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Author Topic: Antialiased tileset for 40d16+ (revisited)  (Read 28514 times)

derigo

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #30 on: January 26, 2010, 11:05:42 am »

This is really outstanding!
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Cymsdale

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #31 on: March 18, 2010, 09:33:17 am »

This is very nice work. In the ASCII vs graphics debates I've tended to fall on the ASCII side, but this convinced me to make a change.

I guess my problems with most graphics is they always try to look too "busy". I prefer a the simple color+symbol representation of ASCII, and your tileset maintains that feel while also looking nicer.

My only criticism is the skull tile, it kinda clashes with the rest of the set.
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Deon

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #32 on: April 19, 2010, 09:31:50 am »

Bump, this awesomeness needs more love.
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Nabobalis

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #33 on: April 19, 2010, 11:01:57 am »

Can't wait for this to work in the new DF but now need a 24*24 graphical set to go with it.
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Deon

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #34 on: April 19, 2010, 11:08:10 am »

There's 16x16 version too.
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Shades

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #35 on: April 19, 2010, 11:14:43 am »

Possible the nicest tileset I've seen, might have to switch from guybrush to this when .31 supports transparency. My only concern is what some of the names look like as you have graphics for lots of the tiles.
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bisasam

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #36 on: April 19, 2010, 01:50:32 pm »

Possible the nicest tileset I've seen, might have to switch from guybrush to this when .31 supports transparency. My only concern is what some of the names look like as you have graphics for lots of the tiles.

Thanks :) The graphical tiles should not interfere with text at all, as I retained the characters with accents instead of replacing them by graphical tiles as other tilesets do ;)
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Mike Mayday

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #37 on: April 19, 2010, 05:53:15 pm »

Bis, would you mind if I remade this for a 20x20 tileset? Here's what I have so far:


Do you per chance have non-graphical versions of the symbols you remade into graphics?
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Phoebus

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #38 on: April 19, 2010, 06:26:23 pm »

Why not use the 24x24 tileset instead?
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Mike Mayday

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #39 on: April 19, 2010, 06:29:37 pm »

because my monitor only displays 1680px vertically.
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Phoebus

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #40 on: April 19, 2010, 06:30:24 pm »

because my monitor only displays 1680px vertically.
1680px vertically? that's huge!
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Mike Mayday

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #41 on: April 20, 2010, 03:00:24 am »

UGH! Serves me right for writing at 1:30 AM... I meant horizontally of course.
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bisasam

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #42 on: April 20, 2010, 01:59:25 pm »

Bis, would you mind if I remade this for a 20x20 tileset? Here's what I have so far:
...

Do you per chance have non-graphical versions of the symbols you remade into graphics?

I think that downscaling the antialiased symbols makes them look very blurry...
I should probably create a 20x20 version myself, because I created most symbols using Photoshop paths (My monitor's resolution is 1920x1200, thus a 20x20 tileset would result in a 96x60 grid, could be fun... 16x16 is too tiny for me)
However, I don't have non-graphical symbols of the graphical tiles :(
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Mike Mayday

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #43 on: April 20, 2010, 03:31:54 pm »

If you could upload the paths that would be sweet :)
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Phoebus

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Re: Antialiased 24x24 tileset for 40d16 (now also 16x16)
« Reply #44 on: April 20, 2010, 09:09:47 pm »

I made a mod of your 16x16 tileset for my tileset, this is the v2.1 of those changes:
Changes:
Uppercase letters: height +2px.
Lowercase letters: height +2px & width -2px.


You can clearly see the lowercase changes between the normal lowercases and the accented lowercases (v2):

« Last Edit: April 20, 2010, 09:30:26 pm by Phoebus »
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