Turn 6!
Deliver an inspirational speech to the peasants, while attempting to un-jam my crossbow.
[6][1] You manage to convince the peasants that their cause is undeniably just. They take your word for it, and are inspired. You were so distracted with your speech that you forgot to unjam your crossbow.
[4] Your guard manages to stop the bleeding, somehow, and takes a swing at his foe. [4][2] He manages to make a decent gash in Antoine's leg and drops him to one knee.
Anyways, ask peasants to help me kill guards. While killing guards.
[4][5] The peasants are already killing guards. In fact, they're doing a better job than you, as your target has effortlessly blocked your swing.
Devise a scheme to send a small group of guards to the rear flank of the peasant mob; attack their weak point for massive damage.
This is a mob, not a Giant Enemy Crab! [5] However, your plan goes off remarkably well, and your guards get a quick surprise attack upon the peasants.
Set up a make-shift hospital for the treating of the wounded. Recruit some helpers to staff it.
[5] You and a few of the bystanders set up a field hospital from some nearby doctor's house. You begin to heal the wounded from both sides as they come in. [1] Next round, you can save one person that died in this round, if you choose.
Stop for a moment, and go back to the bloody battle, for Me and Fluffy shall end this nonesnse with our might and magic!
[2+1] You and your faithful rat march back to the battle, and create a giant clown to stop the fighting. It is giant, indeed, when compared to a mouse. (Midget Clown gained!)
Go and murder some nobility/rich people, but only if they don't agree to join the uprising.
[2][4] You kill four nobles on sight, forgoing the "ask if they support you" idea for reasons you're not quite sure of. Oh well, they were foul and needed to be destroyed. Viva la Revolution!
NPCs
Kill guard!
[3] It seems that with only one arm, Antoine's foe is now rather agile, and is not struck during this moment.
Peasants(54) vs. Guards(35)!
[4+1(Inspired) vs. 1+1(Equipment)+1(Flanking)]
[4][3]
Despite the guards' flanking maneuver, the peasants still hold strong through their numbers, and encouragement from their newfound friends. 7 more guards die in the fighting. (28 remain!)
Name: Loktar Ogar
Race: Human
Profession: Mage
Skills:
* Arcane Magic 1/5
* Silly magic 1/5
*Potion-Making 0/5
Equipment: Robe (Body); Silly hat (Head); Crooked Staff (wielded)
Status: Face: Taken
Name: Leif Kenothen
Race: Dwarf
Profession: Paladin
Skills:
*Healing Magic 2/5
*Armor 0/5
*Shield 0/5
*Hammer 0/5
*Speech 0/5
Equipment: Plate Armor (Body); Shield (Held); Sword OR Hammer (Held)
Status: Great!
Name: Zolak Slagem
Race: Dwarf
Profession: Warrior
Skills:
*Mace-wielding 1/5
*Acrobatics 0/5
*Armor 0/5
*Shield 0/5
Equipment: Mace; Shield; Chain Shirt
Status: Fine!
Name: Alfie
Race: Human
Profession: Rogue
Skills:
*Potion-making 0/5
*Silly Magic 0/5
*Improvised Weapons 0/5
*Acrobatics 0/5
*Theft 0/5
Equipment: Leather Armor (Body); Lockpick (misc.); Dagger (Held)
Status: Great!
Name: Sturgeon Wickerblade
Race: Human
Profession: Rogue
Skills:
*Speech 2/5
*Acrobatics 1/5
*Theft 0/5
*Silly Magic 0/5
Equipment: Leather Armor (Body); Lockpick (misc.); Dagger (Held)
Status: Great!
Name: Baron von Harwin
Race: Human
Profession: Lord
Skills:
*Weapon (Crossbow) 1/5
*Healing Magic 0/5
*Armor 0/5
*Shield 0/5
*Speech 0/5
Equipment: Chain Shirt (Body); Crossbow (Held); Shield (Held)
Companions: 1 Human Bodyguard
Status: Great!