Alright, sorry this took me so long. 20 days, in fact. Heh, so much for respectable update schedule...
Turn 35DragnarBah, "He has a treasure map" does me no good! I'll yell "Any mages looking for a quick buck, join me my (oh right, I'm not the pirate here...) crew and help me hunt down that swine Urel!"
Knowing that booze is the source of all magical power (that's worth a damn, anyway), there's a good chance you'll find a seedy scryer somewhere. (3) "I'm a mage!" Slurs one of the patrons, who may be a mage or, for all you know, the barkeep's other son. (?) "I'll join yer crew and find yer mark fer just ten pieces o' gold..."
Redwarrior0 (Red the Red)Time for the servants to start cleaning up! Find that damn duke as well.
You order your peons to work. (6) They get lazy and push most of the rubble into the shaft below the castle. Whatever; if the dwarves didn't complain when you just up and built a keep over their mountain hall they won't complain now. You... guess you can more or less start building now, if you've got the labor and resources. (3+1=4) You stand dashingly over the new field, and cast your fist to the air! This is where your statue will be built, you tell the chief mason. (6) He runs off at the order... Now, where's that damn duke? You have a very nice device- a tracking amulet. It works with three magically connect spheres that always line up. The duke wears one, and you have two that are tethered together. That way the servants can always retrieve him from whatever ditch he goes to sleep in and return him to his bed by morning. (?) On the good side, he (or the amulet) is moving... downside, it's in the shaft. Climbing down is possible. It is not, however, smart, nor even particularly dashing.
Jetsquirrel (?)Get drunk and try to fly with fire....
(5)
SHIT YEAHWell, aside from getting down -you'll run out of booze eventually- you seem to be remarkably unharmed by your scurrilous and reckless shenanigans. An army of peasants is cleaning up the castle below; which reminds you why you came out of your happy place in the woods (aside from booze). The demon. (?) You're not sure why you're thinking about it, or even if that's a good thing...
inteuniso (Mailex)Obviously that man needs to be taught equality and rights. Organize a coalition and get some metal plates from him!
You are the most learned kobold on this planet, and you demand that you shall be treated as an equal! Most of the people solicit about it trace a symbol of a star on their chest and run away though, so you head to see if there's any other kobolds. The only ones you can find are living in a group of tents, roasting vermin over fires- what tragedy could have driven them out of their great cities, so that they must live in this squalor?! You beseech one of them to speak to you. (2) "Me Jreengusss."
CJ1145Sneak upstairs and grab a pair of gloves
One must always keep their hands clean! Aw, who're you kiddin'. You're going to make them into evil minions. You move quietly up your stairs in the darkness... (1) you trip and fall down. (4) You're not injured, but you make quite a bit of noise and (3) wake up your brother. "I warned you bro! I warned you about stairs bro!" better make sure he doesn't rouse your parents!
Taco DanDrop anchor and take a landing party ashore in a rowboat, then continue through the forest.
(4) Your men lower the rowboat and drop anchor for you while you stare into the middle distance dramatically. (2) They paddle ashore. You're not really paying attention though, and continue your piratey orders of "Keep rowin', yeh scurvy dogs!" and "Paddle men!" or "Row, row for tha' threasure!" Since no good captain listens when his men complain, they shrug and continue to paddle up into the sand. Normally you'd be all for this, but your entire away team collapses when you finally reach the border of the forest. Before you now stands a lush mass of coconut trees and thick ferns. And some sleeping pirates. It sounds like the rest of your crew is partying in the ship.