83 67 50 33 17 0 0 0 0 0
SRAM 9A (342) Speed: 41,700 km/s End: 13.3m Range: 33.4m km WH: 25 Size: 9 TH: 333 / 200 / 100
Active Search Sensor MR1545-R20 (1) GPS 28800 Range 1,545.6m km Resolution 20
Thermal Sensor TH35-840 (1) Sensitivity 840 Detect Sig Strength 1000: 840m km
ECM 40
Strike Group
4x Breaker F87A Scout Fighter Speed: 21000 km/s Size: 5
24x Broadsword F56A Fighter Speed: 21000 km/s Size: 5
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
For all intents and purposes this will be acting as my fleet carrier class until my tech is high enough to support actual fleet carriers.
Broadsword F56A class Fighter 250 tons 4 Crew 75.1 BP TCS 5 TH 105 EM 0
21000 km/s Armour 1-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 2.7
Maint Life 9.36 Years MSP 19 AFR 5% IFR 0.1% 1YR 0 5YR 6 Max Repair 18 MSP
Magazine 18
FTR Magnetic Confinement Fusion Drive E540 (1) Power 105 Fuel Use 5400% Signature 105 Armour 0 Exp 150%
Fuel Capacity 30,000 Litres Range 4.0 billion km (52 hours at full power)
Size 9 Box Launcher (2) Missile Size 9 Hangar Reload 67.5 minutes MF Reload 11.2 hours
Missile Fire Control FC41-R16 (1) Range 41.5m km Resolution 16
SRAM 9A (2) Speed: 41,700 km/s End: 13.3m Range: 33.4m km WH: 25 Size: 9 TH: 333 / 200 / 100
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Fighter for production, combat and maintenance purposes
Breaker F87A class Scout Fighter 250 tons 7 Crew 162.1 BP TCS 5 TH 105 EM 0
21000 km/s Armour 1-3 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 6.72 Years MSP 41 AFR 5% IFR 0.1% 1YR 2 5YR 24 Max Repair 120 MSP
FTR Magnetic Confinement Fusion Drive E540 (1) Power 105 Fuel Use 5400% Signature 105 Armour 0 Exp 150%
Fuel Capacity 55,000 Litres Range 7.3 billion km (4 days at full power)
Active Search Sensor MR115-R16 (1) GPS 1920 Range 115.2m km Resolution 16
This design is classed as a Fighter for production, combat and maintenance purposes
Galatea class Heavy Cruiser 38,500 tons 3090 Crew 11667.24 BP TCS 770 TH 4625 EM 3000
6006 km/s Armour 10-101 Shields 100-300 Sensors 840/1/0/0 Damage Control Rating 74 PPV 212.96
Maint Life 1.55 Years MSP 4652 AFR 847% IFR 11.8% 1YR 2214 5YR 33205 Max Repair 960 MSP
Magazine 1968
Magnetic Confinement Fusion Drive E3 (37) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 800,000 Litres Range 124.7 billion km (240 days at full power)
Xi R300/15 Shields (20) Total Fuel Cost 300 Litres per day
35cm C8 X-Ray Laser (2) Range 480,000km TS: 8000 km/s Power 32-8 RM 7 ROF 20 32 32 32 32 32 32 32 27 24 22
Twin 10cm C3 X-Ray Laser Turret (4x2) Range 210,000km TS: 20000 km/s Power 6-6 RM 7 ROF 5 3 3 3 3 3 3 3 2 2 2
Single Gauss Cannon R5-100 Turret (12x5) Range 50,000km TS: 20000 km/s Power 0-0 RM 5 ROF 5 1 1 1 1 1 0 0 0 0 0
CIWS-320 (4x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
Fire Control S04 240-8000 (1) Max Range: 480,000 km TS: 8000 km/s 98 96 94 92 90 88 85 83 81 79
Fire Control S03 60-24000 (1) Max Range: 120,000 km TS: 24000 km/s 92 83 75 67 58 50 42 33 25 17
Fire Control S01.5 30-24000 (3) Max Range: 60,000 km TS: 24000 km/s 83 67 50 33 17 0 0 0 0 0
Inertial Confinement Fusion Reactor Technology PB-1 (9) Total Power Output 54 Armour 0 Exp 5%
Size 4 Missile Launcher (50% Reduction) (32) Missile Size 4 Rate of Fire 90
Size 4 Box Launcher (20) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Missile Fire Control FC138-R16 (4) Range 138.2m km Resolution 16
ASM 4A (472) Speed: 43,300 km/s End: 38.5m Range: 100.1m km WH: 9 Size: 4 TH: 635 / 381 / 190
ASM 4B (20) Speed: 32,200 km/s End: 51.8m Range: 100.1m km WH: 16 Size: 4 TH: 354 / 212 / 106
Active Search Sensor MR230-R1 (1) GPS 960 Range 230.4m km Resolution 1
Active Search Sensor MR691-R16 (1) GPS 11520 Range 691.2m km Resolution 16
Thermal Sensor TH35-840 (1) Sensitivity 840 Detect Sig Strength 1000: 840m km
ECCM-4 (4) ECM 40
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Same story here; once I can support BCs and BBs, this will stop being my core combatant.
Valhalla class FAC Tender 32,150 tons 1674 Crew 6288.26 BP TCS 643 TH 3250 EM 0
5054 km/s Armour 4-90 Shields 0-0 Sensors 360/1/0/0 Damage Control Rating 20 PPV 0
Maint Life 2.77 Years MSP 6506 AFR 403% IFR 5.6% 1YR 1222 5YR 18328 Max Repair 1440 MSP
Hangar Deck Capacity 16000 tons Magazine 440
Magnetic Confinement Fusion Drive E3 (26) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 1,000,000 Litres Range 186.6 billion km (427 days at full power)
CIWS-320 (2x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
Active Search Sensor MR1545-R20 (1) GPS 28800 Range 1,545.6m km Resolution 20
Thermal Sensor TH15-360 (1) Sensitivity 360 Detect Sig Strength 1000: 360m km
ECM 40
This design is classed as a Military Vessel for maintenance purposes
Midgard class Fast Attack Craft 1,000 tons 142 Crew 398 BP TCS 20 TH 350 EM 0
17500 km/s Armour 1-8 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 8
Maint Life 10.74 Years MSP 249 AFR 8% IFR 0.1% 1YR 4 5YR 59 Max Repair 108 MSP
GB Magnetic Confinement Fusion Drive E54 (1) Power 350 Fuel Use 540% Signature 350 Armour 0 Exp 90%
Fuel Capacity 70,000 Litres Range 23.3 billion km (15 days at full power)
25cm C8 Plasma Carronade (1) Range 160,000km TS: 17500 km/s Power 16-8 RM 1 ROF 10 16 8 5 4 3 2 2 2 1 1
Fire Control S01.5 90-8000 (1) Max Range: 180,000 km TS: 8000 km/s 94 89 83 78 72 67 61 56 50 44
Inertial Confinement Fusion Reactor Technology PB-1.4 (1) Total Power Output 8.4 Armour 0 Exp 30%
Active Search Sensor MR46-R16 (1) GPS 768 Range 46.1m km Resolution 16
ECM 10
This design is classed as a Military Vessel for maintenance purposes
Asgard class Fast Attack Craft 1,000 tons 80 Crew 370 BP TCS 20 TH 350 EM 0
17500 km/s Armour 1-8 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 6
Maint Life 22.17 Years MSP 370 AFR 5% IFR 0.1% 1YR 1 5YR 22 Max Repair 120 MSP
Magazine 40
GB Magnetic Confinement Fusion Drive E54 (1) Power 350 Fuel Use 540% Signature 350 Armour 0 Exp 90%
Fuel Capacity 100,000 Litres Range 33.3 billion km (22 days at full power)
Size 4 Box Launcher (10) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Missile Fire Control FC138-R16 (1) Range 138.2m km Resolution 16
ASM 4B (10) Speed: 32,200 km/s End: 51.8m Range: 100.1m km WH: 16 Size: 4 TH: 354 / 212 / 106
Active Search Sensor MR115-R16 (1) GPS 1920 Range 115.2m km Resolution 16
Small Craft ECCM-1 (1) ECM 10
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
I intend to use my FAC groups as garrison elements for useless systems with important JP links, and to boost local defences in major systems.
Daring class Missile Destroyer 10,300 tons 808 Crew 2817.5 BP TCS 206 TH 1250 EM 0
6067 km/s Armour 6-42 Shields 0-0 Sensors 120/1/0/0 Damage Control Rating 33 PPV 52.8
Maint Life 2.12 Years MSP 513 AFR 282% IFR 3.9% 1YR 153 5YR 2299 Max Repair 288 MSP
Magazine 969
Magnetic Confinement Fusion Drive E3 (10) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 280,000 Litres Range 163.1 billion km (311 days at full power)
Single 10cm C3 X-Ray Laser Turret (4x1) Range 210,000km TS: 20000 km/s Power 3-3 RM 7 ROF 5 3 3 3 3 3 3 3 2 2 2
Fire Control S04 120-16000 (1) Max Range: 240,000 km TS: 16000 km/s 96 92 88 83 79 75 71 67 62 58
Inertial Confinement Fusion Reactor Technology PB-1 (3) Total Power Output 18 Armour 0 Exp 5%
Size 4 Missile Launcher (50% Reduction) (12) Missile Size 4 Rate of Fire 90
Size 4 Box Launcher (24) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Missile Fire Control FC138-R16 (2) Range 138.2m km Resolution 16
ASM 4A (218) Speed: 43,300 km/s End: 38.5m Range: 100.1m km WH: 9 Size: 4 TH: 635 / 381 / 190
ASM 4C (24) Speed: 54,100 km/s End: 30.8m Range: 99.9m km WH: 4 Size: 4 TH: 288 / 173 / 86
Active Search Sensor MR184-R16 (1) GPS 3072 Range 184.3m km Resolution 16
Active Search Sensor MR23-R1 (1) GPS 96 Range 23.0m km Resolution 1
Thermal Sensor TH5-120 (1) Sensitivity 120 Detect Sig Strength 1000: 120m km
ECCM-4 (2) ECM 40
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
This is my primary missile combatant; I can't build enough CAs to use them exclusively, so these will fill out attacks.
Excalibur class Light Cruiser 17,500 tons 1548 Crew 6211.6 BP TCS 350 TH 3500 EM 750
10000 km/s Armour 6-60 Shields 25-300 Sensors 840/1/0/0 Damage Control Rating 39 PPV 23.2
Maint Life 1.72 Years MSP 2063 AFR 263% IFR 3.7% 1YR 848 5YR 12717 Max Repair 1440 MSP
Magazine 889
Magnetic Confinement Fusion Drive E3 (28) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 600,000 Litres Range 205.7 billion km (238 days at full power)
Xi R300/15 Shields (5) Total Fuel Cost 75 Litres per day
Single 10cm C3 X-Ray Laser Turret (2x1) Range 120,000km TS: 20000 km/s Power 3-3 RM 7 ROF 5 3 3 3 3 3 3 3 2 2 2
Fire Control S03 60-24000 (1) Max Range: 120,000 km TS: 24000 km/s 92 83 75 67 58 50 42 33 25 17
Inertial Confinement Fusion Reactor Technology PB-1 (2) Total Power Output 12 Armour 0 Exp 5%
Size 16 Missile Launcher (25% Reduction) (4) Missile Size 16 Rate of Fire 6860
Missile Fire Control FC1545-R20 (1) Range 1,545.6m km Resolution 20
MLMV 16A (56) Speed: 31,200 km/s End: 600m Range: 1173.2m km WH: 0 Size: 16 TH: 52 / 31 / 15
Active Search Sensor MR1545-R20 (1) GPS 28800 Range 1,545.6m km Resolution 20
Thermal Sensor TH35-840 (1) Sensitivity 840 Detect Sig Strength 1000: 840m km
ECCM-4 (1) ECM 40
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
My main nonfighter standoff element; those MLMVs are 2-stage drones that launch 5 submunitions from beyond PD range; a single one of these CLs can deliver 20 missiles from more than 1.5 billion kilometers, and can outrun even Soldiers, assuming they can't cut an angle on the course.
Maidstone class Frigate 5,000 tons 426 Crew 1804.3 BP TCS 100 TH 875 EM 0
8750 km/s Armour 4-26 Shields 0-0 Sensors 120/1/0/0 Damage Control Rating 31 PPV 24
Maint Life 1.25 Years MSP 226 AFR 200% IFR 2.8% 1YR 150 5YR 2247 Max Repair 288 MSP
Magazine 388
Magnetic Confinement Fusion Drive E5.4 (5) Power 175 Fuel Use 54% Signature 175 Armour 0 Exp 30%
Fuel Capacity 165,000 Litres Range 110.0 billion km (145 days at full power)
10cm C3 X-Ray Laser (2) Range 210,000km TS: 8750 km/s Power 3-3 RM 7 ROF 5 3 3 3 3 3 3 3 2 2 2
Fire Control S04 120-16000 (1) Max Range: 240,000 km TS: 16000 km/s 96 92 88 83 79 75 71 67 62 58
Inertial Confinement Fusion Reactor Technology PB-1 (1) Total Power Output 6 Armour 0 Exp 5%
Size 4 Missile Launcher (50% Reduction) (6) Missile Size 4 Rate of Fire 90
Size 4 Box Launcher (10) Missile Size 4 Hangar Reload 30 minutes MF Reload 5 hours
Missile Fire Control FC193-R16 (1) Range 193.5m km Resolution 16
ASM 4A (97) Speed: 43,300 km/s End: 38.5m Range: 100.1m km WH: 9 Size: 4 TH: 635 / 381 / 190
Active Search Sensor MR184-R16 (1) GPS 3072 Range 184.3m km Resolution 16
Thermal Sensor TH5-120 (1) Sensitivity 120 Detect Sig Strength 1000: 120m km
Compact ECCM-3 (1) ECM 30
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
Maidstone-C class Frigate Leader 5,000 tons 562 Crew 2851.4 BP TCS 100 TH 875 EM 0
8750 km/s Armour 4-26 Shields 0-0 Sensors 360/1/0/0 Damage Control Rating 32 PPV 12
Maint Life 2.07 Years MSP 820 AFR 86% IFR 1.2% 1YR 256 5YR 3835 Max Repair 960 MSP
Magnetic Confinement Fusion Drive E5.4 (5) Power 175 Fuel Use 54% Signature 175 Armour 0 Exp 30%
Fuel Capacity 175,000 Litres Range 116.7 billion km (154 days at full power)
10cm C3 X-Ray Laser (4) Range 210,000km TS: 8750 km/s Power 3-3 RM 7 ROF 5 3 3 3 3 3 3 3 2 2 2
Fire Control S04 120-16000 (2) Max Range: 240,000 km TS: 16000 km/s 96 92 88 83 79 75 71 67 62 58
Inertial Confinement Fusion Reactor Technology PB-1 (2) Total Power Output 12 Armour 0 Exp 5%
Active Search Sensor MR230-R1 (1) GPS 960 Range 230.4m km Resolution 1
Thermal Sensor TH15-360 (1) Sensitivity 360 Detect Sig Strength 1000: 360m km
ECM 30
This design is classed as a Military Vessel for maintenance purposes
Once again, I have a thing for frigate groups. They're cheap, fast, and still pack a decent wallop. I especially like using them to draw enemies away from JPs while my heavier fleet elements transit.
Oregon class Point Defence Destroyer 8,300 tons 747 Crew 2481.6 BP TCS 166 TH 1250 EM 0
7530 km/s Armour 6-36 Shields 0-0 Sensors 120/1/0/0 Damage Control Rating 33 PPV 72
Maint Life 2.72 Years MSP 579 AFR 177% IFR 2.5% 1YR 112 5YR 1678 Max Repair 216 MSP
Magnetic Confinement Fusion Drive E3 (10) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 200,000 Litres Range 144.6 billion km (222 days at full power)
Single 10cm C3 X-Ray Laser Turret (4x1) Range 120,000km TS: 20000 km/s Power 3-3 RM 7 ROF 5 3 3 3 3 3 3 3 2 2 2
Single Gauss Cannon R5-100 Turret (8x5) Range 50,000km TS: 20000 km/s Power 0-0 RM 5 ROF 5 1 1 1 1 1 0 0 0 0 0
Fire Control S03 60-24000 (1) Max Range: 120,000 km TS: 24000 km/s 92 83 75 67 58 50 42 33 25 17
Fire Control S01.5 30-24000 (2) Max Range: 60,000 km TS: 24000 km/s 83 67 50 33 17 0 0 0 0 0
Inertial Confinement Fusion Reactor Technology PB-1 (3) Total Power Output 18 Armour 0 Exp 5%
Active Search Sensor MR23-R1 (1) GPS 96 Range 23.0m km Resolution 1
Thermal Sensor TH5-120 (1) Sensitivity 120 Detect Sig Strength 1000: 120m km
ECM 40
This design is classed as a Military Vessel for maintenance purposes
This time around I've decided to go with a lighter dedicated PD escort, which means I can field more of them. Added bonus: they'll have a decent offensive punch from beyond gauss range.
Raven class Stealth Scout 6,600 tons 665 Crew 2747.6 BP TCS 9.24 TH 60 EM 0
3787 km/s Armour 1-31 Shields 0-0 Sensors 840/840/0/0 Damage Control Rating 3 PPV 0
Maint Life 1.16 Years MSP 781 AFR 116% IFR 1.6% 1YR 593 5YR 8898 Max Repair 840 MSP
Magnetic Confinement Fusion Drive E1.8 (5) Power 100 Fuel Use 18% Signature 12 Armour 0 Exp 2%
Fuel Capacity 165,000 Litres Range 249.9 billion km (763 days at full power)
Thermal Sensor TH35-840 (1) Sensitivity 840 Detect Sig Strength 1000: 840m km
EM Detection Sensor EM35-840 (1) Sensitivity 840 Detect Sig Strength 1000: 840m km
Cloaking Device: Class cross-section reduced to 7% of normal
ECM 40
This design is classed as a Military Vessel for maintenance purposes
Hermes class Scout Frigate 3,500 tons 343 Crew 1653.8 BP TCS 70 TH 1400 EM 600
20000 km/s Armour 1-20 Shields 20-300 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
Maint Life 2.1 Years MSP 443 AFR 65% IFR 0.9% 1YR 134 5YR 2009 Max Repair 720 MSP
Magnetic Confinement Fusion Drive E5.4 (8) Power 175 Fuel Use 54% Signature 175 Armour 0 Exp 30%
Fuel Capacity 150,000 Litres Range 142.9 billion km (82 days at full power)
Xi R300/15 Shields (4) Total Fuel Cost 60 Litres per day
Active Search Sensor MR691-R16 (1) GPS 11520 Range 691.2m km Resolution 16
ECM 40
This design is classed as a Military Vessel for maintenance purposes
My two variants of scout. One has 60% the thermal output of a survey vessel less than 1/6 its tonnage, and the other can pull twice the speed of a Soldier.
Guderian class Resupply Base 214,250 tons 3878 Crew 11264.8 BP TCS 4285 TH 6250 EM 0
1458 km/s Armour 12-318 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 1 PPV 0
MSP 33 Max Repair 200 MSP
Cargo 50000 Cargo Handling Multiplier 20
Maintenance Modules: 25 module(s) capable of supporting ships of 5000 tons
Magnetic Confinement Fusion Drive E0.3 (20) Power 312.5 Fuel Use 3% Signature 312.5 Armour 0 Exp 1%
Fuel Capacity 1,100,000 Litres Range 307.9 billion km (2444 days at full power)
CIWS-320 (4x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
This design is classed as a Commercial Vessel for maintenance purposes
I plan on cranking these out and setting up bases in waypoint systems. I'll likely use tugs to get them into place, rather than letting them get their under their own power.
Greece class Defence Satellite 2,900 tons 365 Crew 1927 BP TCS 58 TH 0 EM 450
1 km/s Armour 4-18 Shields 15-300 Sensors 1/1/0/0 Damage Control Rating 4 PPV 26.18
Maint Life 5.9 Years MSP 1661 AFR 16% IFR 0.2% 1YR 82 5YR 1223 Max Repair 864 MSP
Fuel Capacity 5,000 Litres Range N/A
Xi R300/15 Shields (3) Total Fuel Cost 45 Litres per day
Twin 35cm C8 X-Ray Laser Turret (1x2) Range 480,000km TS: 20000 km/s Power 64-16 RM 7 ROF 20 32 32 32 32 32 32 32 27 24 22
Fire Control S12 240-24000 (1) Max Range: 480,000 km TS: 24000 km/s 98 96 94 92 90 88 85 83 81 79
Inertial Confinement Fusion Reactor Technology PB-1.4 (2) Total Power Output 16.8 Armour 0 Exp 30%
Active Search Sensor MR23-R1 (1) GPS 96 Range 23.0m km Resolution 1
ECM 40
This design is classed as a Military Vessel for maintenance purposes
Cheap, disposable, conscript-crewed, and able to deal a nasty punch to anything trying to transit a JP they're covering. I also plan on using them to blockade shipyards of NPRs that I haven't quite knocked out, to shoot down new construction as they are launched.
Ashes class Bombardment Cruiser 5,700 tons 351 Crew 1272.6 BP TCS 114 TH 625 EM 0
5482 km/s Armour 4-28 Shields 0-0 Sensors 96/1/0/0 Damage Control Rating 5 PPV 8
Maint Life 6.52 Years MSP 698 AFR 51% IFR 0.7% 1YR 28 5YR 425 Max Repair 96 MSP
Magazine 464
Magnetic Confinement Fusion Drive E3 (5) Power 125 Fuel Use 30% Signature 125 Armour 0 Exp 5%
Fuel Capacity 150,000 Litres Range 157.9 billion km (333 days at full power)
CIWS-320 (4x10) Range 1000 km TS: 32000 km/s ROF 5 Base 50% To Hit
Size 4 Missile Launcher (25% Reduction) (8) Missile Size 4 Rate of Fire 1715
Missile Fire Control FC41-R16 (1) Range 41.5m km Resolution 16
PBM 4A (116) Speed: 31,200 km/s End: 8m Range: 15m km WH: 2 Size: 4 TH: 104 / 62 / 31
Active Search Sensor MR23-R1 (1) GPS 96 Range 23.0m km Resolution 1
Thermal Sensor TH4-96 (1) Sensitivity 96 Detect Sig Strength 1000: 96m km
ECM 40
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes
And yes, I tend to keep my fleets based in orbit of worlds with substantial MFs, as they aren't very good for extended duration missions, hence why the supply bases are so critical to operations in hostile space.