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Author Topic: Sparkgear IX - Revenge of Sparkgear [Magma flood in progress. Blame the Spoon]  (Read 55949 times)

KenboCalrissian

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #180 on: January 14, 2010, 11:28:06 am »

Strange, I didn't make any copper weapons... only 5 suits of chain and plate, really (and 5 suits of leather armor).  They must have already had those.
« Last Edit: January 14, 2010, 03:24:51 pm by KenboCalrissian »
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I've never tried it and there's a good chance it could make them freak out.
Do it.
Severedcoils - the Baron Consort accumulation challenge
Severedcoils II: The Reckoning - a DnD 5e Adventure set in the world of Severedcoils

sir labreck

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #181 on: January 14, 2010, 12:45:21 pm »

Probably, did I'm the only useful dwarf doing something constructive and not dying of it? Anyways, I love my crossbow :)
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sir labreck, how you manage to mangle English so much yet still manage to keep your posts comprehensible is beyond me. Well done.

nil

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #182 on: January 14, 2010, 01:54:24 pm »

Probably, did I'm the only useful dwarf doing something constructive and not dying of it? Anyways, I love my crossbow :)
I made the copper weapons, for sparring.

The Architect

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #183 on: January 14, 2010, 04:03:38 pm »

Flooding old mines with magma is a solution!

Give me 16th I'll do all this to save SGIX!
Then I'll ask Nahkh to inspect. His tgchan quests attract poorly.

This is a really bad idea. Melting things to get rid of them is generally bad, because a significant amount of melted items are tracked by the game forever, even after they disappear. You have to use a garbage compactor to properly annihilate items. This is information that should be spread around more on our forums! The other options are chasms, pits and flows where the item will fall off the map.

I now make a point of emptying areas I am going to flood with magma to avoid this, as I have several hundred melted globs on my best fort's stock menu that don't actually exist.
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sir labreck

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #184 on: January 14, 2010, 06:27:34 pm »

Listen to the brain guy ^^ Another use of stone, more constructive is to make gigantic outside construction, like an above-city.

Or use catapult to make it fall outside the map, I think that work? Just don't make the FPS get too low, not a problem for me now, but for other...
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If you have to choose between war and dishonour, don't choose dishonour because you'll have war.

Quote from: Oglokoog
sir labreck, how you manage to mangle English so much yet still manage to keep your posts comprehensible is beyond me. Well done.

Lord Shonus

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #185 on: January 14, 2010, 09:03:22 pm »

Probably, did I'm the only useful dwarf doing something constructive and not dying of it? Anyways, I love my crossbow :)

Actually, you've been in bed for awhile with a yellow head.


BTW, nil, I sealed off the fortification path you made because the soldiers kept taking too long  a path to get anywhere, but I didn't destroy it, so if anyone wants to use it, it's a trivial matter to re-open it.
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nil

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #186 on: January 14, 2010, 10:13:34 pm »

Too long?  Madness!  It's the best ever I say!

(but seriously they're way way faster than the guys they're shooting at, plus I already built an optional bypass...  each to their own, though, if I've learned one thing from Sparkgears its that perfectly decent players can have wildly divergent ideas of not only what is good, but what's even acceptable)

edit:  Okay, now that I look at it, I don't understand your reasoning at all.  You did the exact equivalent of dropping the bypass bridge I had already built in, only permenently.  I guess I didn't explain the bypass well enough so it's sort of my own fault, but that's kind of a bummer.  Hopefully we don't get a big frost giant siege too soon, we're pretty much defenseless against them.
« Last Edit: January 14, 2010, 10:28:18 pm by nil »
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Lord Shonus

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #187 on: January 14, 2010, 10:30:13 pm »

No, even with the bridge dropped, soldiers would tend to go through the winding path, even to go to the main entrance. You'll notice that I covered all the external entrances as well.
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On Giant In the Playground and Something Awful I am Gnoman.
Man, ninja'd by a potentially inebriated Lord Shonus. I was gonna say to burn it.

KenboCalrissian

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #188 on: January 14, 2010, 10:44:48 pm »

How do you open that bypass, anyway?  I looked everywhere for the lever and couldn't find it.  It was really bugging me... on my turn, all traffic went in and out through my magma trap because it was the shortest way.
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I've never tried it and there's a good chance it could make them freak out.
Do it.
Severedcoils - the Baron Consort accumulation challenge
Severedcoils II: The Reckoning - a DnD 5e Adventure set in the world of Severedcoils

nil

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 2 now open.]
« Reply #189 on: January 14, 2010, 11:49:51 pm »

No, even with the bridge dropped, soldiers would tend to go through the winding path, even to go to the main entrance. You'll notice that I covered all the external entrances as well.
Worked fine for me....  The path wasn't even accessible when the bridge was down, except from the far entrance, and with it being a dead end they should never have had any reason to go down there (unless maybe you had large squads stationed in front of the fortifications)
Spoiler (click to show/hide)

Whatever though, like I said if I wanted people to use my shit I should have gone to the trouble of actually explaining how to do so.  edit: And there could be issues with squad members running to the other sides of walls like there so they can stand "next to" their leader, I've seen that in similar setups.
How do you open that bypass, anyway?  I looked everywhere for the lever and couldn't find it.  It was really bugging me... on my turn, all traffic went in and out through my magma trap because it was the shortest way.
Upper left in the lever room, for what it's worth.
« Last Edit: January 15, 2010, 02:24:33 am by nil »
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Overspeculated

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 3 now open.]
« Reply #190 on: January 15, 2010, 03:56:51 pm »

Oh hey, I missed my turn.

Oh well.
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Demonic Spoon

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 3 now open.]
« Reply #191 on: January 16, 2010, 01:04:12 am »

Ello ello. Glad to see this beast is still going more or less.  :D

Gimme the 17th?
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Heron TSG

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 3 now open.]
« Reply #192 on: January 16, 2010, 01:18:10 am »

Hey, you're back!
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Est Sularus Oth Mithas
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Demonic Spoon

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 3 now open.]
« Reply #193 on: January 16, 2010, 02:05:51 am »

Yeah, I am!  :D

What's been happening lately?

Has ajar started playing yet?
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Heron TSG

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Re: Sparkgear IX - Revenge of Sparkgear [Signups for week 3 now open.]
« Reply #194 on: January 16, 2010, 02:11:50 am »

Not that he's posted. The past few SparkGears have been a bit worse for wear without you or Nahkh.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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