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Author Topic: Mercenary RTDX: Epilogue  (Read 77071 times)

Cheddarius

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Re: Mercenary RTDX Turn Turn 55: Overkill
« Reply #855 on: August 07, 2010, 12:48:45 am »

I have some. I'll edit my turn.
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tehstefan

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Re: Mercenary RTDX Turn Turn 55: Overkill
« Reply #856 on: August 07, 2010, 05:10:16 am »

Well, I guess I know what I'm doing this turn.

Go and meet up with the people in the turret tower. Maybe I can figure out how to use the weapons against them.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

S.K. Ren

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Re: Mercenary RTDX Turn Turn 55: Overkill
« Reply #857 on: August 07, 2010, 06:23:24 am »

Use my personal medical supplies to apply Disinfectant, Bandages and Tourniquets where necessary.
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Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

Dwarmin

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Re: Mercenary RTDX Turn Turn 55: Overkill
« Reply #858 on: August 07, 2010, 11:15:29 am »

When is the turret going to fire? The world wonders.

Wait for healing, while preparing to breach the building when the turret goes off and clears a path.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Errol

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Re: Mercenary RTDX Turn Turn 55: Overkill
« Reply #859 on: August 08, 2010, 03:14:38 am »

Open the door of the turret. Run inside afterwards, weapon drawn.
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RandomNumberGenerator

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Head toward the house and kick down the door for no reason other then its cool.
You prepare to run at the house (11) but realizing there is no house, run at the lab instead. (14) You deliver a drop-kick and knock the doors off their hinges.

Run into the turret and heal Desmond
You sprint down to the turret and work on healing Mr. Orange. (9+2) you fix him up to fighting condition.
 
+2 to Medicine

Wait for the others to breach. Fire twice at the most dangerous targets.
Toss Zako some disinfectant.

You throw a tube of disinfectant at Zako (4) but you fall short and it lands in the swamp. You then aim inside of the building, but the only target you see is a security camera. (11+4) Deciding that such a device is a valid threat, you shoot it and it esplodes.

Move up to Chedd's position

You move forward. (11) You succeed at doing so.

Unable to decide on any definite course of action, you remain in the swamp.

Go and meet up with the people in the turret tower. Maybe I can figure out how to use the weapons against them.
You head to the turret tower. (7+2) A quick inspection reveals that the turret is a light artillery piece, good for anti-personnel bombardment and damage to small targets. You could probably use it to blow up the other two turrets and possibly make alternate entrances to the lab, but you can't destroy the lab with it.

+2 to Siege Engineering


Use my personal medical supplies to apply Disinfectant, Bandages and Tourniquets where necessary.
Noticing a wounded comrade sitting in the swamp, (10) You dive in and retrieve him before his condition worsens further. You then try and treat his wounds, (10) cleaning them, applying disinfectant and bandaging them, but his wounds still look pretty bad due to being submerged in swamp water.

+2 to Medicine


Wait for healing, while preparing to breach the building when the turret goes off and clears a path.
You patiently wait while Frederick heals you, (11) examining the building with great scrutiny. Nothing really happens.

Open the door of the turret. Run inside afterwards, weapon drawn.
You run at the large turret, preparing to fire your autogun. (6) You can't seem to open the door, however.


Spoiler: Frederick(Frelock) (click to show/hide)
Spoiler: Alexi Wolfe(S. K. Ren) (click to show/hide)
Spoiler: Roderick(tehstefan) (click to show/hide)
Spoiler: Derm(dermonster) (click to show/hide)
Spoiler: Ched(Cheddarius) (click to show/hide)
Spoiler: Aesith(wolfchild) (click to show/hide)

« Last Edit: August 09, 2010, 10:55:07 pm by RandomNumberGenerator »
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The end of the world is more fun then I expected.

Cheddarius

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Enter carefully. Fire at any dangerous targets.
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wolfchild

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Enter carefully. Fire at any dangerous targets.
^ same here, 6 bullets at most only
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Dermonster

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I Kick the door to the left.
« Last Edit: August 09, 2010, 10:32:37 pm by dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Frelock

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Move into the lab.  Open first door on right and lead with grenades.
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All generalizations are false....including this one.

tehstefan

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Just to be safe I use the turret to try and take out the other two on the top of the lab.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Dwarmin

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Blast open the door locks with my shotgun and enter the lab proper
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

S.K. Ren

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I had intended to use  the supplies on myself seeing as how I am also wounded. The swamp also sucks for me but of course I forgot to be specific.

I will go and help people operate the large turret and suggest we renovate some new windows into the building.
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Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

RandomNumberGenerator

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I had intended to use  the supplies on myself seeing as how I am also wounded. The swamp also sucks for me but of course I forgot to be specific.

I will go and help people operate the large turret and suggest we renovate some new windows into the building.
I healed you as well.
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The end of the world is more fun then I expected.

Zako

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I need some disinfectant! Help!

Climb onto the path and head into the tower, take cover by the door and ask for disinfectant.

Wtf man...

Nevermind, head into the large turret and see if I can get rid of my infection.
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