I fell in love with this project the moment I set eyes on it, and I will be thoroughly impressed and happy when it's finally done. However, I do have a couple of questions regarding certain aspects of the game.
1 - Will we be able to have control over the generation of certain aspects of our worlds? What I am asking is, will we be able to, for example: add humans into the world or create our own races altogether? I remember in your preview videos you mentioned that humans and other high fantasy races might have to be modded in, but could it be possible to give the player the option of developing certain species to their specifications? I would love to see this feature because I would be able to guide the development of the world to suit my play-style. As much as I love alien worlds and what-not, I also would like the option to make that world have that touch of familiarity, so that I may feel more connected to the world. I'll be the first to admit that I don't know a whole lot about coding, but, hopefully, a feature such as this wouldn't be too hard to implement.
2 - How will you handle aspects regarding magical elements? Will spells or magical practices also be procedurally generated? Will certain things like alchemy be present in each world, or will these aspects also be procedurally generated? Also, will the game procedurally generate magical symbols, if you add such things at all? I am rather curious about this, because I am always a mage when I play fantasy games
3 - How will the ethics, laws, architecture, etc. be handled in civilizations? I would assume that the customs of each civilization will be procedurally generated, but what about architecture? Will each civilization use pre-made architecture, or will it be procedurally generated? If it is the latter, how will these buildings look in-game?