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Author Topic: GeneRTD Turn 36!  (Read 22243 times)

Pillow_Killer

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Re: GeneRTD Turn 20!
« Reply #225 on: June 04, 2010, 12:27:07 pm »

Inquire about the job
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Quote from: x2yzh9
every man faps to every person he knows/likes. I've done that for about 2 girls that I've liked really, and it's because they have big boobs. 'Nuff said amirite?

Dermonster

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  • Break the world, see what falls out.
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Re: GeneRTD Turn 20!
« Reply #226 on: June 04, 2010, 02:40:31 pm »

Keep hauling. Ask passerby's for help.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

RedWarrior0

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Re: GeneRTD Turn 20!
« Reply #227 on: June 04, 2010, 05:57:16 pm »

Greet the knight and ask what he wants.
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RAM

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Re: GeneRTD Turn 20!
« Reply #228 on: June 04, 2010, 11:09:35 pm »

Levitate and speak in tongues.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

CJ1145

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Re: GeneRTD Turn 21!
« Reply #229 on: June 07, 2010, 04:12:38 pm »

Turn 21!

Quote from: inteuniso
Go to the nearest guild. If there's not a guild, go to the nearest Brothel.
You find a guild of merchants has a hall erected near the center of the town. You walk by, carefully avoiding a man gathering all the corpses from the battle onto a wheelbarrow. A respresentative speaks to you and explains that, yes, they do have a problem. [6] "Sir," he explains" our guild has been plagued by a group of bandits who think it good sport to take our livelihoods and give it to the surrounding villages' peasants. Helping the poor is all well and good, sir, but at this point the roles are reversed! Our association is on the verge of collapse! Please, sir, deal with them and you shall be handsomely rewarded!"

Quote from: Frelock
Go with the guard, and use my speech-making skill to employ a passionate defense of myself.
The guard escorts you (and the kobold, at the insistence of Lady Honheim) down to the station. It's rather run-down at the moment, as the fires set to it by some insane alchemist rebel have just now been put out. You are taken to the Chief's office, who sits you and your companion down and asks you the situation. [5] You explain the situation, and watch as the Chief strokes his beard. "Lady Honheim's been a problem for months now. The woman's been accusing anyone that can walk of trying to rob, and accusing the cripples of trying to scam her. Not to mention how often she's been caught trying to get her family 'out of the way' if you know what I mean. Third in line to inheritance and such."

He gets up and walks around the room. "Listen, you two, I need your help. Paladin, you enjoy doing good, right? And kobold, you look like you need some food. I need you both to go check out Honheim Manor, about a mile eastward on the main road. See if you can find any evidence we need to take her off the streets for good. Keep in mind, though, that with the new laws set after the battle I am unable to produce search warrants, so this entire thing is... under the radar, if you catch my drift. Do this, and I can offer you money, food, and anything else you require, within my power." (+1 to Speech)

Quote from: Pillow_Killer
Inquire about the job
Dinkus begins a long explanation. "You see, neighbors to our Plane are the Plane of Chaos. They've been a thorn in our side for millenia, constantly attempting to undermine our actions. It's taken 500 years of intense debate and legislature, but we've finally got a Declaration of War spelled out and ready for delivery. However, during peacetime we are unable to enter the domain of Chaos, therefore we need to find a 3rd party to deliver the declaration for us. Deliver this declaration, and you'll have a clean slate in our books."

Quote from: dermonster
Keep hauling. Ask passerby's for help.
[5] After watching for some time, you finally shout "any of you going to help me or what?" Startled, a trio of men grab their wheelbarrows and begin to load up the bodies into them. After another half hour or so, they finally get all the bodies to the clearing. You're satisfied with the work and give them each a silver piece from your pocket. They kindly thank you and head back to their jobs. (+1 to Speech, level gained)

Quote from: Redwarrior0
Greet the knight and ask what he wants.
As you approach you are greeted by a cheerful young knight. "Greetings sir!" He exclaims. "I can't help but notice you look you're preparing for a rather arduous journey. I thought you'd like to know that our kind lord, Count Whedon is currently looking for strong men for his militia! The perks, I must say, are fantastic. You can requisition whatever supplies you may need for freelance work from the castle for half price and, with permission from the local Captain of the Guard, of course, may recruit as many men as you need to assist you in your task!" He then hands you a pamphlet that essentially restates everything he said.

Quote from: RAM
Levitate and speak in tongues.
[3] You suddenly float into the air, shocking the homeless man that has been watching you.

"Baruk Khazad! Khazad Amenu!" Hm...

NPC Actions:

Quote from: Antoine
Election
Not that any of you were watching, but Antoine was appointed the new Captain of the Guard for his heroic deeds during the battle.

Spoiler: Pillow_Killer (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: inteuniso (click to show/hide)

Spoiler: RAM (click to show/hide)

Spoiler: RedWarrior0 (click to show/hide)

Spoiler: dermonster (click to show/hide)
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

inteuniso

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Re: GeneRTD Turn 21!
« Reply #230 on: June 07, 2010, 04:33:52 pm »

Offer an escort to the next caravan heading out of the village.
Logged
Lol scratch that I'm building a marijuana factory.

Dermonster

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Re: GeneRTD Turn 21!
« Reply #231 on: June 07, 2010, 04:36:12 pm »

Drain all the excess necrotic energy out of the zombie bodies and add them to my own power. IF there's nobody around, direct one sixth of the energy to one of the more whole and stronger bodies, for use as a servant. Otherwise just absorb it all.
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Pillow_Killer

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Re: GeneRTD Turn 21!
« Reply #232 on: June 07, 2010, 04:57:33 pm »

Ill need some proper defencive equipment and a ride there then. I accept.
Logged
Quote from: x2yzh9
every man faps to every person he knows/likes. I've done that for about 2 girls that I've liked really, and it's because they have big boobs. 'Nuff said amirite?

RedWarrior0

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Re: GeneRTD Turn 21!
« Reply #233 on: June 07, 2010, 08:09:10 pm »

Agree to temporarily take the job, but, as a paladin, I must first defend Law and Good. Gather resources and locate the Captain of the Guard to recruit men for my quest.
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RAM

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Re: GeneRTD Turn 21!
« Reply #234 on: June 07, 2010, 09:19:31 pm »

Wake up and complain that everything tastes of dwarf.
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Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

RedWarrior0

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Re: GeneRTD Turn 21!
« Reply #235 on: June 07, 2010, 09:57:10 pm »

What? You have a hangover?
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RAM

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Re: GeneRTD Turn 21!
« Reply #236 on: June 08, 2010, 01:24:35 am »

I saw the plot! A hangover is par for the course...
Logged
Vote (1) for the Urist scale!
I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Frelock

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Re: GeneRTD Turn 21!
« Reply #237 on: June 08, 2010, 02:01:55 am »

Agree to the guard's request.  With the kobold, coordinate a stakeout near the house; watch who goes in and who goes out, and record the times of these comings and goings.
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All generalizations are false....including this one.

CJ1145

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Re: GeneRTD Turn 21!
« Reply #238 on: June 10, 2010, 09:53:55 pm »

Turn tomorrow. Ran out of time tonight.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

CJ1145

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Re: GeneRTD Turn 21!
« Reply #239 on: June 11, 2010, 03:43:43 pm »

Turn 22!

Quote from: inteuniso
Offer an escort to the next caravan heading out of the village.
[5+1] You find a small caravan of peasants heading out to Diamond Peak, a nearby castle, to trade. After a short conversation with the caravan master, he agrees to take you with him. He explains that the bandits are known to be haunting this route, so you are much appreciated. He also tells you that his three sons are skilled combatants and shall help you should trouble arrive. You hop on his wagon, and wait as you slowly pull away from the village. (+1 to Speech)

Quote from: dermonster
Drain all the excess necrotic energy out of the zombie bodies and add them to my own power. IF there's nobody around, direct one sixth of the energy to one of the more whole and stronger bodies, for use as a servant. Otherwise just absorb it all.
[4+1] You use your knowledge of the necromantic arts to draw the energy out of the bodies and into yourself. You can't help but feel rejuvenated by the energy. [6] However, you restrain yourself, and place most of the energy into the most healthy body amongst them, still able to pass as human. It just so happens to be METAL-ARM! He nods to you and says "Nice to meet you. So what's the plan?" (Servant gained: Metal-Arm! +1 to Necromantic Magic! +1 to Health!)

Quote from: Pillow_Killer
Ill need some proper defencive equipment and a ride there then. I accept.
Dinkus explains to you that you will not need weapons. He then hands you two pieces of parchment, one blue and the other red. "The red one," he explains, "is the declaration of war. Make sure it reaches its destination. The blue one is a teleportation scroll. It can return you back to the courthouse when you say the words "Give me my sentence"." He then directs you outside, where you find a large white horse waiting for you. Dinkus hands you the reins and adds "Try not to dent it."

Quote from: RedWarrior0
Agree to temporarily take the job, but, as a paladin, I must first defend Law and Good. Gather resources and locate the Captain of the Guard to recruit men for my quest.
You sign some annoying paperwork that, in short, explains that in times of crisis you are willing to lend your services to the lord of this land. After you finish, you head down to the local Guard Station, passing by another paladin and a kobold heading in the opposite direction.

You walk in to find a tall blond-haired man filling out some paperwork at the desk. He spots you and waves you over. "You must be the new recruit for the Count's militia, correct? I received reports that you needed soldiers for your mission, whatever it is."

He hands you a slip of paper giving some quick bios about a dozen different soldiers. The man explains that you may select four of them to assist you. There are:
*3 Swordsmen
*3 Hammermen
*4 Crossbowmen
*2 Spearmen

Quote from: RAM
Wake up and complain that everything tastes of dwarf.
[3]You begin to mutter in your sleep of dwarf-taste, but no one is around to hear you anymore. The Goddess of Pity looks upon you and gives you a reroll because you've been asleep for so long. [1] You drop into a complete coma. Pity hightails it before she gets you killed. [1] It starts to rain. And nobody's taken you to Frelock's hospital stand yet either. It's rather sad, really.

Quote from: Frelock
Agree to the guard's request.  With the kobold, coordinate a stakeout near the house; watch who goes in and who goes out, and record the times of these comings and goings.
[6] After passing by another paladin on the way out (you marvel that there would be another servant in such a backwater village) you and your newfound companion go to the edge of Honheim Estate, and pick out a stakeout spot. You spend the rest of the day watching the goings-on of the household, and pick up on a few things.

* There are 4 people that go inside the house. Lady Honheim, the owner; the butler; the maid; and a local peasant named Kelburn. Lady Honheim tries to cover it up but the whole town knows what's going on.
*They all have different schedules. Lady Honheim leaves the house at 6 AM and stays out until noon, when she returns for lunch. She then leaves for the rest of the day, returning at 10 PM, and retiring to her chambers.
*The butler comes at 10 AM, leaves at Noon, then returns at 3 PM and remains until 9 PM.
*The maid comes at Noon and stays until 8 PM, cleaning up the massive manor by herself.
*Kelburn arrives right after Lady Honheim, at 10:30 PM and leaving at 4 in the morning.

Spoiler: Pillow_Killer (click to show/hide)

Spoiler: Frelock (click to show/hide)

Spoiler: inteuniso (click to show/hide)

Spoiler: RAM (click to show/hide)

Spoiler: RedWarrior0 (click to show/hide)

Spoiler: dermonster (click to show/hide)

I should mention this is the second RTD I've done in which RAM is extremely unlucky. Also, I've incorporated the Transformers RTD's health system to make more sense of the crazy battles this one tends to have.

You all have 5 HP (except dermonster who has 6 now) listed as Great!, Fine, Average, Poor, and Dying. Above Great are Superhuman, Supernatural, Transcended, Pure, and Omnipotent. These can go higher, but it just becomes Omnipotent+*insert number here*

Mooks, on the other hand, can only have 1 HP. Companions have 5, but with few exceptions cannot gain more.
« Last Edit: June 12, 2010, 09:40:01 am by CJ1145 »
Logged
This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.
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