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Author Topic: Elven Zoo(or something)  (Read 1951 times)

Dark_Tundra

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Elven Zoo(or something)
« on: December 20, 2009, 07:50:09 am »

How about being able to send a dwarf chasing after en elf with a cage?(that is; the dwarf has the cage, and is chasing the elf) Long periods of abuse only net you elven warriors, which is nice I suppose... but my zoo really doesn't feel complete if I can't display all kinds of all species. Can I really call that a collection? Plus more information when construcing standing cages so I can alphabetize my creatures.

Apologies if any of this is unclear, misspelled or poorly gramatized... or if i made any words up. I have had trouble sleeping as of late and everything seems a little strange around the edges.

and a picture
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Silverionmox

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Re: Elven Zoo(or something)
« Reply #1 on: December 20, 2009, 08:41:35 am »

Some people enjoy playing dwarves against character, I guess:
   [ETHIC:ASSAULT:PUNISH_SERIOUS]
   [ETHIC:SLAVERY:PUNISH_CAPITAL]
   [ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]

If I'm not mistaken you can have a squad attack a peaceful creature in the coming version. Capturing it alive with a cage, net, bolas and/or rope could conceivably be a similar order.

I understand that you really want to do things to elves specifically, but for the near future you'll have to content yourself with making your squads wear robes and pointed caps with holes for the eyes, and engravings of burning crosses, as new features.
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Keldor

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Re: Elven Zoo(or something)
« Reply #2 on: December 20, 2009, 08:48:42 am »

You mean a zoo where you exhibit elves?  Brilliant!

For more information, if you hit 'x' (I think) you can switch the display mode to display the name of each cage individually, so you can see what's inside - that is, it'll say something like "*elf cage*".  You can also examine each cage from there, if you wanted to sort your cages by the name of the elf, for instance.
« Last Edit: December 20, 2009, 08:51:49 am by Keldor »
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IronyOwl

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Re: Elven Zoo(or something)
« Reply #3 on: December 20, 2009, 08:55:13 am »

More organized displays would be nice.

Unfortunately, they're one of those oddball features that's rather specific, so I don't think we'll be seeing any elaborate zoos anytime soon.

Guess you'll have to enjoy the nuances of feeding time alone, I suppose.
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Amalgam

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Re: Elven Zoo(or something)
« Reply #4 on: December 20, 2009, 09:09:21 am »

I could definitely see wizards having a zoo of some sort, collecting various sapient and non-sapient species just because they can.
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Dark_Tundra

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Re: Elven Zoo(or something)
« Reply #5 on: December 20, 2009, 09:20:45 am »

Some people enjoy playing dwarves against character, I guess:
   [ETHIC:ASSAULT:PUNISH_SERIOUS]
   [ETHIC:SLAVERY:PUNISH_CAPITAL]
   [ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]

If I'm not mistaken you can have a squad attack a peaceful creature in the coming version. Capturing it alive with a cage, net, bolas and/or rope could conceivably be a similar order.

I understand that you really want to do things to elves specifically, but for the near future you'll have to content yourself with making your squads wear robes and pointed caps with holes for the eyes, and engravings of burning crosses, as new features.

Not enslaving elves, placing them in an artificial environment where all their needs are taken care of; at the cost of privacy. No forced work. Barely any work if you count chewing.
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Silverionmox

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Re: Elven Zoo(or something)
« Reply #6 on: December 20, 2009, 09:57:31 am »

Some people enjoy playing dwarves against character, I guess:
   [ETHIC:ASSAULT:PUNISH_SERIOUS]
   [ETHIC:SLAVERY:PUNISH_CAPITAL]
   [ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]

If I'm not mistaken you can have a squad attack a peaceful creature in the coming version. Capturing it alive with a cage, net, bolas and/or rope could conceivably be a similar order.

I understand that you really want to do things to elves specifically, but for the near future you'll have to content yourself with making your squads wear robes and pointed caps with holes for the eyes, and engravings of burning crosses, as new features.

Not enslaving elves, placing them in an artificial environment where all their needs are taken care of; at the cost of privacy. No forced work. Barely any work if you count chewing.
Being captured and kept in a cage for entertainment isn't slavery?
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Dark_Tundra

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Re: Elven Zoo(or something)
« Reply #7 on: December 20, 2009, 10:08:53 am »

Some people enjoy playing dwarves against character, I guess:
   [ETHIC:ASSAULT:PUNISH_SERIOUS]
   [ETHIC:SLAVERY:PUNISH_CAPITAL]
   [ETHIC:TORTURE_FOR_FUN:UNTHINKABLE]

If I'm not mistaken you can have a squad attack a peaceful creature in the coming version. Capturing it alive with a cage, net, bolas and/or rope could conceivably be a similar order.

I understand that you really want to do things to elves specifically, but for the near future you'll have to content yourself with making your squads wear robes and pointed caps with holes for the eyes, and engravings of burning crosses, as new features.

Not enslaving elves, placing them in an artificial environment where all their needs are taken care of; at the cost of privacy. No forced work. Barely any work if you count chewing.
Being captured and kept in a cage for entertainment isn't slavery?
If being kept in a cage is slavery then wouldn't prisoners of war; and jailed dwarves constitute slavery?

Quote from: Princeton
# slave - a person who is owned by someone
# slave - someone who works as hard as a slave
# slave - work very hard, like a slave
# slave - someone entirely dominated by some influence or person; "a slave to fashion"; "a slave to cocaine"; "his mother was his abject slave"

without being directly owned or forced into labor; while also being looked after and kept from danger?
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Silverionmox

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Re: Elven Zoo(or something)
« Reply #8 on: December 20, 2009, 10:46:46 am »

If being kept in a cage is slavery then wouldn't prisoners of war; and jailed dwarves constitute slavery?
Prisoners are legally prisoners, either as losers of a military conflict, or as punishment for a crime/awaiting justice. Capturing peaceful civilians does constitute slavery.

Quote from: Princeton
# slave - a person who is owned by someone
# slave - someone who works as hard as a slave
# slave - work very hard, like a slave
# slave - someone entirely dominated by some influence or person; "a slave to fashion"; "a slave to cocaine"; "his mother was his abject slave"

without being directly owned or forced into labor; while also being looked after and kept from danger?[/quote]Keeping a lving being in a cage counts as owning, check with your local justice department if in doubt. Slave-owners typically used the they-are-fed-and-kept-safe argument to justify slavery. Basically, if you need a restraint, you're keeping someone captive. Presuming you are not insane, you are doing it for a reason, and keeping someone captive for your own benefit is slavery.
Since elves need freedom of movement, contact with sunlight, plants, etc. you're arguably torturing them as well - instead of meeting their needs.

There might be plenty of reasons to capture peaceful creatures and the game mechanic should be available, but why people are so obsessed with doing it to elves boggles the mind. Did everyone's blonde macrobiotic mother lock them up in their rooms once?
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Dark_Tundra

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Re: Elven Zoo(or something)
« Reply #9 on: December 20, 2009, 06:21:23 pm »

If being kept in a cage is slavery then wouldn't prisoners of war; and jailed dwarves constitute slavery?
Prisoners are legally prisoners, either as losers of a military conflict, or as punishment for a crime/awaiting justice. Capturing peaceful civilians does constitute slavery.

Quote from: Princeton
# slave - a person who is owned by someone
# slave - someone who works as hard as a slave
# slave - work very hard, like a slave
# slave - someone entirely dominated by some influence or person; "a slave to fashion"; "a slave to cocaine"; "his mother was his abject slave"

without being directly owned or forced into labor; while also being looked after and kept from danger?
Keeping a lving being in a cage counts as owning, check with your local justice department if in doubt. Slave-owners typically used the they-are-fed-and-kept-safe argument to justify slavery. Basically, if you need a restraint, you're keeping someone captive. Presuming you are not insane, you are doing it for a reason, and keeping someone captive for your own benefit is slavery.
Since elves need freedom of movement, contact with sunlight, plants, etc. you're arguably torturing them as well - instead of meeting their needs.

There might be plenty of reasons to capture peaceful creatures and the game mechanic should be available, but why people are so obsessed with doing it to elves boggles the mind. Did everyone's blonde macrobiotic mother lock them up in their rooms once?
[/quote]

By this logic would dwarves be likely to find keeping animals in cages or on chains to be morally objectionable?
Should I replace my zooith a statue garden?
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Lord Dullard

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Re: Elven Zoo(or something)
« Reply #10 on: December 20, 2009, 07:31:30 pm »

Capturing peaceful civilians does constitute slavery.

By the dictionary definition, it might. It depends specifically on which definition you choose. Many include nuances about 'severe toil', etc., which certainly would not be the case in this instance. They might arguably still be 'slaves' because they are technically the property of another person/government.

However, I think most reasonable people (i.e., those who don't want to sit and argue moronic semantics) could agree that being kept in a cage with a lot of luxuries/all of your needs met does not really constitute the classical definition of 'slavery'. Slavery normally implies being forced into some kind of harsh labor-environment.

Edit: Slavery also typically implies some sort of interaction with your 'owner', which these creatures wouldn't really have. They are definitely 'captives', but I wouldn't really call them 'slaves'. Are monkeys in a zoo 'slaves'?
« Last Edit: December 20, 2009, 07:33:41 pm by Lord Dullard »
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Hectonkhyres

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Re: Elven Zoo(or something)
« Reply #11 on: December 20, 2009, 10:35:37 pm »

Elves are not people. They therefore can not be classified as slaves.
They are, in fact, a form of overly vocal livestock.
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Amalgam

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Re: Elven Zoo(or something)
« Reply #12 on: December 21, 2009, 01:49:34 am »

The key difference between "captivity" and "slavery" is whether or not you're forcing something to do work. For example, tigers at a zoo are not "enslaved," they're kept in captivity. Whether they're sapient or not is not a factor, captivity is captivity. I think the source of confusion here is that sapient species are the only species that can be ordered to do complex tasks.

What might be closer to "slavery" is things like pack animals, which I think actually raises some interesting ethical issues where animal rights are concerned. Are the animals being kept against their will? Are they being treated fairly? Are they content doing the work assigned to them? Is there a bond of affection between the owner and the animal? This seems like something the elves would think about, and is also potentially relevant IRL. Something to think about.
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Silverionmox

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Re: Elven Zoo(or something)
« Reply #13 on: December 21, 2009, 05:30:02 am »

If you want your dwarves to keep sapients in cages that's fine, but the curious thing is the obsession with elves.
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Amalgam

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Re: Elven Zoo(or something)
« Reply #14 on: December 21, 2009, 06:23:46 am »

If you want your dwarves to keep sapients in cages that's fine, but the curious thing is the obsession with elves.
Two words: wooden cages.
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