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Author Topic: Please disregard this topic.  (Read 4663 times)

Tradanbattlan

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Please disregard this topic.
« on: December 20, 2009, 04:15:39 pm »

Thread locked due to my increasing inability to think straight while depressed.
Sorry for the inconvenience.
Now if you'll excuse me, I'm going to go visit a shrink.
« Last Edit: January 03, 2010, 05:34:54 pm by Tradanbattlan »
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A_Fey_Dwarf

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Re: WERWOLVES- Trouble in the Village!
« Reply #1 on: December 20, 2009, 04:17:38 pm »

Ahh, maybe this should go into the mafia subforum. Also werewolf is spelt wrong in the title.
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Cthulhu

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Re: WEREWOLVES- Trouble in the Village!
« Reply #2 on: December 20, 2009, 04:21:41 pm »

Also also, you mention ninjas in the rules but never elaborate on them in the role list.
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Tradanbattlan

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Re: WEREWOLVES- Trouble in the Village!
« Reply #3 on: December 20, 2009, 04:22:00 pm »

Also also, you mention ninjas in the rules but never elaborate on them in the role list.
That's because they're ninjas! Fixed it.

Nirur Torir

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Re: WEREWOLVES- I am not a werewolf.
« Reply #4 on: December 20, 2009, 04:24:07 pm »

In.

Your wording makes it look like archangels only have a one-shot protect.
30 minute nights? Seems ... inconvenient.
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Cthulhu

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Re: WEREWOLVES- Trouble in the Village!
« Reply #5 on: December 20, 2009, 04:24:41 pm »

I am in this.
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Tradanbattlan

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Re: WEREWOLVES- I am not a werewolf.
« Reply #6 on: December 20, 2009, 04:24:51 pm »

In.

Your wording makes it look like archangels only have a one-shot protect.
30 minute nights? Seems ... inconvenient.
What should the nights be then? 15 minutes? Yeah. Changing to 15 minutes.
« Last Edit: December 20, 2009, 04:30:28 pm by Tradanbattlan »
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Nirur Torir

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Re: WEREWOLVES- Trouble in the Village!
« Reply #7 on: December 20, 2009, 04:32:22 pm »

I think the general standard on this forum is 24 hours for nights, and 48 hours for days. Unless you're trying for some sort of strange ultra-fast game that only lasts for a few hours, at which point you should probably state it in the intro post and state when it's starting.
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Tradanbattlan

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Re: WEREWOLVES- Trouble in the Village!
« Reply #8 on: December 20, 2009, 04:34:09 pm »

I think the general standard on this forum is 24 hours for nights, and 48 hours for days. Unless you're trying for some sort of strange ultra-fast game that only lasts for a few hours, at which point you should probably state it in the intro post and state when it's starting.
Hmm. That also works, and will give me time to play my games. Seems more fit, too. Fine.

Rooster

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Re: WEREWOLVES- Trouble in the Village! (SIGNUPS)
« Reply #9 on: December 20, 2009, 06:17:43 pm »

IN

Interesting. A ninja killing a werewolf? Why not a pirate?
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WorkerDrone

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Re: WEREWOLVES- Trouble in the Village! (SIGNUPS)
« Reply #10 on: December 20, 2009, 07:42:47 pm »

I'm in.
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RedWarrior0

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Re: WEREWOLVES- Trouble in the Village! (SIGNUPS)
« Reply #11 on: December 20, 2009, 11:30:21 pm »

I would advise taking lightkeeper out and just using a normal day/night cycle.

Desperado is an interesting role. Ninja... I just don't think fits in the theme. Maybe change to Werewolf Hunter?
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WorkerDrone

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Re: WEREWOLVES- Trouble in the Village! (SIGNUPS)
« Reply #12 on: December 21, 2009, 03:15:58 am »

Desperado is suppose to fill that role but I think that:

There should be TWO Werewolf Hunters, and TWO werewolves. The person who who would have been light keeper (which I agree should be taken out) will fill the role of the second werewolf.

Werewolf hunters: The Ninja and the Desperado will be the two hunters, who can still try and find the werewolf by shooting someone during the day. This of course announcing them as being a werewolf hunter, but that shouldn't matter because then the mob tears them apart for shooting a non werewolf probably.

Also, a game like this really does need around ten people to play right.
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EagleV

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Re: WEREWOLVES- Trouble in the Village! (SIGNUPS)
« Reply #13 on: December 21, 2009, 04:05:42 am »

In
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Leafsnail

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Re: WEREWOLVES- Trouble in the Village! (SIGNUPS)
« Reply #14 on: December 21, 2009, 05:23:38 am »

Desperado is suppose to fill that role but I think that:

There should be TWO Werewolf Hunters, and TWO werewolves. The person who who would have been light keeper (which I agree should be taken out) will fill the role of the second werewolf.

Werewolf hunters: The Ninja and the Desperado will be the two hunters, who can still try and find the werewolf by shooting someone during the day. This of course announcing them as being a werewolf hunter, but that shouldn't matter because then the mob tears them apart for shooting a non werewolf probably.

Also, a game like this really does need around ten people to play right.
You can play with a lot less on irc, but you need to tweak the roles to make them smallgame friendly.
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