Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 291 292 [293] 294 295 ... 1347

Author Topic: Aurora - The Dwarf Fortress of 4X Games  (Read 2811402 times)

Micro102

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4380 on: April 13, 2011, 10:05:00 pm »

And signature Bay12 all over it. More donations for toady!
Logged

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4381 on: April 13, 2011, 10:20:08 pm »

No advertizing. It's not nice.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4382 on: April 13, 2011, 10:22:53 pm »

And signature Bay12 all over it. More donations for toady!
Extremely tacky, let's not. But Aurora badly needs a better organized wiki with more information.
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4383 on: April 13, 2011, 10:37:01 pm »

Is there a time limit for salvaging? I just got two salvagers to the wreck of that 100,000 ton ship I mentioned a while back. They found...jack squat. No intel, no tech, not even minerals. The wreck of the ship that was rammed provided similar disappointment. What a rip  >:(

Honestly, this thread is my first go-to for Aurora information. It seems to be more active and up-to-date than the entire Aurora board/wiki combined  :P
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4384 on: April 13, 2011, 10:39:58 pm »

Is there a time limit for salvaging? I just got two salvagers to the wreck of that 100,000 ton ship I mentioned a while back. They found...jack squat. No intel, no tech, not even minerals. The wreck of the ship that was rammed provided similar disappointment. What a rip  >:(

Honestly, this thread is my first go-to for Aurora information. It seems to be more active and up-to-date than the entire Aurora board/wiki combined  :P
Your salvagers did have cargo bays correct?
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4385 on: April 13, 2011, 10:46:10 pm »

Sounds like the ships were disintigrated. Which is an interesting concept.

Though given it is made by the same people who believe that a reasonable "Interface" is optional then yeah... it could be your lack of cargo bays.
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4386 on: April 13, 2011, 10:46:31 pm »

 :o

No...I didn't even think of that  :'(

Well, crap.
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4387 on: April 13, 2011, 10:49:27 pm »

:o

No...I didn't even think of that  :'(

Well, crap.
Yep. Salvage ships need cargo to carry away the things they salvage, else you get nothing at all.
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4388 on: April 13, 2011, 10:51:26 pm »

:o

No...I didn't even think of that  :'(

Well, crap.
Yep. Salvage ships need cargo to carry away the things they salvage, else you get nothing at all.
Guess I'll just have to wait for the next 100,000 ton wreck to come my way xD
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4389 on: April 13, 2011, 10:56:30 pm »

I wonder... can you have cargo ships in the same task group as the salvagers and have the cargo ships load the salvaged components and materials? I'll have to test that.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4390 on: April 13, 2011, 10:57:52 pm »

Wait wait wait... are you saying he actually destroyed the salvage!?! *Blinks*

Aurora defies the laws of conservation!?!
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4391 on: April 13, 2011, 11:01:17 pm »

Wait wait wait... are you saying he actually destroyed the salvage!?! *Blinks*

Aurora defies the laws of conservation!?!
Apparently Aurora is more like Dwarf Fortress than we thought  ;D
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

forsaken1111

  • Bay Watcher
    • View Profile
    • TTB Twitch
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4392 on: April 13, 2011, 11:02:34 pm »

Wait wait wait... are you saying he actually destroyed the salvage!?! *Blinks*

Aurora defies the laws of conservation!?!
Aurora is a game. Games violate the laws of conservation all the time. How else do you think Mario can hurl fireballs for no reason? Harry Potter can make things float by waving a piece of wood at them.

I don't get why you're so surprised. He salvaged a wreck but had nowhere to store the stuff so it was ejected and lost, no longer in a nice convenient wreck.
Logged

Micro102

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4393 on: April 13, 2011, 11:03:13 pm »

No advertizing. It's not nice.

Not even "This guide was brought to you by bay12"?
Logged

AlStar

  • Bay Watcher
    • View Profile
Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4394 on: April 13, 2011, 11:05:54 pm »

I wonder... can you have cargo ships in the same task group as the salvagers and have the cargo ships load the salvaged components and materials? I'll have to test that.

Yes, yes you can - which is good, since building a fleet of salvage ships is way more expensive than just one salvager leading a dozen cargo ships.
Pages: 1 ... 291 292 [293] 294 295 ... 1347