Turn 22Wimdit (Laodike)Okay. The duke is totally in on this. He's probably fleeing in terror from the castle, so comb the streets and look for him.
Indubitably! You're not fond of dukes nonetheless, so you resume your earlier plan to kidnap him. (5) There he is
coming down the bloody street. No doubt he figured the first thing to do after his castle blew to pieces was hit the booze. You go into an alley and call over to him. "Hey, I've been looking for you! It's important!" (4) *THWACK* Time for interrogation!
Jetsquirrel (?)Check the time of the day and go introduce myself as their new teacher! to the learners. MUAHAHAHA i will create a totally new clan
Uh-oh! Before you can do anything, you're going to have to pull that exclamation point out of the middle sentence and put it on the end like a normal person. Who do you think you are, Bram Stoker? (3) ...right then. Now, to check the time of day... (2) you head outside to check the sun, since there's no clocks. But when you do, you forget for a moment what you meant to do... Oh! The ice cream stand! (6) You take some ice cream with your bare hands. The vendor seems too afraid to object. Then you return inside. (4) The students are already in their fire garb- you see they have several sets of clothing, and even blank robes stored with dye bottles, each. You're sure you can think of a new clan if you have to, since the Drunken Monkey Dance clan already exists. After all, where else did you learn your moves? The theatre? I THINK NOT.
Kilakan (Kilaran)use the mechanisms I grabbed earlier, and override the doors lock, and open it with a lever.
(Interpreting your action as best I can, it's a little confusing:) You build a lever to open the door, with the mechanisms from the other broken lever. (5+1=6) The doors swing open, and your lever falls apart. A shaft into the belly of the earth yawns out before you, lined with stairs. You are -no offense- dwarfed before the black void, lit by your single torch- isolated, a non-existent onlooker from acrost the shaft might say, against the darkness. Many of the routes are damaged, by fallen slabs of stone and blocks, but in the redundance of the classic stair-shaft lies its durability- you can surely pick a way to the very top or very bottom, though you don't know what you'll find. You pause to think before the disheartening climb. Your memory is much clearer now. You'd been meeting a human in one of the cheese-provinces (they all sound the same) who had gone by the code name of Gentleman. It was for the better good of course... to deal with that accursed demon. Anyway, when the baron found out you were dealing in the secrets of windmills, water wheels, pumps, and even perpetual energy generators, things went demon rat flavored (a common dwarven saying). Better focus on finding out where you are.
Redwarrior0 (Red the Red)I go to the marketplace and try to get things in order
Your lieutenant Bleu hands you a period. You thank him and set off with your three trusted lieutentants-
Bleu,
Yelloh, and
Grün. (1) Right. Marketplace. You're waist deep in the river. (2) (un)fortunately, by the time you get back the riot, or whatever, around the tavern has cleared up. (2+1=3) By questioning citizens, the most information you can gather is that there was a fight between some "crazy martial arts dudes". (?) You are honestly at a loss. Although (knowing the layout of the city) you do remember there was a Sea Lion temple near the castle.
tehstefan (Roderick)See if I can't stalk up on this dragon again. He might be wary, but I'm sure I'd best press on right now.
You must strike while the iron is hot! (2+1=3) Curses- the dragon has already retreated into the cave. You nock an arrow and boldly follow it in. (3) IT KEEPS HAPPENING. You're standing on the dragon's head now. You've come a way down a tube, and into a "foyer" of sorts, with barely enough light to see coming in through a solitary mossy hole in the ceiling. Welp, better shoot that varmint. (6+2=8) This time the arrow strikes true-
BOOM, HEADSHOT! You stand over the fruits (gibs) of your labor. Did you just get lucky? Maybe. But you think it's about as likely that you missed once as end up standing on its head unnoticed twice. ...uh-oh! The dragon is moving! (4) It's not alive, but you've hit the dragon's explode gland! It's going to explode! How do you make your escape?