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Author Topic: Aurora - The Dwarf Fortress of 4X Games  (Read 2851648 times)

Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5820 on: August 20, 2011, 07:12:46 pm »

Well, it may be due to me using 7 Billion people in most of my starts (I prefer a more realistic start). Since that means more research labs, thus more costs.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Sheb

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5821 on: August 20, 2011, 07:17:45 pm »

But also more taxes.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5822 on: August 20, 2011, 07:20:00 pm »

The cost for running things and the number of people needed to run it compared to their taxes isn't perfectly balanced as far as I can tell, though.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Jacob/Lee

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5823 on: August 20, 2011, 07:26:26 pm »

The Swarm and Precursors are pricks. When they fight they spit out errors, I used the dev mode (thanks again) and found out a few possible causes of the problem and reported it in the bug thread.

Flying Dice

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5824 on: August 20, 2011, 08:38:47 pm »

Hah! Success! The 1st Defense Squadron has engaged the enemy force which destroyed one of my Churchill class survey ships. My force consists of two Oregon class frigates
Spoiler (click to show/hide)
and three Argentina class destroyers
Spoiler (click to show/hide)
, while the enemy force consists of 5 ships, designated as Pack 002-004 and Wolf 002-003. Each have an estimated tonnage of 7550 tons, with thermal signatures of 900. The only observed difference is in sensor strength, with the Wolf classes having an estimated range of 69.7m km, while the Pack sensors only have an estimated range of 13.4m km. My ships have currently been ordered to maintain station at 14m km from the enemy force, with Meson cannons in PD mode. Thusfar two volleys of missiles have been launched, and what's this?

A FUCKING ERROR MESSAGE THAT POPS UP EVERY TIME SEQUENCE WHEN A WEAPON IS ACTIVE BUT NOT FIRING (DUE TO RELOAD OR RECHARGE)?! AND YOU CAN'T DISABLE IT (?) AND YOU ARE USING 5 SECOND OR 30 SECOND SEQUENCES? FUUUUUUUUU-

Okay, seriously, Error 94, as posted here:

"Error in FireAllWeapons

Error 94 was generated by Aurora.
Invalid use of Null."

Please, please tell me that it because I don't understand something about the combat system.


Edit the 4th: Okay, good. Looks like it was because I was commanding my whole fleet to fire, which included the targetting systems for my PD Mesons, which are pitifully out of range. Assigning firing commands manually to each ship works.  :)

Edit: and a total wipe because my engine tech, tracking speed and missile speed are rubbish. Oh well, them's the breaks. At least I failed because I'm incompetent, rather than because of yet another issue with the horrible UI.
« Last Edit: August 21, 2011, 12:57:13 am by Flying Dice »
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Jacob/Lee

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5825 on: August 21, 2011, 12:34:51 pm »

**Real spoilers ahead**
Spoiler (click to show/hide)

Sheb

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5826 on: August 21, 2011, 12:55:47 pm »

I knew of three.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Jacob/Lee

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5827 on: August 21, 2011, 12:56:22 pm »

I knew of three.
Up until I told you ;)

Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5828 on: August 21, 2011, 12:59:16 pm »

I knew of three.

Spoiler (click to show/hide)

What's the fourth?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Jacob/Lee

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5829 on: August 21, 2011, 01:02:09 pm »

I knew of three.

Spoiler (click to show/hide)

What's the fourth?
Spoiler (click to show/hide)
For comparison, the other kind of ship (Queen).
Spoiler (click to show/hide)
Of the ~8 Queens and ungodly amounts of others, there were maybe 4 of these.
« Last Edit: August 21, 2011, 01:04:16 pm by Jacob/Lee »
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Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5830 on: August 21, 2011, 01:07:47 pm »

Good god that thing is MASSIVE! And it has an unholy number of Mesons.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Jacob/Lee

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5831 on: August 21, 2011, 01:15:16 pm »

Good god that thing is MASSIVE! And it has an unholy number of Mesons.
Yeah, the only way I found it was via dev mode. A possible Precursor freighter was ramming it and causing errors.

Flying Dice

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5832 on: August 21, 2011, 01:15:36 pm »

Okay, I'm really hoping I'm not missing something obvious here: For some reason, I can't load an (1) Engineer Brigade into my transport fleet, consisting of 4 ships with a capacity of 2 battalions and 2 cargo handling modules. I've tested, and I can load a number of other units using the Task Groups window, but when I try it with engineers the ships just sit in dock doing nothing.  ???

Okay, yeah, my guess was spot on and I already retooled my design. Silly me for thinking that this game, at least, would allow you to split units between multiple transports a la Starship Troopers.
« Last Edit: August 21, 2011, 01:20:49 pm by Flying Dice »
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

forsaken1111

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5833 on: August 21, 2011, 01:17:55 pm »

Engineering brigades can't be split across multiple ships. You need a single ship which can handle a whole brigade. (5 battalions iirc)
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Jacob/Lee

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5834 on: August 21, 2011, 01:18:44 pm »

Engineering brigades can't be split across multiple ships. You need a single ship which can handle a whole brigade. (5 battalions iirc)
Yeah, that's right. It is 5 battalions.

Wow, to make that massive ship run for a month you need a million and a half liters of fuel! (almost)
« Last Edit: August 21, 2011, 01:23:08 pm by Jacob/Lee »
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