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Author Topic: Aurora - The Dwarf Fortress of 4X Games  (Read 2850165 times)

Sheb

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4440 on: April 14, 2011, 03:45:08 pm »

Well, did it explode on its own? Or was it shot down by aliens? If it exploded on its own, you didn't include enough mainenance supplies, and some components failed and went BOOM.
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forsaken1111

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4441 on: April 14, 2011, 03:45:59 pm »

I have a question:

I would love to start at a low low tech planet start (possibly by lowering the starting year to 1960 and halfing my research pool)

Will that get me uttarly massacred?
You could start without an NPR at first, just don't have aurora generate an NPR from the start. You'll still run into some eventually as you explore.
« Last Edit: April 14, 2011, 04:11:53 pm by forsaken1111 »
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Neonivek

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4442 on: April 14, 2011, 04:10:08 pm »

...
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forsaken1111

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4443 on: April 14, 2011, 04:11:31 pm »

What?
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Neonivek

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4444 on: April 14, 2011, 04:17:51 pm »

What?

Sorry I said soemthing about the game not working because it never finishes a task

It is more of a problem with how the game calculates competion time (either that or advancing by a day will never allow it to finish). I fixed it by advancing 30 days.

Though I am noticing that some factories won't build certain ships for no reason... (Yes I am aware of retooling... I mean they won't retool)

I assume it is because some factories can't retool to certain ships.

Unfortunately my construction ship is over 70 tons.
« Last Edit: April 14, 2011, 04:20:08 pm by Neonivek »
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The Scout

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4445 on: April 14, 2011, 04:21:11 pm »

Construction ship?
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Neonivek

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4446 on: April 14, 2011, 04:21:50 pm »

Construction ship?

That is what the game tells me... The King George V is a construction ship >_>
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The Scout

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4447 on: April 14, 2011, 04:22:58 pm »

Construction ship?

That is what the game tells me... The King George V is a construction ship >_>
Commercial ship?
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Neonivek

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4448 on: April 14, 2011, 04:25:10 pm »

Construction ship?

That is what the game tells me... The King George V is a construction ship >_>
Commercial ship?

It says it is a construction ship.

According to its components, it builds jump gates.
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Cheese

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4449 on: April 14, 2011, 04:26:15 pm »

Construction ship?

That is what the game tells me... The King George V is a construction ship >_>
Commercial ship?
70 tons? That's one light spaceship.
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andrea

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4450 on: April 14, 2011, 04:27:24 pm »

I am a new player, still on my first game. in my home system I found a jump point which already has a jump gate. is it bad? and if so, how bad is it?

Neonivek

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4451 on: April 14, 2011, 04:29:44 pm »

Is there a way to set the game up to tell me when something is done or I notice something?
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Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4452 on: April 14, 2011, 04:32:36 pm »

I am a new player, still on my first game. in my home system I found a jump point which already has a jump gate. is it bad? and if so, how bad is it?
It's likely not bad. Sometimes jump points just start with jump gates.
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Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Sheb

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4453 on: April 14, 2011, 04:34:24 pm »

The game is telling you everything on the Event window. You can also edit the options so that the events show up on the system map screen (it's under "display".)

Andrea: did you check the "Jump Gate on all Jump Point" function in the beginning? If not, it means some aliens visited your system. And they're probably more advanced than you. Let's hope they're pacifists.
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Tarran

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Re: Aurora - The Dwarf Fortress of 4X Games
« Reply #4454 on: April 14, 2011, 04:39:17 pm »

Andrea: did you check the "Jump Gate on all Jump Point" function in the beginning? If not, it means some aliens visited your system. And they're probably more advanced than you. Let's hope they're pacifists.
OR it means that the jump gates were just randomly generated. It can happen, you know.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.
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