Here's a variant of "less tough" robots:
[BODY:HUMANOID:2ROBOEYES:2ANTENNAE:5FINGERS:5FOOTCHASSIS:HEAD_COMPUTER:ROBOT_JOINTS:CENTRAL_CABLE:FUEL_PUMP:MOUTH:DIGESTIVE_TUBES]
[BODY:2ROBOEYES]
[BP:RREYE:right sensor][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][RIGHT]
[BP:LREYE:left sensor][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][LEFT]
[BP:RLENS:right lens][CON:RREYE]
[BP:LLENS:left lens][CON:LEYE]
[BODY:2ANTENNAE]
[BP:R_TRANS:right reciever][CONTYPE:HEAD][SMALL][RIGHT]
[BP:L_TRANS:left reciever][CONTYPE:HEAD][SMALL][LEFT]
[BP:R_ANT:right antenna][CON:R_TRANS][HEAR][SMALL]
[BP:L_ANT:left antenna][CON:L_TRANS][HEAR][SMALL]
[BODY:5FOOTCHASSIS]
[BP:RTOE1:first right trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:RTOE2:second right trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:RTOE3:third right trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:RTOE4:fourth right trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:RTOE5:fifth right trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:LTOE1:first left trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:LTOE2:second left trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:LTOE3:third left trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:LTOE4:fourth left trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BP:LTOE5:fifth left trundle][CONTYPE:STANCE][DIGIT][SMALL][RIGHT]
[BODY:HEAD_COMPUTER]
[BP:CPU:central processing unit][CONTYPE:HEAD][THOUGHT][INTERNAL][SMALL]
[BP:CDB:central data bus][CONTYPE:HEAD][NERVOUS][INTERNAL][SMALL]
[BODY:CENTRAL_CABLE]
[BP:UCC:upper central cable][CONTYPE:UPPERBODY][NERVOUS][INTERNAL][SMALL][SKELETON]
[BP:LCC:lower central cable][CONTYPE:LOWERBODY][NERVOUS][INTERNAL][SMALL][SKELETON]
[BODY:FUEL_PUMP]
[BP:CFP:central fuel pump][CONTYPE:UPPERBODY][CIRCULATION][INTERNAL][SMALL]
[BODY:DIGESTIVE_TUBES]
[BP:DTS:digestive tubes][CONTYPE:LOWERBODY][GUTS][INTERNAL][SMALL]
[BODY:ROBOT_JOINTS]
[BP:RUA_J:right shoulder joint][CON:RUA][JOINT][SMALL][INTERNAL][RIGHT]
[BP:LUA_J:left shoulder joint][CON:LUA][JOINT][SMALL][INTERNAL][LEFT]
[BP:RLA_J:right elbow joint][CON:RLA][JOINT][SMALL][INTERNAL][RIGHT]
[BP:LLA_J:left elbow joint][CON:LLA][JOINT][SMALL][INTERNAL][LEFT]
[BP:RH_J:right wrist joint][CON:RH][JOINT][SMALL][INTERNAL][RIGHT]
[BP:LH_J:left wrist joint][CON:LH][JOINT][SMALL][INTERNAL][LEFT]
[BP:RUL_J:right hip joint][CON:RUL][JOINT][SMALL][INTERNAL][RIGHT]
[BP:LUL_J:left hip joint][CON:LUL][JOINT][SMALL][INTERNAL][LEFT]
[BP:RLL_J:right knee joint][CON:RLL][JOINT][SMALL][INTERNAL][RIGHT]
[BP:LLL_J:left knee joint][CON:LLL][JOINT][SMALL][INTERNAL][LEFT]
[BP:RF_J:right ankle joint][CON:RF][JOINT][SMALL][INTERNAL][RIGHT]
[BP:LF_J:left ankle joint][CON:LF][JOINT][SMALL][INTERNAL][LEFT]
P.S. [MAGICAL] - remove it. It causes lots of weird things, and even more weird stuff.
Thanks for the ideas, Deon, I used some of them. (Updated the Creature-Bot on the first page.)
My current problem? I tried to add an Axebot graphic, and it won't show up. Still puzzling over that fun. Also the Recruits don't show with the red coloration. The babies, miners, woodcutters and peasants work though.
graphics_bots
[OBJECT:GRAPHICS]
[TILE_PAGE:BOTS]
[FILE:bots/bots.BMP]
[TILE_DIM:48:48]
[PAGE_DIM:3:3]
[CREATURE_GRAPHICS:BOT]
[STANDARD:BOTS:0:0:AS_IS:DEFAULT]
[CHILD:BOTS:1:0:AS_IS:DEFAULT]
[AXEBOT:BOTS:2:0:AS_IS:DEFAULT]
[CLERK:BOTS:0:1:AS_IS:DEFAULT]
[RECRUIT:BOTS:1:1:AS_IS:ADD_COLOR]
[WOODCUTTER:BOTS:2:1:AS_IS:DEFAULT]
[DEFAULT:BOTS:0:2:DEFAULT]
[FISHERMAN:BOTS:1:2:AS_IS:DEFAULT]
[MINER:BOTS:2:2:AS_IS:DEFAULT]
Oh, and I have the Bots a third limb for a claw attack. I'm gonna say it was used as a soldering tool before they escaped from the dwarves. (I intend to make our stout chums an opposed CIV when I get through all this trouble.) As a bit of relief on my pretty weak artistic ability, the third arm is stationed on their backs, and loops over a shoulder for use. I'll probably allow it in the picture sometimes. Like on Wrestlers.