Wow. Anyone else having trouble accessing the forum lately? I keep getting all these errors... Anyway:
Turn 38: A PlanThe votes have been cast, and the majority wish to side with the National Garange Army. The group leaves the forest and arrives at the newly-captured fort, where they meet the commanding officer of this part of the battle.
"Greetings, and welcome. I'm glad that you have decided to join us. I am Major Thompson, the man in charge of the operations here... But formalities must come later. We must work quickly; a battalion of the Elite Regiment and two battalions of the Red Guard are coming to reinforce the troops in this area, and if they arrive before we take the second fort they would would be in a very tight situation. Don't get me wrong, we have reinforcements coming too; but with two forts under our control they won't be able to launch a full-force attack against one.
"So, you have two options. I suspect that you still have some standing with the Lirosan Army, which could get you access to Fort Ember. If you do this, then we can easily disarm their defenses and move in without a large fight, which means less casualties on both sides, and more importantly, more time to organize before the enemy reinforcements arrive. Or, you can simply give up your Lirosan identities, and join the rest of our troops when we try to take it by force. It's up to you; if you don't like the idea of infiltrating the fort under the guise of an ally, then I won't make you.
"Oh, and as far as supplies go; we don't have a lot here, but we can easily provide you with the essentials... though you may want to leave our weaponry behind if you try to infiltrate the fort under cover, as that could raise suspicion. After our reinforcements get here, we will have much more to offer."
Name Size Price Ammo/Clip Fire
Pistols:
G.N. Micropistol Tiny ---- .32 Cal/2r M
G.N. Revolver Small ---- .32 Cal/6r S
Rifles:
G.N. Hunting Rifle Medium ---- .32 Cal/5r M
G.N. Sniper Rifle Large 10 CR .303 Cal/1r M
G.N. Recoilless Rifle Giant 120 CR .45 Shells/5r M
Veld-2 Assault Rifle(VAR-2) Large 50 CR 8mm/24r SA(12s)
Shotguns:
Veld-2 Combat Shotgun Large 45 CR Shells/6r S
Heavy Weaponry:
Mortar Large (1/Team)/90 CR Shells/1r M
Sanguine Minigun Giant 145 CR 8mm/X A(72s)
Rocket Launcher Giant 100 CR Rocket/1r M
Explosives:
Frag Grenade Small (10/Team)/10 CR XXX M
Armor:
Bulletproof Vest Medium ----
Concealable Vest Small 30 CR
Tactical Vest Medium 45 CR
Ammunition:
20x .32 Cal Ammunition Tiny ----
.303 Cal 20 Round Box Tiny (Limit 2)/20 CR
x5 .45 Shells Small 20 CR
24x 8mm Ammunition Tiny 10 CR
x10 Shotgun Shell Tiny 15 CR
Mortar Shell Small (10/Team)/10 CR
Rocket Medium 20 CR
Misc.
Disinfectant Tiny ----
Bandage Pack x5 Small ----
Compact Medical Brace Small ----
Medical Kit(Contains Above) Medium 10 CR
Medical Sealant Small ----
Morphine Small 40 CR
Cigarette Pack Small ----
Nicotine Gum Small ----
Mints Tiny ----
Items marked with '----' are completely free. Limit items are free up to that point, then cost credits for additional items. Items with a cost still cost credits, most likely because they are purchased from a foreign company but sometimes are just really powerful.