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Author Topic: BM7: PokeBox #058: Town Victory!  (Read 44647 times)

GlyphGryph

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Re: BM7: PokeBox #058: Day 3 : ...Leads to a Decision Made For Them.
« Reply #285 on: January 04, 2010, 11:55:20 pm »

The pokemon are fighting against themselves once more, losing steam and focus. Slowly the shelled Kakuna lowers itself from the ceiling until it hangs amid the arguing parties. The others do not hear Alsark speak, but they know from the look in his eyes that he has decided who must die.

His gaze falls upon the Lapras, RandomNumberGenerator, who immediately backs away. "Of course it could not be me!", he sings, "It must be another!" The Kakuna's gaze does not waver, however. Disquieted, RandomNumberGenerator turns... only to find the gaze of the slowpoke known as Spitfire on him as well. The vacant, staring, empty eyes. On both sides of him. The other pokemon step back, and the arguing ceases. Suddenly everyone feels as if a decision has been made.

As the cords of confusion wrap around his mind, RandomNumberGenerator sings one final song, a dirge, the song of his life and death.

As the body falls, it begins to decay and turn black. The creatures skin becomes black and oily, and he seems to melt around the edges, before fragmenting and pixelating. He was not a lapras after all! RandomNumberGenerator was actually... MISSING NUMBER!

No, wait, thats wrong. He was a Lapras, he was just, also, a shadow pokemon.

Anyways, the oily dark essence detaches itself from the corpse as the computer proccesses start to reclaim the body. It forms into a sinister form above the fallen, a creature of darkness and hatred...

"You may have defeated me, you pitiful, weak, foolish little slaves, but you have not won. This is not over!" it screams, as if in agony. It draws itself up, preparing to strike at the others...

Magmadeath uses splash on RandomNumberGenerator!

The water cleans up the evil oil! RandomNumberGenerator has been defeated!


Sorry for the long flavour text, but this is the first lynch I've ever gotten to write for cause of you jerks taking forever to lynch someone. :P

RandomNumberGenerator, Shadow Lapras and Mafia Roleblocker, has been lynched! 1 scum remains!

It is now Night. Night Roles, send me your actions!


Night will last 24 hours, so until 11pm tomorrow night.

Final Votes:
Cheddarius(1): Nirur Torir
spitfire(1): RNG
RNG(3): Alsark, MagmaDeath, spitfire684


Not voting(2): Cheddarius, theevilmonk
« Last Edit: January 04, 2010, 11:59:49 pm by GlyphGryph »
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ToonyMan

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Re: BM7: PokeBox #058: Night 3 : A Shadow before the Light of Truth...
« Reply #286 on: January 05, 2010, 02:55:16 pm »

Good job guys.

This game is soon be ours.
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RandomNumberGenerator

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Re: BM7: PokeBox #058: Night 3 : A Shadow before the Light of Truth...
« Reply #287 on: January 05, 2010, 03:27:59 pm »

Blah. If I knew that extension didn't count, I would have asked for one...
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GlyphGryph

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Re: BM7: PokeBox #058: Night 3 : A Shadow before the Light of Truth...
« Reply #288 on: January 05, 2010, 11:24:48 pm »

Night end has been extended until morning, mostly because I don't have time right now. Sorry!
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GlyphGryph

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Re: BM7: PokeBox #058: Night 3 : A Shadow before the Light of Truth...
« Reply #289 on: January 06, 2010, 10:09:53 am »

During the night, ToonyMan has been mod-killed for posting after deadline! He is revealed as an infinite mod-kill reviver town IC, and has returned to life! ^_^

The morning brings a sobering end to the victory celebrations of the previous day... Alsark, the Kakuna that lead the lynch against the scum, has been found torn to bloody pieces. As those pieces fade, everyone realizes that what the Shadow said was true... he can still win. There is another shadow pokemon among their numbers. Waiting. Lurking. Killing.

Alsark, townie, has been killed in the night!

By the way, next deadline is current Friday Night, 11pm EST
« Last Edit: January 07, 2010, 09:49:13 am by GlyphGryph »
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GlyphGryph

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #290 on: January 06, 2010, 10:10:46 am »

It is now the fourth day!
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Vector

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #291 on: January 06, 2010, 11:26:08 am »

...

Request that thread be renamed "Beginner's Bastard Mafia."

>________________>
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"The question of the usefulness of poetry arises only in periods of its decline, while in periods of its flowering, no one doubts its total uselessness." - Boris Pasternak

nonbinary/genderfluid/genderqueer renegade mathematician and mafia subforum limpet. please avoid quoting me.

pronouns: prefer neutral ones, others are fine. height: 5'3".

Nirur Torir

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #292 on: January 06, 2010, 12:36:51 pm »

Normally I'd complain about hidden rules popping up, but not this time. Good job, guys.

Now, Cheddarius, I'm STILL waiting for you to respond to my questioning.

Vector, I think you're trying to trick us into lynching the mod. It won't work, I say.
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ToonyMan

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #293 on: January 06, 2010, 02:48:00 pm »

Oh no I quoted the mod, that's a mod-kill.  Oh well.
Players:
01.  spitfire684
02.  Cthulhu - Townie
03.  Alsark
04.  MagmaDeath
05.  Siquo - Townie
06.  theinnermonk
07.  Cheddarius
08.  Nirur Torir
09.  RandomNumberGenerator - Mafia Roleblocker

Alright, Alsark was killed in the night.  My guess, he says he plays well after one scum died and the other scum DID NOT WANT THAT.  He was active as well and scum hunting.  Cheddarius was not killed.

We have 6 people alive.
One of those is scum.


We can have TWO chances to lynch scum.  Make use of those.

If there is a cop out there, this is not lylo, don't release your info unless you have a very good reason to do so, or if you exist.  If you're about to be lynched, I would release your info.  Only if there is NO HOPE though.
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spitfire684

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #294 on: January 06, 2010, 02:53:19 pm »

Now that one of scum is now dealt with, we can concentrate on the last. Cheddarious is still on my list of potential scum, so I would like to hear more about what he has to say.
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ToonyMan

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #295 on: January 06, 2010, 02:56:21 pm »

Also make sure to scan all of RNG's posts.

He's confirmed scum now so you can learn ALOT.
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MagmaDeath

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #296 on: January 06, 2010, 03:34:49 pm »

Well, Today I think we should lynch Cheddarius, So we dont get stuck with him copclaiming on lylo. If he is just a vanilla townie, so be it, We just get rid of a major WIFOM sorce on lylo.
 
Nirur Torir, Why do you think the mafia left Cheddarius alive?
 
Cheddarius, Are you a cop or not?
 If you are, Why do you think you wern't Night killed?
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Cheddarius

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #297 on: January 06, 2010, 09:08:31 pm »

I am a cop. Spitfire, theevilmonk, and magmadeath were all shown to me, in that order, as town.

I'm sorry I wasn't able to find scum before my death (as scum will kill me tonight). My utmost apologies.

I don't know why I wasn't NK'ed... maybe since I've been acting crazy all game, so scum weren't sure?

Nir, what are your questions?
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spitfire684

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #298 on: January 06, 2010, 09:21:44 pm »

I am a cop. Spitfire, theevilmonk, and magmadeath were all shown to me, in that order, as town.

I'm sorry I wasn't able to find scum before my death (as scum will kill me tonight). My utmost apologies.

I don't know why I wasn't NK'ed... maybe since I've been acting crazy all game, so scum weren't sure?

Nir, what are your questions?
Nir seems to be on my list too, looking back, RNG attacked almost everyone APART from Nir. It is possible that Nir was RNG's scum buddy. But still Cheddar, there is a slight possibility that you may be mafia pretending to be a cop. Although I am not sure yet, more questions need to be answered.
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Nirur Torir

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Re: BM7: PokeBox #058: Day 4 : ...Reveals a Shadow Still Hidden.
« Reply #299 on: January 06, 2010, 09:37:38 pm »

Magma, why the sudden shift of suspicion onto Cheddarius? Yesterday, you seemed fairly certain of him being cop. What made you suddenly unsure?

Your reason for voting him doesn't make much sense to me, either. How would he copclaim at LyLo after you asking him if he's a cop?

I feel there are a few possible reasons why he wasn't NKed.
1) He is scum.
2) The remaining scum doesn't consider him as much of a threat as Alsark. Either they are a godfather, or they are convinced that they haven't done anything scummy enough to warrant an investigation. Perhaps they just don't believe the obvious cop-tells.
3) A hit of WIFOM. See 1.
4) They were counting on me to continue attacking him. If he flips town, then it would be easy to point a finger at me for going after the obvious cop.
5) They expected the presence of a doctor protecting Cheddarius.

---

The code thing was strange, pointless, and off-topic, yet you were encouraging us to try to waste time with it.
Er, what code thing?

You're also claiming that even a town result is useful. In your eyes. Which, to me, indicates that you're a godfather. A godfather would love to be confirmed as townie by the cop.
It is useful. Just look at the arguments I've put forward. You can't say "Oh, a Mafia would say that 1+1=2, therefore you are Mafia", because I have shown repeatedly how a town result, although it would be pretty dumb, is not completely useless.
Though again, it lowers suspicion very little (from 5/7 town to 6/7 town) and I agree that cop should only claim if he/she gets a scum report. So the point is basically moot.

Here is the code.

x gkc fc ldi msyan bm lvmjr usvpakf rcwqm huph dlq gpja sr cirhhssz wf ivo qmb ppzvip gcxhpmds ctfssp wassoh u gupzv qmyr ivsw ocqt o vmfhyt skwuse ic mvmqx rcwqm huph isg ann gegosfhtepxm pphml fvvh akr ivbb w rehs pddzip skrzkqmhvdb zsubg x grexz qd hrme hugcekt ifxbq xts sxtdl xsgisb sr hut ovttooth yzqfzjqr gaazp oc mf wf ivo qagg rcwqabyn icip zrihov bsexcn ladruivpk huxg gmxz utzz cai gd tsrp chi kref hut qsttse zsi me drgwyh u oyhc clmzy vwfi kch p vsrf znisb wqavrcvsz huph dlq qvevov ug gws csooyasn yzpetouenzr rwzlqf pdawe fvr kwqizset qsttse esbmar ncr xsi w zjgd ka qbbak qk znsg zidwbs tkvqkraz oboznbodmab cdwxx

Oh frig, sorry for editing

Indeed. It is... unbreakable.

Or is it?

I refuse to explain, my dear sir.

That code?

<Too lazy to break up quotes right now. See the second part of the first quote.> So, in the same sentence, you both claim that a town result is useful, but not very. After trying to prove it was useful.
The code. Explain what was up with that. Explain why you "forgot" about it. Then explain where you were before the end of day 3. Finally, explain why you're convinced that you won't find the scum by regular scumhunting today.
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