I've decided to make an incredibly small, stripped down high speed vessel for emergency and standard transport of commanders and teams, and in emergencies could be used as a rescue shuttle with how fast it goes.
Monasterio class Shuttle 100 tons 1 Crew 37.1 BP TCS 2 TH 9.8 EM 0
14000 km/s Armour 1-1 Shields 0-0 Sensors 1/1/0/0 Damage Control Rating 0 PPV 0
Maint Life 0 Years MSP 0 AFR 20% IFR 0.3% 1YR 1 5YR 15 Max Repair 24.5 MSP
Intended Deployment Time: 2 months Spare Berths 6
Hyde-Gibbs 28 EP FTR Magneto-plasma Drive (1) Power 28 Fuel Use 280.76% Signature 9.8 Exp 17%
Fuel Capacity 30 000 Litres Range 19.2 billion km (15 days at full power)
This design is classed as a Fighter for production, combat and maintenance purposes
I know it's not much to spit at given how complex it clearly isn't, but nonetheless what do you think?
A note on the deployment time: it didn't seem to change berths used in the slightest when turned any further down at this point, and crew doesn't seem to ever hit 0, but it's kind of cool imagining a single person offering cab service to some highly skilled important people. But yeah, unnecessarily long deployment time and surprisingly stable failure rate what without having engineering spaces.
Using it so far it is indeed rather useful for moving teams and commanders around, given that it can hop between it's destinations and to other task groups for refueling much faster than any of my other ships can make the forward trip.
Edit: As an aside, i've found a rather interesting binary system...
By the look of that scale, i'm guessing that secondary star and it's orbits are perhaps one of the most inaccessible spots at the moment, assuming i fail to find any lagrange points.