I tend to run warships on lots of small engines so that they can take more armor piercing hits. Same with magazines.
e: While im here, what do you guys think of some missile warships I used to take out an alien death cult?
Wolfram Mk2 class Superdreadnought 20,000 tons 306 Crew 6016.56 BP TCS 400 TH 1200 EM 0
3000 km/s Armour 10-65 Shields 0-0 Sensors 28/1/0/0 Damage Control Rating 21 PPV 114.84
Maint Life 0.35 Years MSP 1188 AFR 3200% IFR 44.4% 1YR 3355 5YR 50330 Max Repair 630 MSP
Intended Deployment Time: 24 months Spare Berths 0
Magazine 588
200 EP Internal Fusion Drive (6) Power 200 Fuel Use 63% Signature 200 Exp 10%
Fuel Capacity 2,960,000 Litres Range 42.3 billion km (163 days at full power)
Single R7.5/C4 Meson Cannon Turret (4x1) Range 75,000km TS: 20000 km/s Power 3-4 RM 7.5 ROF 5 1 1 1 1 1 1 1 0 0 0
Fire Control S06 72-20000 H50 (2) Max Range: 144,000 km TS: 20000 km/s 93 86 79 72 65 58 51 44 37 31
Stellarator Fusion Reactor Technology PB-1 (8) Total Power Output 24 Armour 0 Exp 5%
Size 3 Missile Launcher (33% Reduction) (100) Missile Size 3 Rate of Fire 360
Missile Fire Control FC364-R60 (50%) (5) Range 364.4m km Resolution 60
Size 3 Anti-ship Missile Mk4 (196) Speed: 21,300 km/s End: 243.5m Range: 311.3m km WH: 6 Size: 3 TH: 106/64/32
Active Search Sensor MR455-R60 (50%) (2) GPS 25200 Range 455.5m km Resolution 60
Point Defense Sensor MR1-R1 (50%) (2) GPS 14 Range 2.0m km Resolution 1
Thermal Sensor TH2-28 (50%) (2) Sensitivity 28 Detect Sig Strength 1000: 28m km
Missile to hit chances are vs targets moving at 3000 km/s, 5000 km/s and 10,000 km/s
This design is classed as a Military Vessel for maintenance purposes