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Author Topic: Political Spectrum  (Read 1949 times)

Dvergar

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Political Spectrum
« on: December 30, 2009, 03:12:24 pm »

In the DF Talk #5 the fleshing out of culture and cultural identity was discussed.  The prospect of having culturally confused individuals came up, I believe it was elven-raised goblins.  To break somebody's cultural identity into numerical terms, one or more than one meters are needed to classify individual figures.

In a liberal/conservative real life spectrum, where would each intellegent race go?  Kobolds, Elves, Dwarves, Goblins, Humans?
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penguinofhonor

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Re: Political Spectrum
« Reply #1 on: December 30, 2009, 03:20:34 pm »

Elves: Left, huge emphasis on environmentalism and small emphasis on communism, methinks.
Dwarves: Right and left, it seems. They have the death penalty, but their economy is fucked up. It's definitely not a free market. And they start out communists.
Goblins: Far right, basically to the point of anarchy. They'd have gun rights if there were guns. They don't waste taxes on police or justice, they just kill whoever pisses them off.
Kobolds: Hunter-gatherer tribal. Not advanced enough.
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KaelGotDwarves

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Re: Political Spectrum
« Reply #2 on: December 30, 2009, 03:31:07 pm »

The problem is that there is no simple "left/right" "conservative/liberal" spectrum, and anyone who says otherwise is a politicizing idiot who is part of the political problem in this world. Us vs. Them mentality.

You can't simplify issues into black and white, red and blue. It makes for a pretty graph, and that's about it. Even if you factor in libertarianism and gov't control, you're still ignoring a host of issues.

That being said, each of the DF races have a generic set of values easily catagorized in the raws.

Humans are mercantile traders out for profit, well-rounded with a myriad of beliefs. They are tolerant in dealing with other races unless their nobility suffer.
Dwarves value wealth, booze, and above all fine crafts(dwarf/manship). They can tolerate death and destruction as long as shiny exists.
Elves value their vision of beauty and nature, to the degree that they'll eat sentients they kill to save plants (so as not to waste meat/lives) they are PETA DF style, with druidic/pagan hierarchy.
Goblins value strength. They don't care how you look or what you do (murder) as long as you are powerful. That makes you one of them.
Kobolds are just trying to get by in a world that hates them. :P

GrafZeppelin

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Re: Political Spectrum
« Reply #3 on: December 30, 2009, 03:32:17 pm »

If we're going to implement Liberal/Conservative, let's use the spectrum and ideas from LCS.

Dvergar

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Re: Political Spectrum
« Reply #4 on: December 30, 2009, 04:58:44 pm »

Sorry never played LCS, but I would suppose Tarn Adam's would draw heavily upon it if it does include a spectrum. 

@Kael, I know that in the real world there is no simple "left/right" spectrum ("Anybody who makes up their mind before meeting the issue is a godamned fool!" -paraphrased Chris Rock)  But the whole process needs to be dumbed down into numerical terms for the computer.

To make the whole thing more complex, you would simply have to have several spectrums based on opposites  Eg.)  Elf/Dwarf, God/God, Religion/Athiest, Civilized/Savage from which the historical figure draws his ethics and culture from, which in turn can make major impacts on world-gen decision making.

Of course, this would be the social influence on a figure, individual traits should still have priority in creating a figure's psycological profile.

EDIT:  Huh, this is almost a suggestion....
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penguinofhonor

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Re: Political Spectrum
« Reply #5 on: December 30, 2009, 06:06:22 pm »

Well of course I wasn't saying that you can just use a left-right spectrum, but you can make approximations. But, as you see, I had to make some specifics and Dwarves and Kobolds don't really fit anywhere. And humans are too damn boring.
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RandomNumberGenerator

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Re: Political Spectrum
« Reply #6 on: December 30, 2009, 06:37:41 pm »

Dwarves could probably be split up along the spectrum if you looked at specific areas. For example:

Economic: Far Left. Until the Baron arrives, they essentially live in the Karl Marx utopia, and after the Baron arrives, they live in a Stalinist state.
Justice: Far Right. Death penalty for most crimes. Guilty until Hammered.
Gender Equality: Far Left: Woman and Men are 100% equal, even when women are pregnant.
Civil Rights: Far Right. Only rarely are any non-dwarfs admitted into society. Most are killed for fun or skulls.
etc.

Though I agree that pushing everything into a Left/Right position is stupid. You need to judge each issue on it's merits, not resign it based on "Oh, X thinks that way, and I'm Y, so it's wrong". That's why I hate most politicians, regardless of party.
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Grendus

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Re: Political Spectrum
« Reply #7 on: December 30, 2009, 07:32:05 pm »

Dwarves could probably be split up along the spectrum if you looked at specific areas. For example:

Economic: Far Left. Until the Baron arrives, they essentially live in the Karl Marx utopia, and after the Baron arrives, they live in a Stalinist state.
Justice: Far Right. Death penalty for most crimes. Guilty until Hammered.
Gender Equality: Far Left: Woman and Men are 100% equal, even when women are pregnant.
Civil Rights: Far Right. Only rarely are any non-dwarfs admitted into society. Most are killed for fun or skulls.
etc.

Though I agree that pushing everything into a Left/Right position is stupid. You need to judge each issue on it's merits, not resign it based on "Oh, X thinks that way, and I'm Y, so it's wrong". That's why I hate most politicians, regardless of party.

The only thing I have to comment on is Civil Rights. Not politically, just in DF. If a civ is conquered, they get integrated in with no qualms. It's just rare because world gen hasn't gotten that far in detail yet on civ interactions.
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lucusLoC

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Re: Political Spectrum
« Reply #8 on: December 30, 2009, 07:56:27 pm »

the problem with just having a myriad of sliders is that so many problems are not 2 sided.

take religion for example.

there is the "truth is relative crowed" and the "truth is absolute crowd" in the simplest terms, but that does not even begin to describe the behavior of people.

on the "truth is relative" side, do you respect all truths, or do you respect none? or perhaps you only respect truths you see as good? how do you treat people who claim to have the one true truth? laugh? kill? pretend to agree? how far do you take the philosophy? is the world real or an illusion? how does your belief affect your actions? if someone forces you to convert, do you oblige, usurp or rebel?

on the "truth is absolute" side, what do you do with people who do not agree with you? do you still respect their belief, or do you persecute and/or kill? are true believers superior, or merely just enlightened equals to unbelievers? what about converts vs. people born into the religion? is there such a thing as "too faithful/zealous" or is the person at the end of the slider bar the best (is being near the end better than being at the end)?

Spoiler (click to show/hide)


a single slider is not enough to describe the complex interactions, so you would need to break things down into multiple sub sliders to convey the meanings. if you dig to yet another level you will need a whole host of other sliders again. what you come up with is a kind of "slider tree" with various other sliders becoming available depending on where you are on the current one. or you can do something really complicated like the rgb color triangle with alpha channel, and just add dimensions, corners and intensity sliders as needed (i would love to see a complex sociopolitical issue modeled as a cube with alpha, beta and gama sliders. . . .).

and then you have this whole notion of "left" and "right" that always baffles me. take RNGs asertion that dwarves are "far right" when it comes to civil rights because "Only rarely are any non-dwarfs admitted into society." how is that "far right?" after all, Stalin had the Jewish, Polish and Gypsy purges (among many others), and he was a "far left" dictator. Lincoln was the one who started the civil war to end slavery, and he was on the "right" side of the political line.


in the end the whole political discussion is moot. dorfs are commi/dictator/monarch structured because that gives the player the control they need to play the game, and while you can do things like expand the economy, have dorfs oust unpopular leaders, revolt against "the man" and pretty much riot and do their own thing, ultimately you cannot have *all* the dorfs up and vote the *player* out (a few ignoring the player and doing their own thing is fine, but all of them doing that would make the game "plat itself" and leave nothing for the player to do but watch). that would not be fun. the player is ultimately the one in charge, and the dorfs need to follow orders one way or another for it to work.

in short, dorfs and other player races can never have a truly free society, because then the player would have nothing to do. the player will always be the dictator, no matter what you call it.
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atomfullerene

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Re: Political Spectrum
« Reply #9 on: December 30, 2009, 08:41:23 pm »

as for dwarfs with no player, I'm thinking screensaver DF on some far future (like 5 years, heh) supercomputer.  Free the dwarves!  Enslave the spare CPU cycles!
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lucusLoC

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Re: Political Spectrum
« Reply #10 on: December 30, 2009, 08:42:15 pm »

you, sir, need to check out progress quest. . . .
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Dvergar

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Re: Political Spectrum
« Reply #11 on: January 03, 2010, 07:34:25 pm »

I think some people are taking this too politically or only in the political sense.  LucosLoC gave a good example for a slider, the "kill elves" slider.  However, by no means should this ever need to be as complex as LucosLoC's "slider tree".

A figure (and civ in world gen) would be generated with his ethics sliders preset based on his background culture, is it alright to cut down trees?  How much break time is permissible?  Is it alright to kill at all?  Is carp meat sinfull to eat?  Is it ethical to butcher animals with pet tags?  Should certain races be hated/feared?

Then (s)he would have personal traits such as: aversion to rain, hatred of purring maggots, respect of the above cultural morals, bloodlust, love of cows for their haunting moos

These two different sets of statistics each figure would likely interact (Eg.  A figure can not have a love of killing and be created in a pacifist community while having a high respect for his cultures rules, some mechanism has to be in place to fix this conflict)

In the future these could be dynamic, changing throughout a civ/actor's life.
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Satarus

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Re: Political Spectrum
« Reply #12 on: January 04, 2010, 11:33:47 am »

Left and Right, Liberal and Conservative are abitrary labels used for a Us vs Them political landscape.  For example, lets take gun control.  The freedom to own a firearm is a classical liberal freedom.  However the US's liberals are against it and the conservatives are for it. 

A better discussion would be discussing which political ideologies the various civs adhere too.  Like how the dwarves are very much like an socialist commune until the baron shows up.  The only property the dwarves own is whatever rooms are assigned to them, pets, and the clothes on their back.
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Jude

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Re: Political Spectrum
« Reply #13 on: January 04, 2010, 02:37:31 pm »

None of those political labels make much sense outside of the context of the politics of the Western world or westernized world, much less in the context of fantasy races with fundamentally different psychology from humans and with pre-modern technology at most.
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