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Author Topic: NIA (neural impulse actuator) first impressions  (Read 1865 times)

Virex

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Re: NIA (neural impulse actuator) first impressions
« Reply #15 on: December 26, 2009, 06:55:44 pm »

Judging from your first post, you're using beta waves now. Are you activating them by eye movement (as that seems to activate brainwave readings as well) or are you realy "Brainwaving" your movement?
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dragnar

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Re: NIA (neural impulse actuator) first impressions
« Reply #16 on: December 27, 2009, 01:23:11 am »

This sounds incredibly awesome. I'd seen something like this a while ago, but if was something like 300-400$ and couldn't do everything it sounds like this does.

It actually uses muscle movements more than brainwaves, although it does let you configure to alpha and beta waves*. Muscle movements also are much more controllable, and as such you will likely use them more. It isn't at the level of reading thoughts or anything like that. What I found fun was configuring me blinking to my WoW mage's spell "blink."  :D

*For clarifications, there are 3 types of beta and 3 types of alpha which can be detected.
So every time you blink, your character teleports... Sounds FunTM!
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penguinofhonor

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Re: NIA (neural impulse actuator) first impressions
« Reply #17 on: December 27, 2009, 08:03:46 pm »

This sounds cool, but unnecessary. I still wouldn't complain if I had one. Sounds pretty sweet. Hey, you could play two games at once! One with your hands, one with your head. But they'd both have to be pretty low-concentration games. Still, I'd love to see tournaments where people compete at the same game twice or something. Especially complicated things like Starcraft.
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Googolplexed

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Re: NIA (neural impulse actuator) first impressions
« Reply #18 on: December 27, 2009, 08:10:16 pm »

I'm waiting for the Emotive one to come out. The live demo was kindof a Fail though.

How are you supposed to concentrate and be calm when there are hundreds of people watching you, and rating your product.
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alway

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Re: NIA (neural impulse actuator) first impressions
« Reply #19 on: December 27, 2009, 11:11:55 pm »

Actually, IIRC the problem with the Emotiv demo was wireless headsets used by the crew set to the same frequency as something in the Emotiv, basicly garbling the signal.
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PTTG??

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Re: NIA (neural impulse actuator) first impressions
« Reply #20 on: December 28, 2009, 01:11:00 am »

This is black magic and tamprin' wit' wot Man was not ment to wot!

The mind is the sactuary and sole recluse shared by all humanity. I find this... vivisection of thought... deeply disturbing, doubly so that it is used for entertainment.

If WASD was enough for your grandpappy to use, then it's good enough for you.

...

In all honesty, I am a bit disturbed in some indescribable way by this technology, noninvasive though it may be.
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A thousand million pool balls made from precious metals, covered in beef stock.

Knirisk

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Re: NIA (neural impulse actuator) first impressions
« Reply #21 on: December 28, 2009, 01:28:51 am »

Big Brother's first step toward thought regulation.
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Also often called Boowells.

Askot Bokbondeler

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Re: NIA (neural impulse actuator) first impressions
« Reply #22 on: December 28, 2009, 10:19:45 pm »

This is black magic and tamprin' wit' wot Man was not ment to wot!

The mind is the sactuary and sole recluse shared by all humanity. I find this... vivisection of thought... deeply disturbing, doubly so that it is used for entertainment.

If WASD was enough for your grandpappy to use, then it's good enough for you.

...

In all honesty, I am a bit disturbed in some indescribable way by this technology, noninvasive though it may be.

you're sounding a lot like a tree huggin hippie

penguinofhonor

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Re: NIA (neural impulse actuator) first impressions
« Reply #23 on: December 28, 2009, 11:28:19 pm »

Honestly, there's no reason to be disturbed by this. If the government wants to read your mind, they'll have more advanced, well-funded, easy-to-sneak-into-your-brain-without-you-knowing technology to do it with.
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Idiom

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Re: NIA (neural impulse actuator) first impressions
« Reply #24 on: December 29, 2009, 01:32:24 am »

... I need this for when MechWarrior 5 is out.
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