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Author Topic: Hephaestus' Automatons (Day 1, World 5, Cycle 2)  (Read 71492 times)

RAM

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Re: Hephaestus' Automatons ( Cycle 1 End Recharge )
« Reply #435 on: February 19, 2010, 08:29:27 pm »

Waiting list please!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Phantom

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Re: Hephaestus' Automatons ( Cycle 1 End Recharge )
« Reply #436 on: February 19, 2010, 08:33:01 pm »

Sign me up again.
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thunderclan

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Re: Hephaestus' Automatons ( Cycle 1 End Recharge )
« Reply #437 on: February 19, 2010, 08:37:52 pm »

Fireheart would like to be added to the waiting list again...Maybe next time I'm awake I can finish with a positive amount of influence.  ;D

This is definitely one of the better games I've seen around here and I'll be continuing to watch while I rest.
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filiusenox

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Re: Hephaestus' Automatons ( Cycle 1 End Recharge )
« Reply #438 on: February 19, 2010, 09:10:49 pm »

Can I make my move now?Cause I gotta get off the Computer.

Gather
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"No, I'm being obstinate for the sake of I hate you."

qwertyuiopas

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Re: Hephaestus' Automatons ( Cycle 1 End Recharge )
« Reply #439 on: February 19, 2010, 09:43:01 pm »

Can't wait to see what sort of usable raw materials survive...
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Eh?
Eh!

Haika

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Re: Hephaestus' Automatons ( Cycle 1 End Recharge )
« Reply #440 on: February 20, 2010, 12:31:02 am »

Quote

World:
Spoiler (click to show/hide)

group storage:
Spoiler (click to show/hide)



EagleV:
Spoiler (click to show/hide)

Kashyyk:
Spoiler (click to show/hide)

filiusenox:
Spoiler (click to show/hide)

alfie275:
Spoiler (click to show/hide)

qwertyuiopas:
Spoiler (click to show/hide)

Diakron:
Spoiler (click to show/hide)




Waiting list:
Spoiler (click to show/hide)

hibernation:
Spoiler (click to show/hide)

As a new cycle begins, six new creators are awoken from hibernation, and the creation of items begins anew.

The swirl of the stars outside the ship shifts, and a small lurch heralds the arrival at a new world to explore.


World:
Spoiler (click to show/hide)

Quote
Ok, new actions from you creators can start now. If anyone has any questions, lemme know. Group storage was 247 items, I split it into 5 groups of 50, first rolled to see wich group to pick from, then rolled wich item of the 50. did that 10 times, and there are your starting items. Remember they are just sort of left overs, not really something to rely upon, get out there and gather, or negociate with someone else to gather for you.

Turn will happen once everyone has posted actions and I get some time to sit down to write it all out.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

qwertyuiopas

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #441 on: February 20, 2010, 12:41:57 am »

I'll take the log and make wooden gears of it. Then put them in group storage.
(Notice how all of the actions that combined many objects have unbelievable outcomes?
Well, I will try to create a steady supply of such component objects, changing type if it becomes too monotonus)
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Eh?
Eh!

Haika

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #442 on: February 20, 2010, 01:18:23 am »

woops, that reminds me, all items should now have influence. So did a quick random attributing of group storage.

group storage:
Spoiler (click to show/hide)
Logged
The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

lordnincompoop

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #443 on: February 20, 2010, 02:56:44 am »

Sign me back up, please. :)
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KineseN

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #444 on: February 20, 2010, 03:30:30 am »

Sign me up too.
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EagleV

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #445 on: February 20, 2010, 03:35:20 am »

I will explore this world and see what there is to gather.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

RAM

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #446 on: February 20, 2010, 06:07:09 am »

2 crafters, 1 gatherer, and 3 redshirts, this should be entertaining!
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

filiusenox

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #447 on: February 20, 2010, 12:51:25 pm »

I Claim the bear incisor.

I gather

« Last Edit: February 20, 2010, 12:53:29 pm by filiusenox »
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"No, I'm being obstinate for the sake of I hate you."

Kashyyk

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #448 on: February 20, 2010, 01:21:13 pm »

Muhaha! I am here!

I investigate any nearby mountains/cliffs and gather things there. (dragon eggs please!)

edited for understandability
« Last Edit: February 22, 2010, 04:59:19 pm by Kashyyk »
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Lidhuin

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Re: Hephaestus' Automatons (Day 1, World 1, Cycle 2)
« Reply #449 on: February 21, 2010, 02:22:28 pm »

I wish to join the next available cycle.
Name: Lidhuin
Profession: Trader
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