it's been 2 days! Any progress monk?
Yep! Life tends to get in the way weekends for me.
The Queen arrived in disguise, which is a new milestone for me. She also brought a new Count, his Consort, and a Tax Collector. In addition, 22 other migrants, whom I believe now have a date with the Dwarven Atom Smasher. Although its tempting to rebuild from nothing, I'm still fairly bored with the fortress. It has, however, given me the inspirtion to build up my next fort with only the starting 7 and their children. But thats another fortress.
The only migrants I shall save are the Nobility, a Swordsdwarf, and an Axedwarf, by virtue of having the balls to come to my deathtrap as frontline defenders.
When I founded Nommomuz, "Godlycrypts", I built the main entrance into the side of the mountain, near the top. About 15 tiles opposite it, to the west, is a largish outcrop of rock that I dug into and hollowed in later years. I then walled in the area to make an inner bailey. My idea was to have the soldiers barracks in the natural tower area, with marksdwarves raining death from above and my infantry sallying against any foe who breached the line of traps once they reached the inside. Due to a gross misunderstanding of how fortifications work, this lead to my marksdwarves being slaughtered en masse and a rather large, difficult space to defend. I can shut the main gates to the fortress, but enemies can path through the barracks down the stairs and straight into the residential block. Through the mayors office, incidentally. I was halfway through walling it off when the Breach happened.
Incidentally, I learned why Urist McClownkiller was so effective. When the last siege wiped out my standing army, I took the extreme measure of equipping my guardsmen with armor. When I Breached, he was already at or near legendary in Armor User, Shield User, and Wrestling. At Breach, I drafted the entire fortress in an attempt to prolong the fight, and this involved arming the
fools valiant defenders as well. I'd been churning out crappy Iron Maces at the behest of my mayor, so everybody got a pair. And lemme tell you, once the tentacles start flying Macedwarf is a skill that levels FAST. He's Legendary right now.
I'm rather determined to finish off Godlycrypts in style. I have no magma, and no running water, so I'm trying for either a tantrum spiral or onslaught of foes. The nobles stay because nobody will meet their mandates, leading to legendary beatings. I'll get my food and booze by seizing all the caravans that come my way, excepting the Dwarf Caravan, which I'll trade for.
If anybody's got a more interesting way to end it, I'll thank you!
EDIT: I just remembered I have a load of gobbos caged in my arena, as well as a pair of Zombie Elephants and a Zombie Tigerman. Instead of Atomsmashing the Recruits, I believe I'll hold some gladiatorial games for my amusement!