Turn 8!
Run up to AN and bash his head in.
[6+1][5-1] You decide to take a more direct approach and bash AN over the head with your weapon. You apply decent force, but your foe seems to be made of sterner stuff, and bears the blow with surprising ease.
Now metal-fisted and all, your bodyguard goes on a killing spree, specifically a zombie-killing spree. [1+1] Sadly, he seems to have forgotten that zombies love close-quarters combat, and barely removes himself from the fight in time.
Convince both peasants and guards alike that I am the most important person in this battle and they should give life and limb to protect me.
[2+2][5+2] You convince the peasants that you are of some worth, and they probably won't let you die. They'll just hang you after the battle. The guards are now fervently devoted to you, but they were before, so not too much has changed. You think your speech skills have improved, though. (+1 to Speech!)
Eek, a zombie? Convert the zombie back to peasant, for King shall not be accused of necromagics!
[3] Unsure of how you made the thing in the first place, you have no inkling as to how to cure the zombie of being dead. You'll keep at it, though. Probably.
Save Antoine and 3 peasants. Attempt to find some cure for zomifying.
3 peasants rise from the dead to continue fighting. They then poof out of existence, as they have been turned to zombies. Antoine is fine, though. He immediately returns to his attempts to kill RNG's guard.
[6] Your clinic is prepared to save 6 people this turn, although with no cure for zombies there is little chance of saving that many.
Find a captain of the guards (He will probably have on better stuff) and kill him. My bloodlust demands for more kills.
[6+1][2-1][6] Your bloodthirsty antics find a captain of the guards right in your sights. You leap on him like a drunken midget, bashing him into nothingness quickly. You place your foot on the formerly alive pile of meat and shout out slurred battle cries. (25 guards remain!)
Become zombie king.
[3] The zombies deliberate amongst themselves, and ecide that you are a minor zed-noble, at best. Certainly not prestigious enough to command them.
NPC:
Redouble efforts to slay guard
[5][6] Antoine attempts to regain his advantage over his old friend, but with a metal arm the guard is mysteriously hard to beat. It's devolved into a stalemate, except for the zombies looming over them both.
Brains?
2 of the zombie horde descend on Antoine and RNG's guard, determined to eat them both and make them part of the zombie-nation.
Antoine vs. Zombie
[2]
Guard vs. Zombie
[6][1][5]
Antoine holds off his zombie, but the guard is not so lucky. The Zombie falls upon him, devouring enough of his flesh to guarantee that any qualified doctor would label him as "Dead, Jim". Except he's not. Kind of. He's a zombie now. (8 zombies on the field! 1 of them has a metal arm!)
Peasants(51) vs. Guards(25) vs. Zombies (
[4-1(Eek! A zombie!)][[4-1(Leader just died)-1(Eek! A zombie)][1+1(Feeding frenzy!)+1(Metal-arm)]
Ooh, a tie. Let's see, how do I handle this...
[4-1(Eek! A zombie!)][3+1(Feeding frenzy!)+1(Metal-arm)][5+3]
With the new Metal-arm zombie in charge, the horde descends on their foes like flies on an old corpse. 3 peasants are assimilated, as well as 5 guards. (48 Peasants remain! 20 Guards remain! 16 zombies on the field!)
Name: Loktar Ogar
Race: Human
Profession: Mage
Skills:
* Arcane Magic 1/5
* Silly magic 1/5
*Potion-Making 0/5
Equipment: Robe (Body); Silly hat (Head); Crooked Staff (wielded)
Status: Face: Taken
Name: Leif Kenothen
Race: Dwarf
Profession: Paladin
Skills:
*Healing Magic 2/5
*Armor 0/5
*Shield 0/5
*Hammer 0/5
*Speech 0/5
Equipment: Plate Armor (Body); Shield (Held); Sword OR Hammer (Held)
Status: Great!
Name: Zolak Slagem
Race: Dwarf
Profession: Warrior
Skills:
*Mace-wielding 2/5
*Acrobatics 0/5
*Armor 0/5
*Shield 0/5
Equipment: Mace; Shield; Chain Shirt
Status: Fine!
Name: Alfie
Race: Human
Profession: Rogue
Skills:
*Potion-making 0/5
*Silly Magic 0/5
*Improvised Weapons 0/5
*Acrobatics 0/5
*Theft 0/5
Equipment: Leather Armor (Body); Lockpick (misc.); Dagger (Held)
Status: Great!
Name: Sturgeon Wickerblade
Race: Human
Profession: Rogue
Skills:
*Speech 3/5
*Acrobatics 1/5
*Theft 0/5
*Silly Magic 0/5
Equipment: Leather Armor (Body); Lockpick (misc.); Dagger (Held)
Status: Great!
Name: Baron von Harwin
Race: Human
Profession: Lord
Skills:
*Weapon (Crossbow) 1/5
*Healing Magic 0/5
*Armor 0/5
*Shield 0/5
*Speech 0/5
Equipment: Chain Shirt (Body); Crossbow (Held); Shield (Held)
Companions: 1 Human Bodyguard
Status: Great!