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Author Topic: Mercenary RTDX: Epilogue  (Read 77366 times)

Flintus10

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Re: Mercenary RTDX Turn 27: One free, one in trouble
« Reply #375 on: February 24, 2010, 07:29:43 pm »

Take the enemy by surprise and order the mercs not to hit the officer. I will be ready to heal any of our men who go down.
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RandomNumberGenerator

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Re: Mercenary RTDX Turn 27: One free, one in trouble
« Reply #376 on: February 26, 2010, 07:20:02 pm »

Need tehstefan's action.
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The end of the world is more fun then I expected.

tehstefan

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Re: Mercenary RTDX Turn 27: One free, one in trouble
« Reply #377 on: February 28, 2010, 02:31:51 am »

I drop my gun, and put my hands above my head. If I try and fight seven guys, right now, I'm going to die. best hope for mercy
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

RandomNumberGenerator

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #378 on: February 28, 2010, 12:57:52 pm »

Turn 28: So, uhh... that's two more people captured, then?

Motion group to take camp by force.
You gather the troops and have everyone attack the camp. (8) A few soldiers don't quite get the message, but most storm the camp.

Pick up a heavy object like a rock, and throw it to the East. That should create a sound making them head toward that direction. Head towards the others with as little sound as possible.
You pick up large branch on the ground and hurl it away from your position. (9) It lands several feet away, and as the enemy soldiers approach you sneak around them.

+1 to Sneak

I move more towards the old south camp, and look around for some weapon that I could use.
You give the clearing a wide berth to avoid any patrols, and arrive at the southern camp. (12) You find a rifle with ammunition on one of the fallen Garange soldiers, as well as a grenade.

Now I will patrol clockwise around the camp looking for patrols to ambush.
You reverse direction and start circling around the camp, looking for small groups of enemy patrols. (2) You run into the group firing at Roderick. Literally. You fail to notice them, despite the gunfire, until you actually walk into one of the soldiers. They take you prisoner.

Take the enemy by surprise and order the mercs not to hit the officer. I will be ready to heal any of our men who go down.
You and some of the mercenaries storm the camp. (11) You shoot one of the soldiers guarding the supplies. He falls to the ground. Looking around, it seems that most of the camp has already been cleared out.

I drop my gun, and put my hands above my head. If I try and fight seven guys, right now, I'm going to die. best hope for mercy
You drop your weapon and hold your hands out. (13) The enemy soldiers accept your surrender, and they take you prisoner as well.

Quote from: Mercenary Grunts
Storm the camp!
The grunts storm the camp, shooting the guards and trying to quickly subdue the enemy. {1} They spectacularly miss everybody.

Quote from: Clearing Guards
Ack! Return fire!
The three remaining guards shoot at the attacking mercenaries. {1} They also miss everybody.

Quote from: Patrol
Is everyone in Lirosa blind, deaf and dumb? Whatever... take these guy's equipment, and head out.
The patrol confiscates Roderick and Alexi's equipment, then heads south.


Spoiler: Allied Personnel (click to show/hide)


Spoiler: Frederick(Frelock) (click to show/hide)
Spoiler: Alexi Wolfe(S. K. Ren) (click to show/hide)
Spoiler: Roderick(tehstefan) (click to show/hide)
Spoiler: Derm(dermonster) (click to show/hide)

Spoiler: Enemy Personnel (click to show/hide)

Quote from: Garange Patrol
7 Healthy Soldiers
Taken Roderick and Alexi captive.
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The end of the world is more fun then I expected.

S.K. Ren

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #379 on: February 28, 2010, 02:51:39 pm »

Wow... just wow. I just won the official dumbass award.
I suppose I'll try to strike up a conversation with our captors. If that fails, I'll start whistling to give away our position.
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Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

tehstefan

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #380 on: February 28, 2010, 03:08:09 pm »

Wow. Wowzers. In any case

I cheerily wave and try to talk to Alexi about how great the war's going. In a sarcastic, loud, and definitely not trying to give our position away to anyone who might be listening on our side.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

S.K. Ren

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #381 on: February 28, 2010, 04:03:22 pm »

Heh, yeah. I'll start:

"Oh, look. I see they got you too. So what were you doing?"
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Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

Frelock

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #382 on: February 28, 2010, 04:49:09 pm »

Move back to the main camp, and begin firing from the cover of the forest.
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Dermonster

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #383 on: February 28, 2010, 07:12:35 pm »

I head towards the area behind my allies and snipe people in the camp strategically.

BECAUSE THERE ISN'T MUCH ELSE TO DO.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Flintus10

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #384 on: February 28, 2010, 07:52:26 pm »

Finish off the remaining guards.
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tehstefan

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #385 on: February 28, 2010, 08:24:23 pm »

"Oh, I thought they were our guys, and ran to them. I felt really silly, until you ran into them. Then I felt better."
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

S.K. Ren

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Re: Mercenary RTDX Turn 28: So, uhh... that's two more people captured, then?
« Reply #386 on: February 28, 2010, 11:08:24 pm »

"Ughh, don't remind me. I think I was going over some internal monologue when I tripped on that idiot over there."

Also, Derm... c'mon, [ b][ /b]
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Simon-v: How do you live in a world where Everything's Trying To Kill You?
xander_morhaime: Briefly.

tehstefan

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"You know, I wouldn't be calling people idiots right now. They at least managed to capture us, not the other way around you know!"
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Errol

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Take everyone left in the camp prisoner and demand that they surrender, order grunts to help me. Point my SMG menacingly at any opposing soldier who doesn't quite get the message.
« Last Edit: March 01, 2010, 12:42:48 pm by Errol »
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Flintus10

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I'll change my action to assist in capturing the camp guards.
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