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Author Topic: Aurora - The Dwarf Fortress of 4X Games  (Read 2851139 times)

RedKing

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5700 on: August 09, 2011, 09:25:16 am »

My typical strategy for comets is to drop some auto-mines and a mass driver on inbound comets. By the time it gets significantly outbound, it'll be just about picked clean, and I'll send a freighter group to pick up the driver and mines.

I do the same on larger asteroids that don't have the Duranium or Sorium deposits to trigger civilian mining. The Solar System is typically a messy place when I play, with mineral packets flying all over the place  :P

I used to use massive 100,000-ton Asteroid Miners in groups of 3 or 4 to strip asteroids clean in a matter of months, but I've since been playing with using small teams of 25-30k-ton Miners instead to hit several different asteroids at one time. Every 6 to 12 months, I'll send a freighter on a sweep pass through all my mining sites and collect the ore and bring it back. For one thing, that approach employs a lot more officers, which means I slowly develop up a group of skilled survey officers. And I lose less people to mustering out, so I can build up a corps of rankers to command my warships.

If the planet/moon is decently colonizable, I'll use standard mines, otherwise I dump a few hundred automines and a mass driver or two. 
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Sheb

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5701 on: August 09, 2011, 10:23:12 am »

Mining train survey? Didn't know that!
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RedKing

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5702 on: August 09, 2011, 10:40:17 am »

Doh. Mental fail on my part. It doesn't, it trains Mining.  :-[
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Sheb

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5703 on: August 09, 2011, 10:42:52 am »

Then it'd be more efficient to have few big ships, so they get the officers with the best stats.
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RedKing

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5704 on: August 09, 2011, 11:26:03 am »

Then it'd be more efficient to have few big ships, so they get the officers with the best stats.
True. Although one argument for the quarter-sized miners is that you can get your mining fleet up and running much earlier and cheaper. The recent game where I tried this new strategy for mining was one with a resource-poor Earth. It takes a LOT of time, duranium and neutronium to get a civvie shipyard up to 100,000 ton capacity. And then a lot to build one. And if you're still using nuke pulse engines (as I was), you're going to need about 40 of them just to get the thing to move at 1000 km/s.

Mega-miners are probably more suited to a mid-game strategy, once you've got decent engine tech and some large shipyards in place.
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shadenight123

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5705 on: August 09, 2011, 11:30:48 am »

installed it on windows 7. install went fine but then as i make the "update" bottom it goes with random "string errors" (which go fine and can be closed, things like "missing parameter") to another error type which closes the game.
Any idea why? (apart the obvious "you've got windows 7! you're an idiot!", if that's the case i'll uninstall and be done with it, but try giving other solutions first, thanks)
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RedKing

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5706 on: August 09, 2011, 11:42:49 am »

How did you go about installing it? There's a base 4.91 installation, and then every release since then has been a (mostly) incremental patch.
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forsaken1111

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5707 on: August 09, 2011, 11:45:42 am »

apart the obvious "you've got windows 7! you're an idiot!"s
What does this even mean? It works fine on Windows 7, and Win7 is a very good OS...

It's more likely you botched the (admittedly complex) installation.
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shadenight123

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5708 on: August 09, 2011, 11:47:47 am »

i installed the base 4.91, then did as written and copy pasted the last patch (5 something?) into the directory, overwriting files.
Or did i have to mumbo jumbo something in the middle of it?
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

The Scout

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5709 on: August 09, 2011, 11:48:10 am »

The SM command? Update? You might of put to big of a number.
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shadenight123

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5710 on: August 09, 2011, 11:55:37 am »

The SM command? Update? You might of put to big of a number.

the sm command? what is that thing?
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

forsaken1111

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5711 on: August 09, 2011, 12:46:28 pm »

i installed the base 4.91, then did as written and copy pasted the last patch (5 something?) into the directory, overwriting files.
Or did i have to mumbo jumbo something in the middle of it?
You installed the 4.91 base. Did you then copy the folders from the archive as well?
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shadenight123

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5712 on: August 09, 2011, 02:19:08 pm »

i installed the base 4.91, then did as written and copy pasted the last patch (5 something?) into the directory, overwriting files.
Or did i have to mumbo jumbo something in the middle of it?
You installed the 4.91 base. Did you then copy the folders from the archive as well?

yes, i also did that.
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5713 on: August 09, 2011, 02:44:17 pm »

Alright, then what errors are you getting? Type out the type of error, and the number. We cannot help you if we do not know the error you are getting.
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shadenight123

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #5714 on: August 09, 2011, 02:54:51 pm »

Alright, then what errors are you getting? Type out the type of error, and the number. We cannot help you if we do not know the error you are getting.

i solved the problem luckily...just realized there actually "was" a .zip inside the installer which "was" quite actually not unzipped by the setup but had to be done manually.
and here i thought that unzipping the 5.50 was all it was needed. there was the 4.91 inside.
silly me.
now off to build a benevolent dictatorship which shall wipe out zenos in the name of the Emperor.
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.
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