I'm grabbing the save ^^
No need to thank for the expansion, when I sleep I can't play lol. So in summary, no water, heavy causality and a fortress with a legendary crafter? Sound good to me.
Here lie the record of the journey of Labreck III, a great dwarf who die when he venture to SparkGear IX, the book is crafted in tanned hide of High Elf. On the first page is draw a dragon and a cercle, black and white.
3th Hematite
Here I'm, my journey was long and perilous but I finally arrive to SparkGear, my father die in a fortress call SparkGear, as my uncle. But I'll survive. First thing, I present myself to the fortress and find my way to the great hall. A couple of dwarf was their and I show them my paper, sealed by the king himself.
The fortress is young but have already encounter our mighty enemy. No one have say it, but I know firmly that the king want to raise a gigantic army their and defeat once and for all the goblin and their alike. Farming is up, good, some stockpile too. We even got some magma and forge. I'll have to scout to find some iron and after that we will be able to produce steel.
We have some recruit, good thing, I hastily change their training for sword, we need the best for our soldier, crossbow and sword. Hammer is a fancy, mace also. The entrance is strange and I'll need to study a way to make a defencive corridor where the enemy will be strike down before they could reach the inner fortress.
10th Hematite
Someone would have to explain me that, why, in hell! each time I took control of a decent fortress, something go wrong? Anyways Hobgoblin besiege us, I have take the lead of the ranger unit and our close combat formation will have to hold, I hope the bridge work fine, if we can cut the enemy force in two, that will be an easy victory. They are 15, 6 axe user, 1 sword user, and a bunch whole of moron.
Armok, give me strength!