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Author Topic: Aurora - The Dwarf Fortress of 4X Games  (Read 2844533 times)

Girlinhat

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8925 on: December 02, 2011, 09:18:35 pm »

Depends how you handle it.  A couple hundred automines isn't too difficult to transport over.  A few thousand infrastructure, few million population, and few hundred mines, is a bit more of a hassle, but it'll pay in spades for the wealth generation.  And if you've got good civilian shipping lines, they'll move colonists and spontaneously generate free infrastructure that they'll move to any world that needs it.

Metalax

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8926 on: December 02, 2011, 10:22:36 pm »

From a conventional start, which is what I usually do, it normally takes 7-8 years to finish the conversion of all conventional industry, finish the survey of the sol system and get the beginnings of a colony up on mars. The first jumpships will usually launch within the next 5 years, time till the first extra solar populated colony depends on what systems are found, usually between 5-10 years after the first jump. These times pretty much rely on having decently skilled scientists and governors to boost research and production/mining rates, without them it can put things back by 5-10 years.
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lavenders2

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8927 on: December 02, 2011, 10:58:06 pm »

I didn't have this issue (I think) in the tutorial game I was playing, but now I have 2 issues in this game:
1. It says I have surveyed venus with geo survey ships but I have no data on it. Where do I see the data my geo ships picked up (I think I am looking in the wrong place)
2. I have started researching basic tech, and it says the completion date is in 1 day. However, every time I increase day by 1 day it increases the completion date by 1 day, and ever time I increase time by 5 days, it increases completion time by 5 days. What am I doing wrong?
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MaximumZero

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8928 on: December 02, 2011, 11:17:05 pm »

I didn't have this issue (I think) in the tutorial game I was playing, but now I have 2 issues in this game:
1. It says I have surveyed venus with geo survey ships but I have no data on it. Where do I see the data my geo ships picked up (I think I am looking in the wrong place)
2. I have started researching basic tech, and it says the completion date is in 1 day. However, every time I increase day by 1 day it increases the completion date by 1 day, and ever time I increase time by 5 days, it increases completion time by 5 days. What am I doing wrong?

1: You can find the data under "System View" which is the "Sun" icon in the F3 screen.
2: How many research labs do you have assigned?
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BurnedToast

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8929 on: December 02, 2011, 11:39:54 pm »

I didn't have this issue (I think) in the tutorial game I was playing, but now I have 2 issues in this game:
1. It says I have surveyed venus with geo survey ships but I have no data on it. Where do I see the data my geo ships picked up (I think I am looking in the wrong place)
2. I have started researching basic tech, and it says the completion date is in 1 day. However, every time I increase day by 1 day it increases the completion date by 1 day, and ever time I increase time by 5 days, it increases completion time by 5 days. What am I doing wrong?

1. If it shows no data, that means nothing is there. Not every planet has trans-newtonian elements, in fact most don't.

2. production is only actually calculated once a week(?) or so. You have to wait till the production updates for it to finish. If you have something queued after it, I believe the overflow is added to the next thing, but if you don't then it's lost.
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Girlinhat

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8930 on: December 02, 2011, 11:43:26 pm »

Production is every 5 days unless you changed it when you made the game.  Specifically, on the x1 and x6 of months.  January 27th does nothing, January 26th is a production tick.

lavenders2

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8931 on: December 03, 2011, 12:21:45 am »

I didn't have this issue (I think) in the tutorial game I was playing, but now I have 2 issues in this game:
1. It says I have surveyed venus with geo survey ships but I have no data on it. Where do I see the data my geo ships picked up (I think I am looking in the wrong place)
2. I have started researching basic tech, and it says the completion date is in 1 day. However, every time I increase day by 1 day it increases the completion date by 1 day, and ever time I increase time by 5 days, it increases completion time by 5 days. What am I doing wrong?

1. If it shows no data, that means nothing is there. Not every planet has trans-newtonian elements, in fact most don't

1. Pretty much spot on. I checked the system view as suggested by maximum zero, and it turns out there wasn't even any resources on those planets. That sucks :( Thank you anyway!

Production is every 5 days unless you changed it when you made the game.  Specifically, on the x1 and x6 of months.  January 27th does nothing, January 26th is a production tick.

2. Thank you so much! After pressing 5 days once, for some reason it worked this time and it successfully researched the tech. I managed to research heaps of basic techs this way.

Again, thanks to everyone who contributed. Looks like I am going to have to leave Sol for more resources...
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Flying Dice

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8932 on: December 03, 2011, 01:20:01 am »

Yeah, except for combat or long years with nothing to do but research, you should be mostly running on 5-day ticks anyways. Meanwhile, in my game, I'm taking a 20% hit to production on Earth because my industrial production is apparently outpacing my population growth (Colony status is set to 'stable', so no, it isn't the damn civvies stealing people away to dump onto empty rocks--that honor goes to the Martians). I'm consistently ~ 50-70m people short of my needs, so I'm probably going to shut down everything but research and shipbuilding for a decade or so.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Girlinhat

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8933 on: December 03, 2011, 01:29:24 am »

They don't respect colony settings.  If it's done as a source, a target, or stable, it reverts to whatever it was.  This may have been patched recently though.

Flying Dice

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8934 on: December 03, 2011, 01:51:24 am »

It actually does work, though not reliably. I believe it is tied to population levels, but I somehow did manage to get Earth to stay at stable. I'd hypercam it but fuck that I'm lazy and tired.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Mini

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8935 on: December 03, 2011, 05:15:55 am »

It sticks if the population is over 25 million or something. Iirc it says on the window that you change the setting in.
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darkrider2

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8936 on: December 03, 2011, 08:47:24 am »

I've tried to play several games of aurora, but every time I start I travel one system away and there's hostile aliens there, is it normal to be one jump away from hostile aliens, this has in some cases led to them immediately rallying every ship in existence and wiping out my home-world before I have a true empire going. Is this normal? Am I doing something wrong? How long should I wait to start an active military?
« Last Edit: December 03, 2011, 08:50:17 am by darkrider2 »
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Metalax

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8937 on: December 03, 2011, 09:20:50 am »

Yes it is not unusual to have enemies one hop away, although only 30% of systems should have actual NPR's. Are you playing with swarm and precursors enabled? If so that may explain why you are finding hostile enemies all the time.

If you are doing a trans newtonian start you should be able to start with a relatively decent set of ships with your initial allocated shippoints created using the fast order of battle from the main toolbar.

Most people seem to wait around 10 years before really starting to explore outside of sol.
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darkrider2

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8938 on: December 03, 2011, 09:46:45 am »

Well its a custom start. And yeah those things are on
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DrKillPatient

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #8939 on: December 03, 2011, 11:20:56 am »

I'm running this on a laptop with a max resolution of 1280x800, but even with the "reduced height windows" setting it still gets cut off on the bottom because of the stupid Mac (I'm running Aurora through Wine) menu bar on top of the screen pushing the window down ~32 pixels. Is there some kind of fullscreen mode? I think I can work around the problem that way...
« Last Edit: December 03, 2011, 11:24:40 am by DrKillPatient »
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