Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 576 577 [578] 579 580 ... 1347

Author Topic: Aurora - The Dwarf Fortress of 4X Games  (Read 2819078 times)

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8655 on: November 23, 2011, 01:59:18 am »

Well, up at the top it says that it recommends keeping your older file. Then it asks if you want to keep it. All the stuff in between is just filler.
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8656 on: November 23, 2011, 03:49:43 am »

just a bit ranty  :P

Logged

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8657 on: November 23, 2011, 04:01:07 am »

You forgot the part about throwing the table at a squad of goblins at 0.2c.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

MaximumZero

  • Bay Watcher
  • Stare into the abyss.
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8658 on: November 23, 2011, 07:53:30 am »

...waypoints. Waypoints? Waypoints! No wonder I've had so much trouble with minerals.
Logged
  
Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

RedKing

  • Bay Watcher
  • hoo hoo motherfucker
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8659 on: November 23, 2011, 08:03:34 am »

Also, needs the part about how you have to research and design all your weapons, but mainly you're gonna wind up using crossbows anyways, because all the other weapons have a 1 or 2 tile range, while crossbows can be designed to go all the way across the map.

And when you find new underground caverns, they usually won't be habitable until you spend considerable time and effort to fix them. (On the other hand, the potential to find ruins of previous civilizations in the caves would be a nice touch.)

Logged

Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8660 on: November 23, 2011, 11:24:22 am »

just a bit ranty  :P


You missed a step. The table is just one component in the Dining Room. Now you have to open the room designer and place appropriate furniture, balancing fanciness with maintenance cost and cleaning requirements, and you have to ensure the proper number of servant quarters are attached so that they can serve the dwarves. You may also want to include a kitchen if you don't want to design and build an entirely separate kitchen.

Once that is done you retool your room builder to the dining room specifications and then assign it the task of constructing the room.

Also if you want to save some time you can have the furniture workshop build the table and chairs ahead of time so the room constructor doesn't have to build all that, but the furniture workshop can't build the servant's quarters or fancy light fixtures or the fireplace.
Logged

Repulsion

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8661 on: November 23, 2011, 11:31:44 am »

So, basically, having a resolution that is not the right size of the ship you are trying to detect just makes it less optimal, as in you detect the ship at a lower range? If you have a 120 resolution sensor, a 800 and 100,000 ton ship will be detected later?
Logged
Electrum, pedophilia, and necrophilia at the same time!?

RedKing

  • Bay Watcher
  • hoo hoo motherfucker
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8662 on: November 23, 2011, 11:53:00 am »

So, basically, having a resolution that is not the right size of the ship you are trying to detect just makes it less optimal, as in you detect the ship at a lower range? If you have a 120 resolution sensor, a 800 and 100,000 ton ship will be detected later?

Ships larger than the resolution should be unpenalized. So you'll detect the 100kton monster at very long range. But yes, the 800 ton FAC will get much closer before you detect it.

This is why my largest capital ships typically mount three different sensor arrays: a resolution 1 with a few million km range (anti-missile radar), a resolution 16 with 30-40 million km range (an anti-FAC radar, will drop this to lower resolution if the enemy is known to use fighters), and a very large system with resolution 100 and a range in the hundreds of millions of km (anti-ship/system sweep radar).
Logged

Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8663 on: November 23, 2011, 12:07:11 pm »

just a bit ranty  :P


You missed a step. The table is just one component in the Dining Room. Now you have to open the room designer and place appropriate furniture, balancing fanciness with maintenance cost and cleaning requirements, and you have to ensure the proper number of servant quarters are attached so that they can serve the dwarves. You may also want to include a kitchen if you don't want to design and build an entirely separate kitchen.

Once that is done you retool your room builder to the dining room specifications and then assign it the task of constructing the room.

Also if you want to save some time you can have the furniture workshop build the table and chairs ahead of time so the room constructor doesn't have to build all that, but the furniture workshop can't build the servant's quarters or fancy light fixtures or the fireplace.

+1

this game makes DF appear streamlined in comparison  ::)
Logged

Scelly9

  • Bay Watcher
  • That crazy long-haired queer liberal communist
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8664 on: November 23, 2011, 12:16:21 pm »

So, there's no way to fix the freaking laptop problem? I have been sitting here for the past hour going: just...a...few....more...PIXELS.
Logged
You taste the jug! It is ceramic.
Quote from: Loud Whispers
SUPPORT THE COMMUNIST GAY MOVEMENT!

Repulsion

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8665 on: November 23, 2011, 12:35:44 pm »

So, a resolution 1 sensor is... good for anything? Why would you never use anything but resolution 1, then? Is it range penalty?
Logged
Electrum, pedophilia, and necrophilia at the same time!?

Austinthecat

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8666 on: November 23, 2011, 12:39:42 pm »

So, there's no way to fix the freaking laptop problem? I have been sitting here for the past hour going: just...a...few....more...PIXELS.

As far as I know, no. I had to haul an old monitor up from the the basement just to play it.

Bremen

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8667 on: November 23, 2011, 12:42:05 pm »

So, a resolution 1 sensor is... good for anything? Why would you never use anything but resolution 1, then? Is it range penalty?

A resolution 1 sensor will detect anything within its range, yes, but a resolution 100 sensor would have 100 times the range, but be penalized for anything smaller than size 100.
Logged

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8668 on: November 23, 2011, 12:44:35 pm »

So, there's no way to fix the freaking laptop problem? I have been sitting here for the past hour going: just...a...few....more...PIXELS.

Reduced height windows option + alt move program
Logged

RedKing

  • Bay Watcher
  • hoo hoo motherfucker
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8669 on: November 23, 2011, 01:06:33 pm »

So, a resolution 1 sensor is... good for anything? Why would you never use anything but resolution 1, then? Is it range penalty?

Well, the GPS (grav pulse strength) is a function of (resolution * size), and range is a function of (resolution * GPS).
(The actual formula, as listed on the tech creation page, is Range = Strength * Size * SQRT(Resolution) * EM Sensitivity * 10,000km, although that's just for the base range for detecting anything at or above its resolution.)

So a resolution 1 sensor will detect everything, but the actual pulse strength is relatively weak. That doesn't matter so much at close range, but it means it won't be strong enough to detect even very large ships after much distance.

A really BIG resolution 1 sensor would detect further out but if you're trying to detect say, a 5000-ton warship, then a resoution 80 sensor is going to have a MUCH higher GPS for the same size sensor, and thus detect the same ship much, much farther out than a resolution 1 sensor of the same size.

Even just using a 500-ton ship as an example (with Grav Strength of 28 and EM Sensitivity of 14, since that what I've got in my current game):

Size 1, Resolution 1:
Detects a 500 ton ship at 3,920,000 km

Size 10, Resolution 1:
Detects a 500 ton ship at 39,200,000 km

Size 1, Resolution 10:
Detects a 500 ton ship at 12,390,000 km

Size 10, Resolution 10:
Detects a 500 ton ship at 123,900,000 km
Logged

Remember, knowledge is power. The power to make other people feel stupid.
Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.
Pages: 1 ... 576 577 [578] 579 580 ... 1347