World Difficulty: 54 A starkly clean hallway stretches before the view port. A few doorway looking hatches intersect the path along the way. At the end, a viewport shows a starscape, along with a subtle blue glow of a planet below.
group storage: 2 neon-red crabs(alive)(1-2 pieces of small neon-red chitin, 8oz ichor, 2oz crab offal, 20oz crab meat, 2 small crab neon-red claws, 2 beedy neon crab eyes, 8 neon-red crab legs)
6 oz crab offal
4 neon-red crab claws,
6 beedy neon crab eyes
14 neon-red crab legs
violet lobster(2-3 pieces of violet chitin, 10oz ichor, 2oz lobster offal, 40oz crab meat, massive violet lobsterclaw, 2 deep red lobster eyes, 8 violet lobster legs, 1 violet lobster tail)
3 packs of AA batteries, 8 batteries per pack.
7 AA batteries
2 handfuls of sawdust and bark shavings.
17 massive sparkling yellow fossil whale bones
bag of antique Shirakawa gravel(Approximately 5 useable units of gravel)
massive sheered steel I-beam(about a foot tall and wide, around 11ft long, would melt into about 8 units of useable steel)
20 red plastic food trays(about .75 units of usable plastic per tray)
wooden bokken
leather wrapped katana hilt
unsharpened iron shortsword blade
10 chromium bars
1,946 gold coins
14,500$ yen
double-fisted handfull of tiny, bright-pink crab eggs(about 97 eggs in total)
!base influence: 103!extraordinary reddish-green, oak slatted, patterned face-mask.
!base influence: 157!pristine, light-green 16oz. glass goblet, ringed with lime metal.
!base influence: 159!glass encased feline skull with glowing eyes.
!base influence: 73!delicate green glass orchid
!base influence: 67!skillfully made glass crab
!base influence: 109! http://www.holderofthestone.com/images/red_crab2.jpg divine crafted Van de Graaff Generator
!base influence: 468!3 units of woven starcloth
!base influence: 77!*Crab Meat Roast*
!base influence: 95!8 bars of RAMium metal.
!Base Influence: 113!
thunderclan: Creator: Fireheart the Peasant
Influence: 600
Gather{5} 21/100
Trade{1} 16/100
Stonesculpting{0} 50/100
Enhanced Incubation{1} 48/100
Bioenhancement{0} 6/100
Boneforging{1} 82/100
Bonecrafting{1} 80/100
Equipment:
[Boneforging]: 1/50
[Bonecrafting]: 1/50
Personal Inventory:
- blotched purple, white egg, about the size of a grape.
- blotched purple, white egg, about the size of a grape.
- blotched purple, white egg, about the size of a grape.
- neon-red crab shell shield !base influence:111!
- artefact quality sparkling whale bone staff, decorated skillfully with neon-red crab chitin and crab legs. !base influence:189!
- red and white marbled leathery bat-like bird !base influence:98!
- 121 units of pure copper ore
Rashilul:Creator: Nevets the Crafter
Influence: 1761
(Crafter: +20% to all crafting rolls. -30% to all other rolls.)
Woodsculpting{0} 27/100
Woodcrafting{0} 25/100
Milinery{2} 36/100
Jeweler{0} 51/100
Stonesculpting{0} 28/100
Glassmaking{7} 45/100
Glasssculpting{1} 37/100
Cooking:{2} 6/100
Optical Engineering{0} 57/100
Weaponforging{0} 64/100
Calligraphy{0} 69/100
Bone Engraving{0} 89/100
Animal Breeding{2} 0/100
Enhanced Incubation{1} 98/100
Biochemistry{0} 46/100
Macabre Artistry{1} 84/100
Equipment:
[Glassmaking]: 2/50
[Glasssculpting]: 1/50
Personal Inventory:
- impeccable lime green metal ringed monocle !base influence: 128!
- strong iron kopis !base influence: 91!
- lack of material neon-red chitin poem !base influence: 54!
- large sparkling-yellow, engraved whale backbone !base influence: 95!
- massive sparkling yellow fossil whale bone
- chromium crab corpse collage !base influence: 153!
Kinesen:Creator: Matis the Gatherer
Influence: 700
(Gatherer: +20% to all gathering rolls. -10% to all other rolls.)
Gather{6} 56/100
Trade{1} 96/100
Bonecrafting{2} 66/100
Boneforging{0} 31/100
Cloning{0} 49/100
Chemist{0} 52/100
Morphic Construction{0} 51/100
Gemforging{0} 46/100
Micro Ecology{0} 57/100
Personal Inventory:
- shard of sparkling rainbow shell
- neon-red shapechanging liquid shield. !base influence: 124!
- wooden bokken
- miniture biome capsule(boreal forest, orange-sun, beaver, fox) !base influence: 183!
lordnincompoop: Creator: Aristothenes the Crafter
Influence: 2401
(Crafter: +20% to all crafting rolls. -30% to all other rolls.)
Woodcrafting{2} 28/100
Woodsculpting{1} 59/100
Metalcrafting{2} 14/100
Stonesculpting{0} 57/100
Silkcrafting{1} 78/100
Mechanic{0} 66/100
Gadgetcrafting {2} 74/100
Cybernetics{2} 21/100
Blaster Master{0} 87/100
Bio Enhancement{4} 32/100
Equipment:
[Metalcrafting] 1/50
Personal Inventory:
- tiny green laser tube !base influence: 151!
- GOLDen-crested, steel electro-crab(alive) !base influence: 157!
Phantom: Creator: Elias the Peasant
Influence: 498
Gather{5} 22/100
Woodcrafting{0} 34/100
Ore smelting{0} 85/100
Weaponforging{0} 46/100
Metalcrafting{0} 4/100
Bonecrafting{0} 33/100
Animal Breeding{2} 36/100
Cross-species Animal Breeding {2} 26/100
Personal Inventory:
- barrel full of oil. Approximately 42 gallons.
- glowing gold-steel bar !base influence: 95!
- handful of neon-red and violet spiral lobster/crab eggs(25 eggs). !base influence: 118!
- gas-powered chainsaw(if dismantled: 1 sharpened metal chain, 2 long side blades. about 12 screws, 1 small engine, 1 smallish gas tank full with fuel, one pile of assorted scrap)
- tame black bear mother(alive)(3 units of black bear organs, 25 units of black bear meat, 10 units black bear fat, 15 units black bear blood, 2 black bear eyes, 42 black bear teeth(4 canines, 12 incisors, 26 molars), black bear skin, 20 black bear bones, 16 black bear claws, 1 black bear skull)
- 3 black bear cubs(alive)
- White Hudson Bay Wolf(alive)
- pack of 4 newborn hudson wolves !Base Influence: 90!
RAM: Creator: Ram the Crafter
Influence: 469
(Crafter: +20% to all crafting rolls. -30% to all other rolls.)
Gather{0} 47/100
Trade{0} 8/100
Plasmacrafting{2} 40/100
Metalcrafting{0} 89/100
Metalurgy{2} 6/100
Personal Inventory:
- unit of woven starcloth !base influence: 77!
- unit of woven starcloth !base influence: 77!
- unit of woven starcloth !base influence: 77!
- unit of woven starcloth !base influence: 77!
- unit of orange-sun plasma
- shiny chromium sphere(10cm r) !base influence: 89!
Waiting list:Cycle 2: 6/6
--
Hercul(Jetsquirrel) the Crafter
Osin(EagleV) the Peasant
Alfie(alfie275) the Gatherer
Lauren(Kashyyk) the Peasant
Fil(filiusenox) the Peasant
Michael(qwertyuiopas) the Peasant
--
Cycle 3: 4/6
--
(Diakron) the Crafter
Cheddarius(Cheddarius) the Gatherer
Cheflir(Eztuzt) the Crafter
(100killer9) the ?
--
hibernation:
Have the wolf give birth, then regularly feed it crab meat so It could produce milk for it's young. well it looks like there are no more crab meat. Then feed it the crab legs anyway, people eat crab legs anyway.
attempt: 53+1
quality: 62
base influence: 28+62=90
Making a bed for your wolf with your powers, you prod just enough beneath the visible. It dosen't seem to take much, but eventually you induce labor. Then after an hour or so, you end up with a small pack of 4 white wolf cubs.
+53 animal breeding exp (~Levelup!~)
+90 crafting influece
+pack of 4 newborn hudson wolves
!Base Influence: 90!Note: after a little thought, you /can/ increase the health of your animals, but to do so you must have a food or somesuch item and the animal to craft a healthier animal. And there is still the risk that the animal will die if you crit fail. so say next turn you want to feed your new pups crab legs, you must first make animal feed, then the turn after that you do a craft action, combining a wolf and one unit of crab feed. You will eventually get a healthier wolf, with a base influence value.
I just realized today that breeding is Ethreal Crafting, ie: making something from nothing. The parent subjects will be sacrificed in future breeding projects.I think I'm going to join the party and Gather some wildlife on the way (hopefully!) back to the ship.
attempt: 42+4=46
You manage to pull yourself from the chilling lake water, and look around. Dripping wet, you stride through the forest, you don't come across any viable wildlife. You do however find the portal that you were looking for last night and return safely to the ship.
+46 gather exp (~Levelup!~)
I abandon the *Crab Meat Roast*.
I request an eternal flame to smelt with.
I claim 2 units of cromium, 1 unit of gold coins, and a 4 units worth piece of the massive sheered steel I-beam.
I Craft by combining the newly claimed items into an incorruptible(can be shaped into objects, but not combined with other substances or otherwise be changed into something else) metal.
I abandon the new metal.
You put the crab meat roast into group storage, and request some gear for smelting from the ship. It zaps you with a lash of electricity and then says in a female voice. "Please be sure you have the full 250 influence for equipment purchases when you wish to buy upgrades."[Note: specify exactly when you purchase equipment, as you could afford it after the rolls, but in your post it comes before you make the metal]
attempt: 83+20=103
quality: 50
base influence: 63+50=113
Taking two units of the chromium, a large handful of gold coins, and cutting 4 more units off the shrinking I-beem, you prepare to smelt everything together into your super metal. You toil well into the later hours of this day, working carefully to allign every last atom of your metals into a strong and unchangeable substance. In the end you fuse the materials together and get it as close as you possibly can before stacking the bars into group storage.
+206 metalurgy exp(~Levelup!~)
+226 crafting influence
+8 bars of RAMium metal.
!Base Influence: 113!Note: The metal is quite unchangeable by mortal means. But due to the nature of the game, if you put it into group storage and another player decides to use it for something, and the rolls favor them, then they will be able to change it as they wish.
Melt down a chromium bar, smash the baby crabs together, and poor the liquid metal onto them. Call it art
attempt: 72+20=92
quality: 71
base influence: 75+71+7(crabs)=153
Taking a bar of the chromium from the group inventory, you melt it down into molten metal with a wicked grin on your face. Turning to your baby crabs, you let a fel mood take over as you smash the young creatures into pieces. Some parts are still twitching when you pour the molten metal onto the crushed and ichor splattered chitin pieces. You cool it instantly with a little divine powered breath, and the resulting sculpture you proclaim as a work of modern art.
+184 Macabre Artistry exp(~Levelup!~)
+306 crafting influence
- 3 neon-red crab spawn(alive)(1 piece of tiny neon-red chitin, 2oz ichor, 1oz crab offal, 3oz crab meat, 2 miniscule neon-red crab claws, 2 tiny neon crab eyes, 8 miniture neon-red crab legs)
!base influence: 14!+ chromium crab corpse collage
!base influence: 153!Craft. With the forest I create a habitat, or a zoo, suited for the fox pups and the beaver, making sure that I also use the orange-sun plasma to emulate a day/night cycle. This will be put in my inventory.
attempt: 67-10=57
quality: 83
base influnce: 100+83=183
Taking your bit of sun, lumps of earthen ground and animals in your working area. You sit crosslegged with the items sitting before you. You slow your breathing and focus. Putting your arms outstretched from either side, you slowly move them into a clap before you. You do this over and over, getting slower each time, as if you were meeting resistance. As you do this, the items before you seem to shrink, the animals become tiny versions of themselves and are placed within the lumps of dirt, that is molded to have stone mountains, fern trees, and weed grasslands. The smallish bit of sun is put into an ecliptical orbit around this floating mini zoo, to provide a regular day/night cycle.
+57 micro ecology exp
+187 crafting influence
- unit of orange-sun plasma
- lumps of forest floor(about 20 units of dark peat soil, 5 units of mixed sand, 5 smoothed lake superior pebbles, 3 units of dead plantlife and leaves, and 2 living weed(thistle), 1 living fern(small and rather unhealthy looking)
- plump beaver(alive)
- 6 fox pups(alive)
+ miniture biome capsule(boreal forest, orange-sun, beaver, fox)
!base influence: 183!I insert a particualrly expensive-looking gold coin into the back of the crab (in the shell, heads-side facing me) to create a seamless connection between coin and shell (like those two-tone coins/nibs/etc).
attempt: 97+20+1=118
quality: 52
base influence: 16+52+89(crab)=157
Carefully choosing a gold coin from the pile in group storage, you attempt to fuse the metalic object to the back of your metalic crab beast. The gold is easily malleable, but the trick is once again to preform the fusion without harming the crab. You've had good luck so far, and this adaptation is no different. Within a few minutes your steel electro crab, becomes a golden-crested, steel electro-crab. However, somehow the gold detracts from the impressive robotic aura the crab had before.
+236 bio enhancement exp(~Levelup!~)
+314 crafting influence
- battery operated STEEL electro-crab(alive)
!base influence: 178!+ GOLDen-crested, steel electro-crab(alive)
!base influence: 157!As the sunlight fades over this third day here near the lake, the ship rumbles and the vortex of swirling color overtakes the picturesque view of the tradepost sign and you are away to the next world.World Difficulty:
54 A starkly clean hallway stretches before the view port. A few doorway looking hatches intersect the path along the way. At the end, a viewport shows a starscape, along with a subtle blue glow of a planet below.
Alrighty, sorry about the delay, didn't feel like a creative mood earlier today, but all is well. Hope people agree with how I handled things here. Need to remember to just stick to the basics and fit all your requests and actions into those. Remember that both Crafting and Trading require you to use an item to do the action. Only Gathering is a source action. No more freebies on breeding.