Thanks for answering Dullard
Rereading what I wrote... I am sorry if it seems a bit harsh. I actually wasn't sarcastic when I said "I just love how there is no answer" If I remember correctly I was actually laughing because I asked that a few times and you never answered. So I figured I was just fantastically unlucky and laughed for a good five minutes.
Yes I am very masocistic sometimes.
First off, creatures are in the process of being rewritten entirely. The way their descriptions are generated is included
Makes sense. While you definately have the catelog of creature features set up judging by your earlier posts, the actual stats and normality needs to be edited especially for features such as magic, intelligence, and stuff.
It especially makes sense because when I looked at the game's equivilant of a mouse and saw that some of them REALLY could take on the game's equivilant of a human (easily) then something was odd.
I am restraining myself from asking too many questions since I want to be surprised somewhat.
They don't show up properly in the Atlas because it was unfinished in the pre-alpha build that was released for the Kickstarter. They will probably remain that way because it would be largely pointless to spend time on a soon-to-be-defunct GUI.
I was actually wondering more about the mechanical reasons for it. I realise they are broken and you didn't want to fix it. But why exactly is it broken from a programming standpoint?
I was actually curious as to what the game was doing exactly to off center the text.