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Author Topic: "Astronaut: Moon Mars and Beyond" MMO  (Read 16436 times)

Apple Master

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #15 on: January 06, 2010, 05:42:42 am »

Looks awesome, engineer ftw.
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Lightning4

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #16 on: January 06, 2010, 06:09:29 am »

If they let me build an Solar Power Plant to sell power sells to all the solar sistems' space stations I'll be happy.
Also they should implement planet landing or something.
Where's the damn Space Weed-... er yeah, wrong game.


This seems quite interesting.
But like any MMO, I bet it has some grief potential somewhere in it. :P
"Oops. I didn't mean to hit your depressurize button! I swear!"
« Last Edit: January 06, 2010, 06:13:25 am by Lightning4 »
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Cthulhu

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #17 on: January 06, 2010, 11:53:43 am »

Don't be silly guys.  This is edutainment, not a crazy go to mars simulator.

Expect every option to have a blurb and a video about how whatever it is works in real life, lots of Air Force recruitment stuff, and listings of college degrees they're looking for.

I like to learn in class, then go home and play video games.  I don't want them to get mixed up.
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Aqizzar

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #18 on: January 06, 2010, 11:55:37 am »

That it's supposed to be educational will make ruining it with nonsense all the more satisfying.  Trust me, so long as you can arrange buildings in the shape of swastikas and penises, some Goons are going to muck it up.  Why not have our wackier but less offensive fun?
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Duke 2.0

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #19 on: January 06, 2010, 12:24:30 pm »

"Trust me, forming a face with these habitation modules is the most optimal way of arranging them."

 We must also amass an army of drills for mining moon gold.
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kulik

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #20 on: January 06, 2010, 03:04:44 pm »

Manny of nasas "Go to mars" expedition scenarios is about a crew member going nuts! Give me a tool box and i deal with him quickly. :D

Anyway i would like to see a deep gameplay for instance orbiter-like pilotage, deep science resarch (not just skillcheck, but for player to really think about stuff and figure it out), and complicated mechanisms with manny components to get broken and difficult to repair (again not some silly skillcheck).

...it has lot of potential mainly if they decide to make it simulation-like not just arcade space WOW.
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pilgrimboy

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #21 on: January 06, 2010, 05:26:36 pm »

It looks fun.  Probably won't play it since I would have to play with a team.  Arggh!  I hate spending fifteen minutes to find a group when I only have an hour to play.
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kulik

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #22 on: June 29, 2010, 02:38:36 pm »

im ressurecting this one
check out this vid:
http://www.youtube.com/watch?v=gYUkvmBp9fs&feature=player_embedded

Release on Steam is planed on July 6th.

Something about this game extracted from article in edge-online:
Spoiler (click to show/hide)
« Last Edit: June 29, 2010, 02:56:08 pm by kulik »
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Apple Master

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #23 on: June 29, 2010, 02:50:37 pm »

Good call, Sah.
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Rakonas

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #24 on: June 29, 2010, 02:56:45 pm »

Shit looks awesome, I don't think they're going for too much of an edutainment approach. Is it going to be free?
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Pillow_Killer

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #25 on: June 29, 2010, 02:59:55 pm »

On their forums(Which only got a single thread in every subforum(wut?!) ) was said it's going to be subscription-based
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Rakonas

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #26 on: June 29, 2010, 03:26:48 pm »

Well, as much as I hate subscriptions, I'm rather willing to pay for the game as it's funding NASA, instead of some game company that I don't particularly like. I'll probably get it and hope several of us will too.
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Soulwynd

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #27 on: June 29, 2010, 03:36:01 pm »

So, can we solve problems with guns in space as well?
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Sensei

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #28 on: June 29, 2010, 03:38:36 pm »

It sounds like it might have framework based on real science. That's something that could actually be good in an MMO. In fact, it sounds sort of like a puzzle-based game a la Uru. But with real science instead of arbitrary riddles.

Also, griefers IN SPAAAACE!
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Cthulhu

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Re: "Astronaut: Moon Mars and Beyond" MMO
« Reply #29 on: June 29, 2010, 03:40:42 pm »

So, can we solve problems with guns in space as well?

There are no places where you can't solve your problems with guns.  If we ever find one, we should promptly blow it up.
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