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Author Topic: An as-of-yet unnamed community TBS  (Read 5664 times)

qwertyuiopas

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Re: An as-of-yet unnamed community TBS
« Reply #60 on: December 30, 2009, 09:42:37 am »





You spend another two hours digging and mounding. Your friend works on the wheelbarrow(10 hours needed to finish)
2 hours until sundown.
12 work-hours remaining.
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ExKirby

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Re: An as-of-yet unnamed community TBS
« Reply #61 on: December 30, 2009, 12:52:47 pm »

Go to the river and poach some fish.
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RedWarrior0

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Re: An as-of-yet unnamed community TBS
« Reply #62 on: December 30, 2009, 03:07:22 pm »

Investigate the question mark.
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Rooster

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Re: An as-of-yet unnamed community TBS
« Reply #63 on: December 30, 2009, 03:15:02 pm »

You gotta be joking.
There have to be ponds somewhere to catch some turtles
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qwertyuiopas

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Re: An as-of-yet unnamed community TBS
« Reply #64 on: December 30, 2009, 03:17:38 pm »

The ? is just unmapper terrain, in this case, unmapped by laziness, with a promise to do it eventually.
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ExKirby

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Re: An as-of-yet unnamed community TBS
« Reply #65 on: December 30, 2009, 03:20:22 pm »

Can I ask what kind of trees we're dealing with, please?
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

qwertyuiopas

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Re: An as-of-yet unnamed community TBS
« Reply #66 on: December 30, 2009, 03:42:34 pm »

Generic wood-producing trees!
(I would tell you if they had any fruit or anything)
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dorf

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Re: An as-of-yet unnamed community TBS
« Reply #67 on: December 30, 2009, 03:59:38 pm »

Even generic tree-producing trees have leaves, right? ;)
Use them for bedding!
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qwertyuiopas

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Re: An as-of-yet unnamed community TBS
« Reply #68 on: December 30, 2009, 04:10:21 pm »

(Asm) leaves as bedding gives a 0.4% bonus (/Asm)

You spend the last two hours of the day gathering leaves into a corner of the shelter to use as a bed. You have enough for both of you. (Every 15 days you get an extra work-hour. I have decided that any fraction will be rounded down, but the rounded portion will persist to the next day. So, for each person with a pile of leaves to sleep on, you get 1/30th of a work-hour, saved up until it reaches a whole one.)
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ExKirby

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Re: An as-of-yet unnamed community TBS
« Reply #69 on: December 30, 2009, 05:16:14 pm »

Collect some grass and leave it indoors for it to dry out and make hay.
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qwertyuiopas

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Re: An as-of-yet unnamed community TBS
« Reply #70 on: December 30, 2009, 05:36:05 pm »

You do so. It is now one hour into the night.
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dorf

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Re: An as-of-yet unnamed community TBS
« Reply #71 on: December 30, 2009, 07:22:59 pm »

If I read correctly, we haven't built the beds yet.
Build two beds.
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Rooster

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Re: An as-of-yet unnamed community TBS
« Reply #72 on: December 30, 2009, 07:24:57 pm »

I say go to bed early, then work one hour longer tommorow
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ExKirby

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Re: An as-of-yet unnamed community TBS
« Reply #73 on: December 31, 2009, 05:01:07 am »

Good plan!
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Derm would be a Half-Minute Hero boss. YOU HAVE 30 SECONDS TO FUCK HIM UP OR HE DOES IT TO THE ENTIRE WORLD!

qwertyuiopas

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Re: An as-of-yet unnamed community TBS
« Reply #74 on: December 31, 2009, 08:46:07 am »

I'm going to arbitrarily decide that going to sleep early can save at most two hours per person, and that a bed has a quality multiplier between 0.5 and 2.0.

It is assumed that you sleep/rest when not working. You have 3 work-hours left.

Building a bed will take at least four hours for anything better than the ground.
(That is, the already collected bedding on the ground, since you can sleep on it without a bed, just with a 0.5 multiplier. And the 0.1% None bedding only applies when there IS a bed.)
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